| #version 460 core | |
| layout(triangles) in; | |
| layout(line_strip, max_vertices = 204) out; | |
| void f2(float x) | |
| { | |
| gl_ClipDistance[6] = gl_in[0].gl_ClipDistance[6]; | |
| } | |
| void f3(float x) | |
| { | |
| gl_CullDistance[1] = gl_in[0].gl_CullDistance[1]; | |
| } | |
| void main(){ | |
| #if defined(CLIP) | |
| f2(0.1); | |
| #endif | |
| f3(0.1); | |
| } |