blob: d56ff7cebc457ac23cf797535057bba08d0bacea [file] [log] [blame]
/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
#include "config.h"
#include "glist.h"
#include "gslice.h"
#include "gmessages.h"
#include "gtestutils.h"
/**
* GList:
* @data: holds the element's data, which can be a pointer to any kind
* of data, or any integer value using the
* [Type Conversion Macros][glib-Type-Conversion-Macros]
* @next: contains the link to the next element in the list
* @prev: contains the link to the previous element in the list
*
* The #GList struct is used for each element in a doubly-linked list.
**/
/**
* g_list_previous:
* @list: an element in a #GList
*
* A convenience macro to get the previous element in a #GList.
* Note that it is considered perfectly acceptable to access
* @list->prev directly.
*
* Returns: the previous element, or %NULL if there are no previous
* elements
**/
/**
* g_list_next:
* @list: an element in a #GList
*
* A convenience macro to get the next element in a #GList.
* Note that it is considered perfectly acceptable to access
* @list->next directly.
*
* Returns: the next element, or %NULL if there are no more elements
**/
#define _g_list_alloc() g_slice_new (GList)
#define _g_list_alloc0() g_slice_new0 (GList)
#define _g_list_free1(list) g_slice_free (GList, list)
/**
* g_list_alloc:
*
* Allocates space for one #GList element. It is called by
* g_list_append(), g_list_prepend(), g_list_insert() and
* g_list_insert_sorted() and so is rarely used on its own.
*
* Returns: a pointer to the newly-allocated #GList element
**/
GList *
g_list_alloc (void)
{
return _g_list_alloc0 ();
}
/**
* g_list_free:
* @list: the first link of a #GList
*
* Frees all of the memory used by a #GList.
* The freed elements are returned to the slice allocator.
*
* If list elements contain dynamically-allocated memory, you should
* either use g_list_free_full() or free them manually first.
*
* It can be combined with g_steal_pointer() to ensure the list head pointer
* is not left dangling:
* |[<!-- language="C" -->
* GList *list_of_borrowed_things = …; /<!-- -->* (transfer container) *<!-- -->/
* g_list_free (g_steal_pointer (&list_of_borrowed_things));
* ]|
*/
void
g_list_free (GList *list)
{
g_slice_free_chain (GList, list, next);
}
/**
* g_list_free_1:
* @list: a #GList element
*
* Frees one #GList element, but does not update links from the next and
* previous elements in the list, so you should not call this function on an
* element that is currently part of a list.
*
* It is usually used after g_list_remove_link().
*/
/**
* g_list_free1:
*
* Another name for g_list_free_1().
**/
void
g_list_free_1 (GList *list)
{
_g_list_free1 (list);
}
/**
* g_list_free_full:
* @list: the first link of a #GList
* @free_func: the function to be called to free each element's data
*
* Convenience method, which frees all the memory used by a #GList,
* and calls @free_func on every element's data.
*
* @free_func must not modify the list (eg, by removing the freed
* element from it).
*
* It can be combined with g_steal_pointer() to ensure the list head pointer
* is not left dangling ­— this also has the nice property that the head pointer
* is cleared before any of the list elements are freed, to prevent double frees
* from @free_func:
* |[<!-- language="C" -->
* GList *list_of_owned_things = …; /<!-- -->* (transfer full) (element-type GObject) *<!-- -->/
* g_list_free_full (g_steal_pointer (&list_of_owned_things), g_object_unref);
* ]|
*
* Since: 2.28
*/
void
g_list_free_full (GList *list,
GDestroyNotify free_func)
{
g_list_foreach (list, (GFunc) free_func, NULL);
g_list_free (list);
}
/**
* g_list_append:
* @list: a pointer to a #GList
* @data: the data for the new element
*
* Adds a new element on to the end of the list.
*
* Note that the return value is the new start of the list,
* if @list was empty; make sure you store the new value.
*
* g_list_append() has to traverse the entire list to find the end,
* which is inefficient when adding multiple elements. A common idiom
* to avoid the inefficiency is to use g_list_prepend() and reverse
* the list with g_list_reverse() when all elements have been added.
*
* |[<!-- language="C" -->
* // Notice that these are initialized to the empty list.
* GList *string_list = NULL, *number_list = NULL;
*
* // This is a list of strings.
* string_list = g_list_append (string_list, "first");
* string_list = g_list_append (string_list, "second");
*
* // This is a list of integers.
