| //======================================================================== |
| // GLFW - An OpenGL library |
| // Platform: EGL |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <assert.h> |
| |
| |
| // Thread local storage attribute macro |
| // |
| #if defined(_MSC_VER) |
| #define _GLFW_TLS __declspec(thread) |
| #elif defined(__GNUC__) |
| #define _GLFW_TLS __thread |
| #else |
| #define _GLFW_TLS |
| #endif |
| |
| |
| // The per-thread current context/window pointer |
| // |
| static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL; |
| |
| |
| // Return a description of the specified EGL error |
| // |
| static const char* getErrorString(EGLint error) |
| { |
| switch (error) |
| { |
| case EGL_SUCCESS: |
| return "Success"; |
| case EGL_NOT_INITIALIZED: |
| return "EGL is not or could not be initialized"; |
| case EGL_BAD_ACCESS: |
| return "EGL cannot access a requested resource"; |
| case EGL_BAD_ALLOC: |
| return "EGL failed to allocate resources for the requested operation"; |
| case EGL_BAD_ATTRIBUTE: |
| return "An unrecognized attribute or attribute value was passed " |
| "in the attribute list"; |
| case EGL_BAD_CONTEXT: |
| return "An EGLContext argument does not name a valid EGL " |
| "rendering context"; |
| case EGL_BAD_CONFIG: |
| return "An EGLConfig argument does not name a valid EGL frame " |
| "buffer configuration"; |
| case EGL_BAD_CURRENT_SURFACE: |
| return "The current surface of the calling thread is a window, pixel " |
| "buffer or pixmap that is no longer valid"; |
| case EGL_BAD_DISPLAY: |
| return "An EGLDisplay argument does not name a valid EGL display " |
| "connection"; |
| case EGL_BAD_SURFACE: |
| return "An EGLSurface argument does not name a valid surface " |
| "configured for GL rendering"; |
| case EGL_BAD_MATCH: |
| return "Arguments are inconsistent"; |
| case EGL_BAD_PARAMETER: |
| return "One or more argument values are invalid"; |
| case EGL_BAD_NATIVE_PIXMAP: |
| return "A NativePixmapType argument does not refer to a valid " |
| "native pixmap"; |
| case EGL_BAD_NATIVE_WINDOW: |
| return "A NativeWindowType argument does not refer to a valid " |
| "native window"; |
| case EGL_CONTEXT_LOST: |
| return "The application must destroy all contexts and reinitialise"; |
| } |
| |
| return "UNKNOWN EGL ERROR"; |
| } |
| |
| // Returns the specified attribute of the specified EGLConfig |
| // |
| static int getConfigAttrib(EGLConfig config, int attrib) |
| { |
| int value; |
| eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); |
| return value; |
| } |
| |
| // Return a list of available and usable framebuffer configs |
| // |
| static GLboolean chooseFBConfigs(const _GLFWwndconfig* wndconfig, |
| const _GLFWfbconfig* desired, |
| EGLConfig* result) |
| { |
| EGLConfig* nativeConfigs; |
| _GLFWfbconfig* usableConfigs; |
| const _GLFWfbconfig* closest; |
| int i, nativeCount, usableCount; |
| |
| eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); |
| if (!nativeCount) |
| { |
| _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); |
| return GL_FALSE; |
| } |
| |
| nativeConfigs = (EGLConfig*) calloc(nativeCount, sizeof(EGLConfig)); |
| eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount); |
| |
| usableConfigs = (_GLFWfbconfig*) calloc(nativeCount, sizeof(_GLFWfbconfig)); |
| usableCount = 0; |
| |
| for (i = 0; i < nativeCount; i++) |
| { |
| const EGLConfig n = nativeConfigs[i]; |
| _GLFWfbconfig* u = usableConfigs + usableCount; |
