blob: a7a976bfd0529180725d5852f45b9ad9259fdf6b [file] [log] [blame]
# - Try to find libunwind
# Once done this will define
#
# Unwind_FOUND - system has libunwind
# unwind::unwind - cmake target for libunwind
include (FindPackageHandleStandardArgs)
find_path (Unwind_INCLUDE_DIR NAMES unwind.h libunwind.h DOC "unwind include directory")
find_library (Unwind_LIBRARY NAMES unwind DOC "unwind library")
mark_as_advanced (Unwind_INCLUDE_DIR Unwind_LIBRARY)
# Extract version information
if (Unwind_LIBRARY)
set (_Unwind_VERSION_HEADER ${Unwind_INCLUDE_DIR}/libunwind-common.h)
if (EXISTS ${_Unwind_VERSION_HEADER})
file (READ ${_Unwind_VERSION_HEADER} _Unwind_VERSION_CONTENTS)
string (REGEX REPLACE ".*#define UNW_VERSION_MAJOR[ \t]+([0-9]+).*" "\\1"
Unwind_VERSION_MAJOR "${_Unwind_VERSION_CONTENTS}")
string (REGEX REPLACE ".*#define UNW_VERSION_MINOR[ \t]+([0-9]+).*" "\\1"
Unwind_VERSION_MINOR "${_Unwind_VERSION_CONTENTS}")
string (REGEX REPLACE ".*#define UNW_VERSION_EXTRA[ \t]+([0-9]+).*" "\\1"
Unwind_VERSION_PATCH "${_Unwind_VERSION_CONTENTS}")
set (Unwind_VERSION ${Unwind_VERSION_MAJOR}.${Unwind_VERSION_MINOR})
if (CMAKE_MATCH_0)
# Third version component may be empty
set (Unwind_VERSION ${Unwind_VERSION}.${Unwind_VERSION_PATCH})
set (Unwind_VERSION_COMPONENTS 3)
else (CMAKE_MATCH_0)
set (Unwind_VERSION_COMPONENTS 2)
endif (CMAKE_MATCH_0)
endif (EXISTS ${_Unwind_VERSION_HEADER})
endif (Unwind_LIBRARY)
# handle the QUIETLY and REQUIRED arguments and set Unwind_FOUND to TRUE
# if all listed variables are TRUE
find_package_handle_standard_args (Unwind
REQUIRED_VARS Unwind_INCLUDE_DIR Unwind_LIBRARY
VERSION_VAR Unwind_VERSION
)
if (Unwind_FOUND)
if (NOT TARGET unwind::unwind)
add_library (unwind::unwind INTERFACE IMPORTED)
set_property (TARGET unwind::unwind PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${Unwind_INCLUDE_DIR}
)
set_property (TARGET unwind::unwind PROPERTY
INTERFACE_LINK_LIBRARIES ${Unwind_LIBRARY}
)
set_property (TARGET unwind::unwind PROPERTY
IMPORTED_CONFIGURATIONS RELEASE
)
endif (NOT TARGET unwind::unwind)
endif (Unwind_FOUND)