| #version 450 core | |
| #extension GL_EXT_shader_8bit_storage : enable | |
| #extension GL_EXT_shader_16bit_storage : enable | |
| buffer B | |
| { | |
| int8_t i8_from_i16; | |
| int16_t i16_from_i8; | |
| uint8_t u8_from_u16; | |
| uint16_t u16_from_u8; | |
| float16_t f16_from_i8; | |
| }; | |
| void main() | |
| { | |
| i8_from_i16 = int8_t(int16_t(1)); | |
| i16_from_i8 = int16_t(int8_t(1)); | |
| u8_from_u16 = uint8_t(uint16_t(1)); | |
| u16_from_u8 = uint16_t(uint8_t(1)); | |
| f16_from_i8 = float16_t(int8_t(1)); | |
| } |