| /* inffast.c -- fast decoding |
| * Copyright (C) 1995-2017 Mark Adler |
| * For conditions of distribution and use, see copyright notice in zlib.h |
| */ |
| |
| #include "zbuild.h" |
| #include "zutil.h" |
| #include "inftrees.h" |
| #include "inflate.h" |
| #include "inflate_p.h" |
| #include "functable.h" |
| |
| /* |
| Decode literal, length, and distance codes and write out the resulting |
| literal and match bytes until either not enough input or output is |
| available, an end-of-block is encountered, or a data error is encountered. |
| When large enough input and output buffers are supplied to inflate(), for |
| example, a 16K input buffer and a 64K output buffer, more than 95% of the |
| inflate execution time is spent in this routine. |
| |
| Entry assumptions: |
| |
| state->mode == LEN |
| strm->avail_in >= INFLATE_FAST_MIN_HAVE |
| strm->avail_out >= INFLATE_FAST_MIN_LEFT |
| start >= strm->avail_out |
| state->bits < 8 |
| |
| On return, state->mode is one of: |
| |
| LEN -- ran out of enough output space or enough available input |
| TYPE -- reached end of block code, inflate() to interpret next block |
| BAD -- error in block data |
| |
| Notes: |
| |
| - The maximum input bits used by a length/distance pair is 15 bits for the |
| length code, 5 bits for the length extra, 15 bits for the distance code, |
| and 13 bits for the distance extra. This totals 48 bits, or six bytes. |
| Therefore if strm->avail_in >= 6, then there is enough input to avoid |
| checking for available input while decoding. |
| |
| - On some architectures, it can be significantly faster (e.g. up to 1.2x |
| faster on x86_64) to load from strm->next_in 64 bits, or 8 bytes, at a |
| time, so INFLATE_FAST_MIN_HAVE == 8. |
| |
| - The maximum bytes that a single length/distance pair can output is 258 |
| bytes, which is the maximum length that can be coded. inflate_fast() |
| requires strm->avail_out >= 258 for each loop to avoid checking for |
| output space. |
| */ |
| void Z_INTERNAL INFLATE_FAST(PREFIX3(stream) *strm, uint32_t start, int safe_mode) { |
| /* start: inflate()'s starting value for strm->avail_out */ |
| struct inflate_state *state; |
| z_const unsigned char *in; /* local strm->next_in */ |
| const unsigned char *last; /* have enough input while in < last */ |
| unsigned char *out; /* local strm->next_out */ |
| unsigned char *beg; /* inflate()'s initial strm->next_out */ |
| unsigned char *end; /* while out < end, enough space available */ |
| unsigned char *safe; /* can use chunkcopy provided out < safe */ |
| unsigned char *window; /* allocated sliding window, if wsize != 0 */ |
| unsigned wsize; /* window size or zero if not using window */ |
| unsigned whave; /* valid bytes in the window */ |
| unsigned wnext; /* window write index */ |
| |
| /* hold is a local copy of strm->hold. By default, hold satisfies the same |
| invariants that strm->hold does, namely that (hold >> bits) == 0. This |
| invariant is kept by loading bits into hold one byte at a time, like: |
| |
| hold |= next_byte_of_input << bits; in++; bits += 8; |
| |
| If we need to ensure that bits >= 15 then this code snippet is simply |
| repeated. Over one iteration of the outermost do/while loop, this |
| happens up to six times (48 bits of input), as described in the NOTES |
| above. |
| |
| However, on some little endian architectures, it can be significantly |
| faster to load 64 bits once instead of 8 bits six times: |
| |
| if (bits <= 16) { |
| hold |= next_8_bytes_of_input << bits; in += 6; bits += 48; |
| } |
| |
| Unlike the simpler one byte load, shifting the next_8_bytes_of_input |
| by bits will overflow and lose those high bits, up to 2 bytes' worth. |
| The conservative estimate is therefore that we have read only 6 bytes |
| (48 bits). Again, as per the NOTES above, 48 bits is sufficient for the |
| rest of the iteration, and we will not need to load another 8 bytes. |
| |
| Inside this function, we no longer satisfy (hold >> bits) == 0, but |
| this is not problematic, even if that overflow does not land on an 8 bit |
| byte boundary. Those excess bits will eventually shift down lower as the |
| Huffman decoder consumes input, and when new input bits need to be loaded |