* number_list = g_list_append (number_list, GINT_TO_POINTER (27));
* number_list = g_list_append (number_list, GINT_TO_POINTER (14));
* ]|
*
* Returns: either @list or the new start of the #GList if @list was %NULL
*/
GList *
g_list_append (GList *list,
gpointer data)
{
GList *new_list;
GList *last;
new_list = _g_list_alloc ();
new_list->data = data;
new_list->next = NULL;
if (list)
{
last = g_list_last (list);
/* g_assert (last != NULL); */
last->next = new_list;
new_list->prev = last;
return list;
}
else
{
new_list->prev = NULL;
return new_list;
}
}
/**
* g_list_prepend:
* @list: a pointer to a #GList, this must point to the top of the list
* @data: the data for the new element
*
* Prepends a new element on to the start of the list.
*
* Note that the return value is the new start of the list,
* which will have changed, so make sure you store the new value.
*
* |[<!-- language="C" -->
* // Notice that it is initialized to the empty list.
* GList *list = NULL;
*
* list = g_list_prepend (list, "last");
* list = g_list_prepend (list, "first");
* ]|
*
* Do not use this function to prepend a new element to a different
* element than the start of the list. Use g_list_insert_before() instead.
*
* Returns: a pointer to the newly prepended element, which is the new
* start of the #GList
*/
GList *
g_list_prepend (GList *list,
gpointer data)
{
GList *new_list;
new_list = _g_list_alloc ();
new_list->data = data;
new_list->next = list;
if (list)
{
new_list->prev = list->prev;
if (list->prev)
list->prev->next = new_list;
list->prev = new_list;
}
else
new_list->prev = NULL;
return new_list;
}
/**
* g_list_insert:
* @list: a pointer to a #GList, this must point to the top of the list
* @data: the data for the new element
* @position: the position to insert the element. If this is
* negative, or is larger than the number of elements in the
* list, the new element is added on to the end of the list.
*
* Inserts a new element into the list at the given position.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_insert (GList *list,
gpointer data,
gint position)
{
GList *new_list;
GList *tmp_list;
if (position < 0)
return g_list_append (list, data);
else if (position == 0)
return g_list_prepend (list, data);
tmp_list = g_list_nth (list, position);
if (!tmp_list)
return g_list_append (list, data);
new_list = _g_list_alloc ();
new_list->data = data;
new_list->prev = tmp_list->prev;
tmp_list->prev->next = new_list;
new_list->next = tmp_list;
tmp_list->prev = new_list;
return list;
}
/**
* g_list_insert_before_link:
* @list: a pointer to a #GList, this must point to the top of the list
* @sibling: (nullable): the list element before which the new element
* is inserted or %NULL to insert at the end of the list
* @link_: the list element to be added, which must not be part of
* any other list
*
* Inserts @link_ into the list before the given position.
*
* Returns: the (possibly changed) start of the #GList
*
* Since: 2.62
*/
GList *
g_list_insert_before_link (GList *list,
GList *sibling,
GList *link_)
{
g_return_val_if_fail (link_ != NULL, list);
g_return_val_if_fail (link_->prev == NULL, list);
g_return_val_if_fail (link_->next == NULL, list);
if (list == NULL)
{
g_return_val_if_fail (sibling == NULL, list);
return link_;
}
else if (sibling != NULL)
{
link_->prev = sibling->prev;
link_->next = sibling;
sibling->prev = link_;
if (link_->prev != NULL)
{
link_->prev->next = link_;
return list;
}
else
{
g_return_val_if_fail (sibling == list, link_);
return link_;
}
}
else
{
GList *last;
for (last = list; last->next != NULL; last = last->next) {}
last->next = link_;
last->next->prev = last;
last->next->next = NULL;
return list;
}
}
/**
* g_list_insert_before:
* @list: a pointer to a #GList, this must point to the top of the list
* @sibling: the list element before which the new element
* is inserted or %NULL to insert at the end of the list
* @data: the data for the new element
*
* Inserts a new element into the list before the given position.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_insert_before (GList *list,
GList *sibling,
gpointer data)
{
if (list == NULL)
{
list = g_list_alloc ();
list->data = data;
g_return_val_if_fail (sibling == NULL, list);
return list;
}
else if (sibling != NULL)
{
GList *node;
node = _g_list_alloc ();
node->data = data;
node->prev = sibling->prev;
node->next = sibling;
sibling->prev = node;
if (node->prev != NULL)
{
node->prev->next = node;
return list;
}
else
{
g_return_val_if_fail (sibling == list, node);
return node;
}
}
else
{
GList *last;
for (last = list; last->next != NULL; last = last->next) {}
last->next = _g_list_alloc ();
last->next->data = data;
last->next->prev = last;
last->next->next = NULL;
return list;
}
}
/**
* g_list_concat:
* @list1: a #GList, this must point to the top of the list
* @list2: the #GList to add to the end of the first #GList,
* this must point to the top of the list
*
* Adds the second #GList onto the end of the first #GList.