| |
| #if defined(_GLFW_X11) |
| if (!getConfigAttrib(n, EGL_NATIVE_VISUAL_ID)) |
| { |
| // Only consider EGLConfigs with associated visuals |
| continue; |
| } |
| #endif // _GLFW_X11 |
| |
| if (!(getConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER)) |
| { |
| // Only consider RGB(A) EGLConfigs |
| continue; |
| } |
| |
| if (!(getConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) |
| { |
| // Only consider window EGLConfigs |
| continue; |
| } |
| |
| if (wndconfig->clientAPI == GLFW_OPENGL_ES_API) |
| { |
| if (wndconfig->glMajor == 1) |
| { |
| if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) |
| continue; |
| } |
| else |
| { |
| if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) |
| continue; |
| } |
| } |
| else if (wndconfig->clientAPI == GLFW_OPENGL_API) |
| { |
| if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) |
| continue; |
| } |
| |
| u->redBits = getConfigAttrib(n, EGL_RED_SIZE); |
| u->greenBits = getConfigAttrib(n, EGL_GREEN_SIZE); |
| u->blueBits = getConfigAttrib(n, EGL_BLUE_SIZE); |
| |
| u->alphaBits = getConfigAttrib(n, EGL_ALPHA_SIZE); |
| u->depthBits = getConfigAttrib(n, EGL_DEPTH_SIZE); |
| u->stencilBits = getConfigAttrib(n, EGL_STENCIL_SIZE); |
| |
| u->samples = getConfigAttrib(n, EGL_SAMPLES); |
| |
| u->egl = n; |
| usableCount++; |
| } |
| |
| closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); |
| if (closest) |
| *result = closest->egl; |
| |
| free(nativeConfigs); |
| free(usableConfigs); |
| |
| return closest ? GL_TRUE : GL_FALSE; |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW internal API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| // Initialize EGL |
| // |
| int _glfwInitContextAPI(void) |
| { |
| _glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); |
| if (_glfw.egl.display == EGL_NO_DISPLAY) |
| { |
| _glfwInputError(GLFW_API_UNAVAILABLE, |
| "EGL: Failed to get EGL display: %s", |
| getErrorString(eglGetError())); |
| return GL_FALSE; |
| } |
| |
| if (!eglInitialize(_glfw.egl.display, |
| &_glfw.egl.versionMajor, |
| &_glfw.egl.versionMinor)) |
| { |
| _glfwInputError(GLFW_API_UNAVAILABLE, |
| "EGL: Failed to initialize EGL: %s", |
| getErrorString(eglGetError())); |
| return GL_FALSE; |
| } |
| |
| if (_glfwPlatformExtensionSupported("EGL_KHR_create_context")) |
| _glfw.egl.KHR_create_context = GL_TRUE; |
| |
| return GL_TRUE; |
| } |
| |
| // Terminate EGL |
| // |
| void _glfwTerminateContextAPI(void) |
| { |
| eglTerminate(_glfw.egl.display); |
| } |
| |
| #define setEGLattrib(attribName, attribValue) \ |
| { \ |
| attribs[index++] = attribName; \ |
| attribs[index++] = attribValue; \ |
| assert(index < sizeof(attribs) / sizeof(attribs[0])); \ |
| } |
| |
| // Prepare for creation of the OpenGL context |
| // |
| int _glfwCreateContext(_GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig, |
| const _GLFWfbconfig* fbconfig) |
| { |
| int attribs[40]; |
| EGLint count = 0; |
| EGLConfig config; |
| EGLContext share = NULL; |
| |
| if (wndconfig->share) |
| share = wndconfig->share->egl.context; |
| |
| if (!chooseFBConfigs(wndconfig, fbconfig, &config)) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "EGL: Failed to find a suitable EGLConfig"); |
| return GL_FALSE; |
| } |
| |
| #if defined(_GLFW_X11) |
| // Retrieve the visual corresponding to the chosen EGL config |
| { |
| int mask; |
| EGLint redBits, greenBits, blueBits, alphaBits, visualID = 0; |
| XVisualInfo info; |
