| static float4 v1; | |
| static float4 v2; | |
| namespace N1 { | |
| float4 getVec() { return v1; } | |
| } | |
| namespace N2 { | |
| static float gf; | |
| float4 getVec() { return v2; } | |
| namespace N3 { | |
| float4 getVec() { return v2; } | |
| class C1 { | |
| static float4 getVec() { return v2; } | |
| }; | |
| } | |
| } | |
| float4 main() : SV_Target0 | |
| { | |
| return N1::getVec() + N2::getVec() + N2::N3::getVec() + N2::N3::C1::getVec() * N2::gf; | |
| } |