* Note that the elements of the second #GList are not copied.
* They are used directly.
*
* This function is for example used to move an element in the list.
* The following example moves an element to the top of the list:
* |[<!-- language="C" -->
* list = g_list_remove_link (list, llink);
* list = g_list_concat (llink, list);
* ]|
*
* Returns: the start of the new #GList, which equals @list1 if not %NULL
*/
GList *
g_list_concat (GList *list1,
GList *list2)
{
GList *tmp_list;
if (list2)
{
tmp_list = g_list_last (list1);
if (tmp_list)
tmp_list->next = list2;
else
list1 = list2;
list2->prev = tmp_list;
}
return list1;
}
static inline GList *
_g_list_remove_link (GList *list,
GList *link)
{
if (link == NULL)
return list;
if (link->prev)
{
if (link->prev->next == link)
link->prev->next = link->next;
else
g_warning ("corrupted double-linked list detected");
}
if (link->next)
{
if (link->next->prev == link)
link->next->prev = link->prev;
else
g_warning ("corrupted double-linked list detected");
}
if (link == list)
list = list->next;
link->next = NULL;
link->prev = NULL;
return list;
}
/**
* g_list_remove:
* @list: a #GList, this must point to the top of the list
* @data: the data of the element to remove
*
* Removes an element from a #GList.
* If two elements contain the same data, only the first is removed.
* If none of the elements contain the data, the #GList is unchanged.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_remove (GList *list,
gconstpointer data)
{
GList *tmp;
tmp = list;
while (tmp)
{
if (tmp->data != data)
tmp = tmp->next;
else
{
list = _g_list_remove_link (list, tmp);
_g_list_free1 (tmp);
break;
}
}
return list;
}
/**
* g_list_remove_all:
* @list: a #GList, this must point to the top of the list
* @data: data to remove
*
* Removes all list nodes with data equal to @data.
* Returns the new head of the list. Contrast with
* g_list_remove() which removes only the first node
* matching the given data.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_remove_all (GList *list,
gconstpointer data)
{
GList *tmp = list;
while (tmp)
{
if (tmp->data != data)
tmp = tmp->next;
else
{
GList *next = tmp->next;
if (tmp->prev)
tmp->prev->next = next;
else
list = next;
if (next)
next->prev = tmp->prev;
_g_list_free1 (tmp);
tmp = next;
}
}
return list;
}
/**
* g_list_remove_link:
* @list: a #GList, this must point to the top of the list
* @llink: an element in the #GList
*
* Removes an element from a #GList, without freeing the element.
* The removed element's prev and next links are set to %NULL, so
* that it becomes a self-contained list with one element.
*
* This function is for example used to move an element in the list
* (see the example for g_list_concat()) or to remove an element in
* the list before freeing its data:
* |[<!-- language="C" -->
* list = g_list_remove_link (list, llink);
* free_some_data_that_may_access_the_list_again (llink->data);
* g_list_free (llink);
* ]|
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_remove_link (GList *list,
GList *llink)
{
return _g_list_remove_link (list, llink);
}
/**
* g_list_delete_link:
* @list: a #GList, this must point to the top of the list
* @link_: node to delete from @list
*
* Removes the node link_ from the list and frees it.
* Compare this to g_list_remove_link() which removes the node
* without freeing it.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_delete_link (GList *list,
GList *link_)
{
list = _g_list_remove_link (list, link_);
_g_list_free1 (link_);
return list;
}
/**
* g_list_copy:
* @list: a #GList, this must point to the top of the list
*
* Copies a #GList.
*
* Note that this is a "shallow" copy. If the list elements
* consist of pointers to data, the pointers are copied but
* the actual data is not. See g_list_copy_deep() if you need
* to copy the data as well.
*
* Returns: the start of the new list that holds the same data as @list
*/
GList *
g_list_copy (GList *list)
{
return g_list_copy_deep (list, NULL, NULL);
}
/**
* g_list_copy_deep:
* @list: a #GList, this must point to the top of the list
* @func: (scope call): a copy function used to copy every element in the list
* @user_data: user data passed to the copy function @func, or %NULL
*
* Makes a full (deep) copy of a #GList.
