| #version 450 | |
| in float inf; | |
| in flat ivec4 ini4; | |
| out vec4 outf4; | |
| float Test1(int bound) | |
| { | |
| float r = 0; | |
| for (int x=0; x<bound; ++x) | |
| r += 0.5; | |
| return r; | |
| } | |
| float Test2(int bound) | |
| { | |
| if (bound > 2) | |
| return Test1(bound); | |
| else | |
| return float(bound * 2 + | |
| ini4.y * ini4.z + | |
| ini4.x); | |
| } | |
| void main() | |
| { | |
| outf4 = vec4(Test1(int(inf)) + | |
| Test2(int(inf))); | |
| } |