| //======================================================================== |
| // Input lag test |
| // Copyright (c) Camilla Löwy <elmindreda@glfw.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| // |
| // This test renders a marker at the cursor position reported by GLFW to |
| // check how much it lags behind the hardware mouse cursor |
| // |
| //======================================================================== |
| |
| #include <glad/glad.h> |
| #include <GLFW/glfw3.h> |
| |
| #define NK_IMPLEMENTATION |
| #define NK_INCLUDE_FIXED_TYPES |
| #define NK_INCLUDE_FONT_BAKING |
| #define NK_INCLUDE_DEFAULT_FONT |
| #define NK_INCLUDE_DEFAULT_ALLOCATOR |
| #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT |
| #define NK_INCLUDE_STANDARD_VARARGS |
| #include <nuklear.h> |
| |
| #define NK_GLFW_GL2_IMPLEMENTATION |
| #include <nuklear_glfw_gl2.h> |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "getopt.h" |
| |
| void usage(void) |
| { |
| printf("Usage: inputlag [-h] [-f]\n"); |
| printf("Options:\n"); |
| printf(" -f create full screen window\n"); |
| printf(" -h show this help\n"); |
| } |
| |
| struct nk_vec2 cursor_new, cursor_pos, cursor_vel; |
| enum { cursor_sync_query, cursor_input_message } cursor_method = cursor_sync_query; |
| |
| void sample_input(GLFWwindow* window) |
| { |
| float a = .25; // exponential smoothing factor |
| |
| if (cursor_method == cursor_sync_query) { |
| double x, y; |
| glfwGetCursorPos(window, &x, &y); |
| cursor_new.x = (float) x; |
| cursor_new.y = (float) y; |
| } |
| |
| cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a); |
| cursor_vel.y = (cursor_new.y - cursor_pos.y) * a + cursor_vel.y * (1 - a); |
| cursor_pos = cursor_new; |
| } |
| |
| void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos) |
| { |
| cursor_new.x = (float) xpos; |
| cursor_new.y = (float) ypos; |
| } |
| |
| int enable_vsync = nk_true; |
| |
| void update_vsync() |
| { |
| glfwSwapInterval(enable_vsync == nk_true ? 1 : 0); |
| } |
| |
| int swap_clear = nk_false; |
| int swap_finish = nk_true; |
| int swap_occlusion_query = nk_false; |
| int swap_read_pixels = nk_false; |
| GLuint occlusion_query; |
| |
| void swap_buffers(GLFWwindow* window) |
| { |
| glfwSwapBuffers(window); |
| |
| if (swap_clear) |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| if (swap_finish) |
| glFinish(); |
| |
| if (swap_occlusion_query) { |
| GLint occlusion_result; |
| if (!occlusion_query) |
| glGenQueries(1, &occlusion_query); |
| glBeginQuery(GL_SAMPLES_PASSED, occlusion_query); |
| glBegin(GL_POINTS); |
| glVertex2f(0, 0); |
| glEnd(); |
| glEndQuery(GL_SAMPLES_PASSED); |
| glGetQueryObjectiv(occlusion_query, GL_QUERY_RESULT, &occlusion_result); |
| } |
| |
| if (swap_read_pixels) { |
| unsigned char rgba[4]; |
| glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba); |
| } |
| } |
| |
| void error_callback(int error, const char* description) |
| { |
| fprintf(stderr, "Error: %s\n", description); |
| } |
| |
| void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
| { |
| if (action != GLFW_PRESS) |
| return; |
| |
| switch (key) |
| { |
| case GLFW_KEY_ESCAPE: |
| glfwSetWindowShouldClose(window, 1); |
| break; |
| } |
| } |
| |
| void draw_marker(struct nk_command_buffer* canvas, int lead, struct nk_vec2 pos) |
| { |
| struct nk_color colors[4] = { nk_rgb(255,0,0), nk_rgb(255,255,0), nk_rgb(0,255,0), nk_rgb(0,96,255) }; |
| struct nk_rect rect = { -5 + pos.x, -5 + pos.y, 10, 10 }; |
| nk_fill_circle(canvas, rect, colors[lead]); |
| } |
| |
| int main(int argc, char** argv) |
| { |
| int ch, width, height; |
| unsigned long frame_count = 0; |
| double last_time, current_time; |
| double frame_rate = 0; |
| int fullscreen = GLFW_FALSE; |
| GLFWmonitor* monitor = NULL; |
| GLFWwindow* window; |
| struct nk_context* nk; |
| struct nk_font_atlas* atlas; |
| |
| int show_forecasts = nk_true; |
| |
| while ((ch = getopt(argc, argv, "fh")) != -1) |
