| #version 450 | |
| #extension GL_EXT_buffer_reference : enable | |
| layout(set = 1, binding = 2, buffer_reference, std430) buffer t4 { | |
| layout(offset = 0) int j; | |
| }; | |
| layout(std430) buffer t5 { | |
| t4 m; | |
| } s5; | |
| t4 f1(const t4 y) { return y; } | |
| t4 f2(t4 y) { return y; } | |
| t4 f3(const restrict t4 y) { return y; } | |
| t4 f4(restrict t4 y) { return y; } | |
| t4 g1; | |
| restrict t4 g2; | |
| void main() | |
| { | |
| t4 a = s5.m; | |
| restrict t4 b = s5.m; | |
| f1(a); | |
| f2(a); | |
| f3(a); | |
| f4(a); | |
| } |