| //======================================================================== |
| // GLFW 3.4 - www.glfw.org |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| GLFWbool _glfwInitJoysticksNull(void); |
| void _glfwTerminateJoysticksNull(void); |
| GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode); |
| const char* _glfwGetMappingNameNull(void); |
| void _glfwUpdateGamepadGUIDNull(char* guid); |
| |