| { |
| switch (ch) |
| { |
| case 'h': |
| usage(); |
| exit(EXIT_SUCCESS); |
| |
| case 'f': |
| fullscreen = GLFW_TRUE; |
| break; |
| } |
| } |
| |
| glfwSetErrorCallback(error_callback); |
| |
| if (!glfwInit()) |
| exit(EXIT_FAILURE); |
| |
| if (fullscreen) |
| { |
| const GLFWvidmode* mode; |
| |
| monitor = glfwGetPrimaryMonitor(); |
| mode = glfwGetVideoMode(monitor); |
| |
| width = mode->width; |
| height = mode->height; |
| } |
| else |
| { |
| width = 640; |
| height = 480; |
| } |
| |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); |
| glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); |
| |
| glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); |
| |
| window = glfwCreateWindow(width, height, "Input lag test", monitor, NULL); |
| if (!window) |
| { |
| glfwTerminate(); |
| exit(EXIT_FAILURE); |
| } |
| |
| glfwMakeContextCurrent(window); |
| gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); |
| update_vsync(); |
| |
| last_time = glfwGetTime(); |
| |
| nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); |
| nk_glfw3_font_stash_begin(&atlas); |
| nk_glfw3_font_stash_end(); |
| |
| glfwSetKeyCallback(window, key_callback); |
| glfwSetCursorPosCallback(window, cursor_pos_callback); |
| |
| while (!glfwWindowShouldClose(window)) |
| { |
| int width, height; |
| struct nk_rect area; |
| |
| glfwPollEvents(); |
| sample_input(window); |
| |
| glfwGetWindowSize(window, &width, &height); |
| area = nk_rect(0.f, 0.f, (float) width, (float) height); |
| |
| glClear(GL_COLOR_BUFFER_BIT); |
| nk_glfw3_new_frame(); |
| if (nk_begin(nk, "", area, 0)) |
| { |
| nk_flags align_left = NK_TEXT_ALIGN_LEFT | NK_TEXT_ALIGN_MIDDLE; |
| struct nk_command_buffer *canvas = nk_window_get_canvas(nk); |
| int lead; |
| |
| for (lead = show_forecasts ? 3 : 0; lead >= 0; lead--) |
| draw_marker(canvas, lead, nk_vec2(cursor_pos.x + cursor_vel.x * lead, |
| cursor_pos.y + cursor_vel.y * lead)); |
| |
| // print instructions |
| nk_layout_row_dynamic(nk, 20, 1); |
| nk_label(nk, "Move mouse uniformly and check marker under cursor:", align_left); |
| for (lead = 0; lead <= 3; lead++) { |
| nk_layout_row_begin(nk, NK_STATIC, 12, 2); |
| nk_layout_row_push(nk, 25); |
| draw_marker(canvas, lead, nk_layout_space_to_screen(nk, nk_vec2(20, 5))); |
| nk_label(nk, "", 0); |
| nk_layout_row_push(nk, 500); |
| if (lead == 0) |
| nk_label(nk, "- current cursor position (no input lag)", align_left); |
| else |
| nk_labelf(nk, align_left, "- %d-frame forecast (input lag is %d frame)", lead, lead); |
| nk_layout_row_end(nk); |
| } |
| |
| nk_layout_row_dynamic(nk, 20, 1); |
| |
| nk_checkbox_label(nk, "Show forecasts", &show_forecasts); |
| nk_label(nk, "Input method:", align_left); |
| if (nk_option_label(nk, "glfwGetCursorPos (sync query)", cursor_method == cursor_sync_query)) |
| cursor_method = cursor_sync_query; |
| if (nk_option_label(nk, "glfwSetCursorPosCallback (latest input message)", cursor_method == cursor_input_message)) |
| cursor_method = cursor_input_message; |
| |
| nk_label(nk, "", 0); // separator |
| |
| nk_value_float(nk, "FPS", (float) frame_rate); |
| if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync)) |
| update_vsync(); |
| |
| nk_label(nk, "", 0); // separator |
| |
| nk_label(nk, "After swap:", align_left); |
| nk_checkbox_label(nk, "glClear", &swap_clear); |
| nk_checkbox_label(nk, "glFinish", &swap_finish); |
| nk_checkbox_label(nk, "draw with occlusion query", &swap_occlusion_query); |
| nk_checkbox_label(nk, "glReadPixels", &swap_read_pixels); |
| } |
| |
| nk_end(nk); |
| nk_glfw3_render(NK_ANTI_ALIASING_ON); |
| |
| swap_buffers(window); |
| |
| frame_count++; |
| |
| current_time = glfwGetTime(); |
| if (current_time - last_time > 1.0) |
| { |
| frame_rate = frame_count / (current_time - last_time); |
| frame_count = 0; |
| last_time = current_time; |
| } |
| } |
| |
| glfwTerminate(); |
| exit(EXIT_SUCCESS); |
| } |
| |