| |
| eglGetConfigAttrib(_glfw.egl.display, config, |
| EGL_NATIVE_VISUAL_ID, &visualID); |
| |
| info.screen = _glfw.x11.screen; |
| mask = VisualScreenMask; |
| |
| if (visualID) |
| { |
| // The X window visual must match the EGL config |
| info.visualid = visualID; |
| mask |= VisualIDMask; |
| } |
| else |
| { |
| // some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID |
| // attribute, so attempt to find the closest match. |
| |
| eglGetConfigAttrib(_glfw.egl.display, config, |
| EGL_RED_SIZE, &redBits); |
| eglGetConfigAttrib(_glfw.egl.display, config, |
| EGL_GREEN_SIZE, &greenBits); |
| eglGetConfigAttrib(_glfw.egl.display, config, |
| EGL_BLUE_SIZE, &blueBits); |
| eglGetConfigAttrib(_glfw.egl.display, config, |
| EGL_ALPHA_SIZE, &alphaBits); |
| |
| info.depth = redBits + greenBits + blueBits + alphaBits; |
| mask |= VisualDepthMask; |
| } |
| |
| window->egl.visual = XGetVisualInfo(_glfw.x11.display, |
| mask, &info, &count); |
| |
| if (window->egl.visual == NULL) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "EGL: Failed to retrieve visual for EGLConfig"); |
| return GL_FALSE; |
| } |
| } |
| #endif // _GLFW_X11 |
| |
| if (wndconfig->clientAPI == GLFW_OPENGL_ES_API) |
| { |
| if (!eglBindAPI(EGL_OPENGL_ES_API)) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "EGL: Failed to bind OpenGL ES: %s", |
| getErrorString(eglGetError())); |
| return GL_FALSE; |
| } |
| } |
| else |
| { |
| if (!eglBindAPI(EGL_OPENGL_API)) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "EGL: Failed to bind OpenGL: %s", |
| getErrorString(eglGetError())); |
| return GL_FALSE; |
| } |
| } |
| |
| if (_glfw.egl.KHR_create_context) |
| { |
| int index = 0, mask = 0, flags = 0, strategy = 0; |
| |
| if (wndconfig->clientAPI == GLFW_OPENGL_API) |
| { |
| if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE) |
| mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; |
| else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE) |
| mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; |
| |
| if (wndconfig->glForward) |
| flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR; |
| |
| if (wndconfig->glDebug) |
| flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; |
| } |
| |
| if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS) |
| { |
| if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION) |
| strategy = EGL_NO_RESET_NOTIFICATION_KHR; |
| else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET) |
| strategy = EGL_LOSE_CONTEXT_ON_RESET_KHR; |
| |
| flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; |
| } |
| |
| if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0) |
| { |
| setEGLattrib(EGL_CONTEXT_MAJOR_VERSION_KHR, wndconfig->glMajor); |
| setEGLattrib(EGL_CONTEXT_MINOR_VERSION_KHR, wndconfig->glMinor); |
| } |
| |
| if (mask) |
| setEGLattrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); |
| |
| if (flags) |
| setEGLattrib(EGL_CONTEXT_FLAGS_KHR, flags); |
| |
| if (strategy) |
| setEGLattrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, strategy); |
| |
| setEGLattrib(EGL_NONE, EGL_NONE); |
| } |
| else |
| { |
| int index = 0; |
| |
| if (wndconfig->clientAPI == GLFW_OPENGL_ES_API) |
| setEGLattrib(EGL_CONTEXT_CLIENT_VERSION, wndconfig->glMajor); |
| |
| setEGLattrib(EGL_NONE, EGL_NONE); |
| } |
| |
| window->egl.context = eglCreateContext(_glfw.egl.display, |
| config, share, attribs); |
| |