| into the bits variable, the same input bits will be or'ed over those |
| existing bits. A bitwise or is idempotent: (a | b | b) equals (a | b). |
| Note that we therefore write that load operation as "hold |= etc" and not |
| "hold += etc". |
| |
| Outside that loop, at the end of the function, hold is bitwise and'ed |
| with (1<<bits)-1 to drop those excess bits so that, on function exit, we |
| keep the invariant that (state->hold >> state->bits) == 0. |
| */ |
| bits_t bits; /* local strm->bits */ |
| uint64_t hold; /* local strm->hold */ |
| unsigned lmask; /* mask for first level of length codes */ |
| unsigned dmask; /* mask for first level of distance codes */ |
| code const *lcode; /* local strm->lencode */ |
| code const *dcode; /* local strm->distcode */ |
| code here; /* retrieved table entry */ |
| unsigned op; /* code bits, operation, extra bits, or */ |
| /* window position, window bytes to copy */ |
| unsigned len; /* match length, unused bytes */ |
| unsigned char *from; /* where to copy match from */ |
| unsigned dist; /* match distance */ |
| uint64_t old; /* look-behind buffer for extra bits */ |
| |
| /* copy state to local variables */ |
| state = (struct inflate_state *)strm->state; |
| in = strm->next_in; |
| last = in + (strm->avail_in - (INFLATE_FAST_MIN_HAVE - 1)); |
| out = strm->next_out; |
| beg = out - (start - strm->avail_out); |
| safe = out + strm->avail_out; |
| end = safe - (safe_mode ? INFLATE_FAST_MIN_SAFE : INFLATE_FAST_MIN_LEFT) + 1; |
| wsize = state->wsize; |
| whave = state->whave; |
| wnext = state->wnext; |
| window = state->window; |
| hold = state->hold; |
| bits = (bits_t)state->bits; |
| lcode = state->lencode; |
| dcode = state->distcode; |
| lmask = (1U << state->lenbits) - 1; |
| dmask = (1U << state->distbits) - 1; |
| |
| /* decode literals and length/distances until end-of-block or not enough |
| input data or output space */ |
| do { |
| REFILL(); |
| here = lcode[hold & lmask]; |
| Z_TOUCH(here); |
| old = hold; |
| DROPBITS(here.bits); |
| if (LIKELY(here.op == 0)) { |
| TRACE_LITERAL(here.val); |
| *out++ = (unsigned char)(here.val); |
| here = lcode[hold & lmask]; |
| Z_TOUCH(here); |
| old = hold; |
| DROPBITS(here.bits); |
| if (LIKELY(here.op == 0)) { |
| TRACE_LITERAL(here.val); |
| *out++ = (unsigned char)(here.val); |
| here = lcode[hold & lmask]; |
| Z_TOUCH(here); |
| dolen: |
| old = hold; |
| DROPBITS(here.bits); |
| if (LIKELY(here.op == 0)) { |
| TRACE_LITERAL(here.val); |
| *out++ = (unsigned char)(here.val); |
| continue; |
| } |
| } |
| } |
| op = here.op; |
| if (LIKELY(op & 16)) { /* length base */ |
| len = here.val + EXTRA_BITS(old, here, op); |
| TRACE_LENGTH(len); |
| here = dcode[hold & dmask]; |
| Z_TOUCH(here); |
| if (UNLIKELY(bits < MAX_BITS + MAX_DIST_EXTRA_BITS)) { |
| REFILL(); |
| } |
| dodist: |
| old = hold; |
| DROPBITS(here.bits); |
| op = here.op; |
| if (LIKELY(op & 16)) { /* distance base */ |
| dist = here.val + EXTRA_BITS(old, here, op); |
| #ifdef INFLATE_STRICT |
| if (UNLIKELY(dist > state->dmax)) { |
| SET_BAD("invalid distance too far back"); |
| break; |
| } |
| #endif |
| TRACE_DISTANCE(dist); |
| |
| /* In safe mode, if there isn't enough output space for the full copy, |
| bail to the slow path's MATCH state which handles partial copies. */ |
| if (UNLIKELY(safe_mode && len > (unsigned)(safe - out))) { |
| state->mode = MATCH; |
| state->length = len; |
| state->offset = dist; |
| break; |
| } |
| |
| op = (unsigned)(out - beg); /* max distance in output */ |
| if (UNLIKELY(dist > op)) { /* see if copy from window */ |
| op = dist - op; /* distance back in window */ |
| if (UNLIKELY(op > whave)) { |
| #ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR |
| if (LIKELY(state->sane)) { |
| SET_BAD("invalid distance too far back"); |
| break; |
| } |
| unsigned gap = op - whave; |
| unsigned zeros = MIN(len, gap); |
| memset(out, 0, zeros); /* fill missing bytes with zeros */ |
| out += zeros; |
| len -= zeros; |
| if (UNLIKELY(len == 0)) |
| continue; |
| op = whave; |
| if (UNLIKELY(op == 0)) {/* copy from already-decoded output */ |
| out = chunkcopy_safe(out, out - dist, len, safe); |
| continue; |
| } |
| #else |
| SET_BAD("invalid distance too far back"); |
| break; |
| #endif |
| } |