*
* In contrast with g_list_copy(), this function uses @func to make
* a copy of each list element, in addition to copying the list
* container itself.
*
* @func, as a #GCopyFunc, takes two arguments, the data to be copied
* and a @user_data pointer. On common processor architectures, it's safe to
* pass %NULL as @user_data if the copy function takes only one argument. You
* may get compiler warnings from this though if compiling with GCC’s
* `-Wcast-function-type` warning.
*
* For instance, if @list holds a list of GObjects, you can do:
* |[<!-- language="C" -->
* another_list = g_list_copy_deep (list, (GCopyFunc) g_object_ref, NULL);
* ]|
*
* And, to entirely free the new list, you could do:
* |[<!-- language="C" -->
* g_list_free_full (another_list, g_object_unref);
* ]|
*
* Returns: the start of the new list that holds a full copy of @list,
* use g_list_free_full() to free it
*
* Since: 2.34
*/
GList *
g_list_copy_deep (GList *list,
GCopyFunc func,
gpointer user_data)
{
GList *new_list = NULL;
if (list)
{
GList *last;
new_list = _g_list_alloc ();
if (func)
new_list->data = func (list->data, user_data);
else
new_list->data = list->data;
new_list->prev = NULL;
last = new_list;
list = list->next;
while (list)
{
last->next = _g_list_alloc ();
last->next->prev = last;
last = last->next;
if (func)
last->data = func (list->data, user_data);
else
last->data = list->data;
list = list->next;
}
last->next = NULL;
}
return new_list;
}
/**
* g_list_reverse:
* @list: a #GList, this must point to the top of the list
*
* Reverses a #GList.
* It simply switches the next and prev pointers of each element.
*
* Returns: the start of the reversed #GList
*/
GList *
g_list_reverse (GList *list)
{
GList *last;
last = NULL;
while (list)
{
last = list;
list = last->next;
last->next = last->prev;
last->prev = list;
}
return last;
}
/**
* g_list_nth:
* @list: a #GList, this must point to the top of the list
* @n: the position of the element, counting from 0
*
* Gets the element at the given position in a #GList.
*
* This iterates over the list until it reaches the @n-th position. If you
* intend to iterate over every element, it is better to use a for-loop as
* described in the #GList introduction.
*
* Returns: the element, or %NULL if the position is off
* the end of the #GList
*/
GList *
g_list_nth (GList *list,
guint n)
{
while ((n-- > 0) && list)
list = list->next;
return list;
}
/**
* g_list_nth_prev:
* @list: a #GList
* @n: the position of the element, counting from 0
*
* Gets the element @n places before @list.
*
* Returns: the element, or %NULL if the position is
* off the end of the #GList
*/
GList *
g_list_nth_prev (GList *list,
guint n)
{
while ((n-- > 0) && list)
list = list->prev;
return list;
}
/**
* g_list_nth_data:
* @list: a #GList, this must point to the top of the list
* @n: the position of the element
*
* Gets the data of the element at the given position.
*
* This iterates over the list until it reaches the @n-th position. If you
* intend to iterate over every element, it is better to use a for-loop as
* described in the #GList introduction.
*
* Returns: the element's data, or %NULL if the position
* is off the end of the #GList
*/
gpointer
g_list_nth_data (GList *list,
guint n)
{
while ((n-- > 0) && list)
list = list->next;
return list ? list->data : NULL;
}
/**
* g_list_find:
* @list: a #GList, this must point to the top of the list
* @data: the element data to find
*
* Finds the element in a #GList which contains the given data.
*
* Returns: the found #GList element, or %NULL if it is not found
*/
GList *
g_list_find (GList *list,
gconstpointer data)
{
while (list)
{
if (list->data == data)
break;
list = list->next;
}
return list;
}
/**
* g_list_find_custom:
* @list: a #GList, this must point to the top of the list
* @data: user data passed to the function
* @func: (scope call): the function to call for each element.
* It should return 0 when the desired element is found
*
* Finds an element in a #GList, using a supplied function to
* find the desired element. It iterates over the list, calling
* the given function which should return 0 when the desired
* element is found. The function takes two #gconstpointer arguments,
* the #GList element's data as the first argument and the
* given user data.
*
* Returns: the found #GList element, or %NULL if it is not found
*/
GList *
g_list_find_custom (GList *list,
gconstpointer data,
GCompareFunc func)
{
g_return_val_if_fail (func != NULL, list);
while (list)
{
if (! func (list->data, data))
return list;
list = list->next;
}
return NULL;
}
/**
* g_list_position:
* @list: a #GList, this must point to the top of the list
* @llink: an element in the #GList
*
* Gets the position of the given element
* in the #GList (starting from 0).
