| //======================================================================== |
| // Simple multi-window test |
| // Copyright (c) Camilla Löwy <elmindreda@glfw.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| // |
| // This test creates four windows and clears each in a different color |
| // |
| //======================================================================== |
| |
| #include <glad/glad.h> |
| #include <GLFW/glfw3.h> |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #include "getopt.h" |
| |
| static const char* titles[] = |
| { |
| "Red", |
| "Green", |
| "Blue", |
| "Yellow" |
| }; |
| |
| static const struct |
| { |
| float r, g, b; |
| } colors[] = |
| { |
| { 0.95f, 0.32f, 0.11f }, |
| { 0.50f, 0.80f, 0.16f }, |
| { 0.f, 0.68f, 0.94f }, |
| { 0.98f, 0.74f, 0.04f } |
| }; |
| |
| static void usage(void) |
| { |
| printf("Usage: windows [-h] [-b] [-f] \n"); |
| printf("Options:\n"); |
| printf(" -b create decorated windows\n"); |
| printf(" -f set focus on show off for all but first window\n"); |
| printf(" -h show this help\n"); |
| } |
| |
| static void error_callback(int error, const char* description) |
| { |
| fprintf(stderr, "Error: %s\n", description); |
| } |
| |
| static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
| { |
| if (action != GLFW_PRESS) |
| return; |
| |
| switch (key) |
| { |
| case GLFW_KEY_SPACE: |
| { |
| int xpos, ypos; |
| glfwGetWindowPos(window, &xpos, &ypos); |
| glfwSetWindowPos(window, xpos, ypos); |
| break; |
| } |
| |
| case GLFW_KEY_ESCAPE: |
| glfwSetWindowShouldClose(window, GLFW_TRUE); |
| break; |
| } |
| } |
| |
| int main(int argc, char** argv) |
| { |
| int i, ch; |
| int decorated = GLFW_FALSE; |
| int focusOnShow = GLFW_TRUE; |
| int running = GLFW_TRUE; |
| GLFWwindow* windows[4]; |
| |
| while ((ch = getopt(argc, argv, "bfh")) != -1) |
| { |
| switch (ch) |
| { |
| case 'b': |
| decorated = GLFW_TRUE; |
| break; |
| case 'f': |
| focusOnShow = GLFW_FALSE; |
| break; |
| case 'h': |
| usage(); |
| exit(EXIT_SUCCESS); |
| default: |
| usage(); |
| exit(EXIT_FAILURE); |
| } |
| } |
| |
| glfwSetErrorCallback(error_callback); |
| |
| if (!glfwInit()) |
| exit(EXIT_FAILURE); |
| |
| glfwWindowHint(GLFW_DECORATED, decorated); |
| glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); |
| |
| for (i = 0; i < 4; i++) |
| { |
| int left, top, right, bottom; |
| if (i) |
| glfwWindowHint(GLFW_FOCUS_ON_SHOW, focusOnShow); |
| |
| windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); |
| if (!windows[i]) |
| { |
| glfwTerminate(); |
| exit(EXIT_FAILURE); |
| } |
| |
| glfwSetKeyCallback(windows[i], key_callback); |
| |
| glfwMakeContextCurrent(windows[i]); |
| gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); |
| glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); |
| |
| glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom); |
| glfwSetWindowPos(windows[i], |
| 100 + (i & 1) * (200 + left + right), |
| 100 + (i >> 1) * (200 + top + bottom)); |
| } |
| |
| for (i = 0; i < 4; i++) |
| glfwShowWindow(windows[i]); |
| |
| while (running) |
| { |
| for (i = 0; i < 4; i++) |
| { |
| glfwMakeContextCurrent(windows[i]); |
| glClear(GL_COLOR_BUFFER_BIT); |
| glfwSwapBuffers(windows[i]); |
| |
| if (glfwWindowShouldClose(windows[i])) |
| running = GLFW_FALSE; |
| } |
| |
| glfwWaitEvents(); |
| } |
| |
| glfwTerminate(); |
| exit(EXIT_SUCCESS); |
| } |
| |