| from = window; |
| if (LIKELY(wnext == 0)) { /* very common case */ |
| from += wsize - op; |
| } else if (LIKELY(wnext >= op)) { /* contiguous in window */ |
| from += wnext - op; |
| } else { /* wrap around window */ |
| op -= wnext; |
| from += wsize - op; |
| if (UNLIKELY(op < len)) { /* some from end of window */ |
| len -= op; |
| out = CHUNKCOPY_SAFE(out, from, op, safe); |
| from = window; /* more from start of window */ |
| op = wnext; |
| /* This (rare) case can create a situation where |
| the first chunkcopy below must be checked. |
| */ |
| } |
| } |
| if (UNLIKELY(op < len)) { /* still need some from output */ |
| len -= op; |
| if (LIKELY(!safe_mode)) { |
| out = CHUNKCOPY_SAFE(out, from, op, safe); |
| out = CHUNKUNROLL(out, &dist, &len); |
| out = CHUNKCOPY_SAFE(out, out - dist, len, safe); |
| } else { |
| #ifdef HAVE_MASKED_READWRITE |
| out = CHUNKCOPY_SAFE(out, from, op, safe); |
| out = CHUNKCOPY_SAFE(out, out - dist, len, safe); |
| #else |
| out = chunkcopy_safe(out, from, op, safe); |
| out = chunkcopy_safe(out, out - dist, len, safe); |
| #endif |
| } |
| } else { |
| #ifdef HAVE_MASKED_READWRITE |
| out = CHUNKCOPY_SAFE(out, from, len, safe); |
| #else |
| if (LIKELY(!safe_mode)) |
| out = CHUNKCOPY_SAFE(out, from, len, safe); |
| else |
| out = chunkcopy_safe(out, from, len, safe); |
| #endif |
| } |
| } else if (LIKELY(!safe_mode)) { |
| /* Whole reference is in range of current output. No range checks are |
| necessary because we start with room for at least 258 bytes of output, |
| so unroll and roundoff operations can write beyond `out+len` so long |
| as they stay within 258 bytes of `out`. |
| */ |
| if (LIKELY(dist >= len || dist >= CHUNKSIZE())) |
| out = CHUNKCOPY(out, out - dist, len); |
| else |
| out = CHUNKMEMSET(out, out - dist, len); |
| } else { |
| #ifdef HAVE_MASKED_READWRITE |
| out = CHUNKCOPY_SAFE(out, out - dist, len, safe); |
| #else |
| out = chunkcopy_safe(out, out - dist, len, safe); |
| #endif |
| } |
| } else if (UNLIKELY((op & 64) == 0)) { /* 2nd level distance code */ |
| here = dcode[here.val + BITS(op)]; |
| Z_TOUCH(here); |
| goto dodist; |
| } else { |
| SET_BAD("invalid distance code"); |
| break; |
| } |
| } else if (UNLIKELY((op & 64) == 0)) { /* 2nd level length code */ |
| here = lcode[here.val + BITS(op)]; |
| Z_TOUCH(here); |
| goto dolen; |
| } else if (UNLIKELY(op & 32)) { /* end-of-block */ |
| TRACE_END_OF_BLOCK(); |
| state->mode = TYPE; |
| break; |
| } else { |
| SET_BAD("invalid literal/length code"); |
| break; |
| } |
| } while (in < last && out < end); |
| |
| /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ |
| len = bits >> 3; |
| in -= len; |
| bits -= (bits_t)(len << 3); |
| hold &= (UINT64_C(1) << bits) - 1; |
| |
| /* update state and return */ |
| strm->next_in = in; |
| strm->next_out = out; |
| strm->avail_in = (unsigned)(in < last ? (INFLATE_FAST_MIN_HAVE - 1) + (last - in) |
| : (INFLATE_FAST_MIN_HAVE - 1) - (in - last)); |
| strm->avail_out = (unsigned)(safe - out); |
| |
| Assert(bits <= 32, "Remaining bits greater than 32"); |
| state->hold = (uint32_t)hold; |
| state->bits = bits; |
| return; |
| } |
| |
| /* |
| inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe): |
| - Using bit fields for code structure |
| - Different op definition to avoid & for extra bits (do & for table bits) |
| - Three separate decoding do-loops for direct, window, and wnext == 0 |
| - Special case for distance > 1 copies to do overlapped load and store copy |
| - Explicit branch predictions (based on measured branch probabilities) |
| - Deferring match copy and interspersed it with decoding subsequent codes |
| - Swapping literal/length else |
| - Swapping window/direct else |
| - Larger unrolled copy loops (three is about right) |
| - Moving len -= 3 statement into middle of loop |
| */ |
| |
| // Cleanup |
| #undef CHUNKCOPY |
| #undef CHUNKMEMSET |
| #undef CHUNKMEMSET_SAFE |
| #undef CHUNKSIZE |
| #undef CHUNKUNROLL |
| #undef HAVE_CHUNKCOPY |
| #undef HAVE_CHUNKMEMSET_2 |
| #undef HAVE_CHUNKMEMSET_4 |
| #undef HAVE_CHUNKMEMSET_8 |
| #undef HAVE_CHUNKMEMSET_16 |
| #undef HAVE_CHUNK_MAG |
| #undef HAVE_HALFCHUNKCOPY |
| #undef HAVE_HALF_CHUNK |
| #undef HAVE_MASKED_READWRITE |
| #undef INFLATE_FAST |