| if (window->egl.context == EGL_NO_CONTEXT) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "EGL: Failed to create context: %s", |
| getErrorString(eglGetError())); |
| return GL_FALSE; |
| } |
| |
| window->egl.config = config; |
| |
| return GL_TRUE; |
| } |
| |
| #undef setEGLattrib |
| |
| // Destroy the OpenGL context |
| // |
| void _glfwDestroyContext(_GLFWwindow* window) |
| { |
| #if defined(_GLFW_X11) |
| if (window->egl.visual) |
| { |
| XFree(window->egl.visual); |
| window->egl.visual = NULL; |
| } |
| #endif // _GLFW_X11 |
| |
| if (window->egl.surface) |
| { |
| eglDestroySurface(_glfw.egl.display, window->egl.surface); |
| window->egl.surface = EGL_NO_SURFACE; |
| } |
| |
| if (window->egl.context) |
| { |
| eglDestroyContext(_glfw.egl.display, window->egl.context); |
| window->egl.context = EGL_NO_CONTEXT; |
| } |
| } |
| |
| // Analyzes the specified context for possible recreation |
| // |
| int _glfwAnalyzeContext(const _GLFWwindow* window, |
| const _GLFWwndconfig* wndconfig, |
| const _GLFWfbconfig* fbconfig) |
| { |
| #if defined(_GLFW_WIN32) |
| return _GLFW_RECREATION_NOT_NEEDED; |
| #else |
| return 0; |
| #endif |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW platform API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| void _glfwPlatformMakeContextCurrent(_GLFWwindow* window) |
| { |
| if (window) |
| { |
| if (window->egl.surface == EGL_NO_SURFACE) |
| { |
| window->egl.surface = eglCreateWindowSurface(_glfw.egl.display, |
| window->egl.config, |
| _GLFW_EGL_NATIVE_WINDOW, |
| NULL); |
| if (window->egl.surface == EGL_NO_SURFACE) |
| { |
| _glfwInputError(GLFW_PLATFORM_ERROR, |
| "EGL: Failed to create window surface: %s", |
| getErrorString(eglGetError())); |
| } |
| } |
| |
| eglMakeCurrent(_glfw.egl.display, |
| window->egl.surface, |
| window->egl.surface, |
| window->egl.context); |
| } |
| else |
| { |
| eglMakeCurrent(_glfw.egl.display, |
| EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| } |
| |
| _glfwCurrentWindow = window; |
| } |
| |
| _GLFWwindow* _glfwPlatformGetCurrentContext(void) |
| { |
| return _glfwCurrentWindow; |
| } |
| |
| void _glfwPlatformSwapBuffers(_GLFWwindow* window) |
| { |
| eglSwapBuffers(_glfw.egl.display, window->egl.surface); |
| } |
| |
| void _glfwPlatformSwapInterval(int interval) |
| { |
| eglSwapInterval(_glfw.egl.display, interval); |
| } |
| |
| int _glfwPlatformExtensionSupported(const char* extension) |
| { |
| const char* extensions; |
| |
| extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); |
| if (extensions != NULL) |
| { |
| if (_glfwStringInExtensionString(extension, (unsigned char*) extensions)) |
| return GL_TRUE; |
| } |
| |
| return GL_FALSE; |
| } |
| |
| GLFWglproc _glfwPlatformGetProcAddress(const char* procname) |
| { |
| return eglGetProcAddress(procname); |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW native API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| GLFWAPI EGLDisplay glfwGetEGLDisplay(void) |
| { |
| _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| return _glfw.egl.display; |
| } |
| |
| GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle) |
| { |
| _GLFWwindow* window = (_GLFWwindow*) handle; |
| _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| return window->egl.context; |
| } |
| |
| GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle) |
| { |
| _GLFWwindow* window = (_GLFWwindow*) handle; |
| _GLFW_REQUIRE_INIT_OR_RETURN(0); |
| return window->egl.surface; |
| } |
| |