*
* Returns: the position of the element in the #GList,
* or -1 if the element is not found
*/
gint
g_list_position (GList *list,
GList *llink)
{
gint i;
i = 0;
while (list)
{
if (list == llink)
return i;
i++;
list = list->next;
}
return -1;
}
/**
* g_list_index:
* @list: a #GList, this must point to the top of the list
* @data: the data to find
*
* Gets the position of the element containing
* the given data (starting from 0).
*
* Returns: the index of the element containing the data,
* or -1 if the data is not found
*/
gint
g_list_index (GList *list,
gconstpointer data)
{
gint i;
i = 0;
while (list)
{
if (list->data == data)
return i;
i++;
list = list->next;
}
return -1;
}
/**
* g_list_last:
* @list: any #GList element
*
* Gets the last element in a #GList.
*
* Returns: the last element in the #GList,
* or %NULL if the #GList has no elements
*/
GList *
g_list_last (GList *list)
{
if (list)
{
while (list->next)
list = list->next;
}
return list;
}
/**
* g_list_first:
* @list: any #GList element
*
* Gets the first element in a #GList.
*
* Returns: the first element in the #GList,
* or %NULL if the #GList has no elements
*/
GList *
g_list_first (GList *list)
{
if (list)
{
while (list->prev)
list = list->prev;
}
return list;
}
/**
* g_list_length:
* @list: a #GList, this must point to the top of the list
*
* Gets the number of elements in a #GList.
*
* This function iterates over the whole list to count its elements.
* Use a #GQueue instead of a GList if you regularly need the number
* of items. To check whether the list is non-empty, it is faster to check
* @list against %NULL.
*
* Returns: the number of elements in the #GList
*/
guint
g_list_length (GList *list)
{
guint length;
length = 0;
while (list)
{
length++;
list = list->next;
}
return length;
}
/**
* g_list_foreach:
* @list: a #GList, this must point to the top of the list
* @func: (scope call): the function to call with each element's data
* @user_data: user data to pass to the function
*
* Calls a function for each element of a #GList.
*
* It is safe for @func to remove the element from @list, but it must
* not modify any part of the list after that element.
*/
/**
* GFunc:
* @data: the element's data
* @user_data: user data passed to g_list_foreach() or g_slist_foreach()
*
* Specifies the type of functions passed to g_list_foreach() and
* g_slist_foreach().
*/
void
g_list_foreach (GList *list,
GFunc func,
gpointer user_data)
{
while (list)
{
GList *next = list->next;
(*func) (list->data, user_data);
list = next;
}
}
static GList*
g_list_insert_sorted_real (GList *list,
gpointer data,
GFunc func,
gpointer user_data)
{
GList *tmp_list = list;
GList *new_list;
gint cmp;
g_return_val_if_fail (func != NULL, list);
if (!list)
{
new_list = _g_list_alloc0 ();
new_list->data = data;
return new_list;
}
cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
while ((tmp_list->next) && (cmp > 0))
{
tmp_list = tmp_list->next;
cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
}
new_list = _g_list_alloc0 ();
new_list->data = data;
if ((!tmp_list->next) && (cmp > 0))
{
tmp_list->next = new_list;
new_list->prev = tmp_list;
return list;
}
if (tmp_list->prev)
{
tmp_list->prev->next = new_list;
new_list->prev = tmp_list->prev;
}
new_list->next = tmp_list;
tmp_list->prev = new_list;
if (tmp_list == list)
return new_list;
else
return list;
}
/**
* g_list_insert_sorted:
* @list: a pointer to a #GList, this must point to the top of the
* already sorted list
* @data: the data for the new element
* @func: (scope call): the function to compare elements in the list. It should
* return a number > 0 if the first parameter comes after the
* second parameter in the sort order.
*
* Inserts a new element into the list, using the given comparison
* function to determine its position.
*
* If you are adding many new elements to a list, and the number of
* new elements is much larger than the length of the list, use
* g_list_prepend() to add the new items and sort the list afterwards
* with g_list_sort().
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_insert_sorted (GList *list,
gpointer data,
GCompareFunc func)
{
return g_list_insert_sorted_real (list, data, (GFunc) func, NULL);
}
/**
* g_list_insert_sorted_with_data:
* @list: a pointer to a #GList, this must point to the top of the
* already sorted list
* @data: the data for the new element
* @func: (scope call): the function to compare elements in the list. It should
* return a number > 0 if the first parameter comes after the
* second parameter in the sort order.
