| #version 400 | |
| const bool flag = false; | |
| int c = 0; | |
| void bar() | |
| { | |
| if (flag) | |
| ++c; // should still show up in AST | |
| else | |
| ++c; | |
| flag ? ++c : ++c; // both should still show up in AST | |
| switch (c) { | |
| case 1: | |
| ++c; | |
| break; | |
| ++c; // should still show up in AST | |
| case 2: | |
| break; | |
| ++c; // should still show up in AST | |
| default: | |
| break; | |
| } | |
| for (int i = 0; i < 0; ++i) | |
| ++c; // should still show up in AST | |
| for (int i = 0; i < 10; ++i) { | |
| if (c < 3) { | |
| break; | |
| ++c; // should still show up in AST | |
| } else { | |
| continue; | |
| ++c; // should still show up in AST | |
| } | |
| } | |
| return; | |
| ++c; // should still show up in AST | |
| } | |
| int foo() // not called, but should still show up in AST | |
| { | |
| if (c > 4) { | |
| return 4; | |
| ++c; // should still show up in AST | |
| } | |
| return 5; | |
| ++c; // should still show up in AST | |
| } |