| #version 330 | |
| #extension GL_EXT_shader_integer_mix: require | |
| #if !defined GL_EXT_shader_integer_mix | |
| # error GL_EXT_shader_integer_mix is not defined | |
| #elif GL_EXT_shader_integer_mix != 1 | |
| # error GL_EXT_shader_integer_mix is not equal to 1 | |
| #endif | |
| void main(void) { | |
| gl_Position = vec4(0); | |
| } |