* @user_data: user data to pass to comparison function
*
* Inserts a new element into the list, using the given comparison
* function to determine its position.
*
* If you are adding many new elements to a list, and the number of
* new elements is much larger than the length of the list, use
* g_list_prepend() to add the new items and sort the list afterwards
* with g_list_sort().
*
* Returns: the (possibly changed) start of the #GList
*
* Since: 2.10
*/
GList *
g_list_insert_sorted_with_data (GList *list,
gpointer data,
GCompareDataFunc func,
gpointer user_data)
{
return g_list_insert_sorted_real (list, data, (GFunc) func, user_data);
}
static GList *
g_list_sort_merge (GList *l1,
GList *l2,
GFunc compare_func,
gpointer user_data)
{
GList list, *l, *lprev;
gint cmp;
l = &list;
lprev = NULL;
while (l1 && l2)
{
cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
if (cmp <= 0)
{
l->next = l1;
l1 = l1->next;
}
else
{
l->next = l2;
l2 = l2->next;
}
l = l->next;
l->prev = lprev;
lprev = l;
}
l->next = l1 ? l1 : l2;
l->next->prev = l;
return list.next;
}
static GList *
g_list_sort_real (GList *list,
GFunc compare_func,
gpointer user_data)
{
GList *l1, *l2;
if (!list)
return NULL;
if (!list->next)
return list;
l1 = list;
l2 = list->next;
while ((l2 = l2->next) != NULL)
{
if ((l2 = l2->next) == NULL)
break;
l1 = l1->next;
}
l2 = l1->next;
l1->next = NULL;
return g_list_sort_merge (g_list_sort_real (list, compare_func, user_data),
g_list_sort_real (l2, compare_func, user_data),
compare_func,
user_data);
}
/**
* g_list_sort:
* @list: a #GList, this must point to the top of the list
* @compare_func: (scope call): the comparison function used to sort the #GList.
* This function is passed the data from 2 elements of the #GList
* and should return 0 if they are equal, a negative value if the
* first element comes before the second, or a positive value if
* the first element comes after the second.
*
* Sorts a #GList using the given comparison function. The algorithm
* used is a stable sort.
*
* Returns: the (possibly changed) start of the #GList
*/
/**
* GCompareFunc:
* @a: a value
* @b: a value to compare with
*
* Specifies the type of a comparison function used to compare two
* values. The function should return a negative integer if the first
* value comes before the second, 0 if they are equal, or a positive
* integer if the first value comes after the second.
*
* Returns: negative value if @a < @b; zero if @a = @b; positive
* value if @a > @b
*/
GList *
g_list_sort (GList *list,
GCompareFunc compare_func)
{
return g_list_sort_real (list, (GFunc) compare_func, NULL);
}
/**
* g_list_sort_with_data:
* @list: a #GList, this must point to the top of the list
* @compare_func: (scope call): comparison function
* @user_data: user data to pass to comparison function
*
* Like g_list_sort(), but the comparison function accepts
* a user data argument.
*
* Returns: the (possibly changed) start of the #GList
*/
/**
* GCompareDataFunc:
* @a: a value
* @b: a value to compare with
* @user_data: user data
*
* Specifies the type of a comparison function used to compare two
* values. The function should return a negative integer if the first
* value comes before the second, 0 if they are equal, or a positive
* integer if the first value comes after the second.
*
* Returns: negative value if @a < @b; zero if @a = @b; positive
* value if @a > @b
*/
GList *
g_list_sort_with_data (GList *list,
GCompareDataFunc compare_func,
gpointer user_data)
{
return g_list_sort_real (list, (GFunc) compare_func, user_data);
}
/**
* g_clear_list: (skip)
* @list_ptr: (not nullable): a #GList return location
* @destroy: (nullable): the function to pass to g_list_free_full() or %NULL to not free elements
*
* Clears a pointer to a #GList, freeing it and, optionally, freeing its elements using @destroy.
*
* @list_ptr must be a valid pointer. If @list_ptr points to a null #GList, this does nothing.
*
* Since: 2.64
*/
void
(g_clear_list) (GList **list_ptr,
GDestroyNotify destroy)
{
GList *list;
list = *list_ptr;
if (list)
{
*list_ptr = NULL;
if (destroy)
g_list_free_full (list, destroy);
else
g_list_free (list);
}
}