| /* chunkset_lasx.c -- LASX inline functions to copy small data chunks, based on Intel AVX2 implementation |
| * Copyright (C) 2025 Vladislav Shchapov <vladislav@shchapov.ru> |
| * For conditions of distribution and use, see copyright notice in zlib.h |
| */ |
| |
| #ifdef LOONGARCH_LASX |
| |
| #include "zbuild.h" |
| #include "zsanitizer.h" |
| #include "zmemory.h" |
| |
| #include <lasxintrin.h> |
| #include "lasxintrin_ext.h" |
| #include "lsxintrin_ext.h" |
| |
| #include "arch/shared/chunk_256bit_perm_idx_lut.h" |
| |
| typedef __m256i chunk_t; |
| typedef __m128i halfchunk_t; |
| |
| #define HAVE_CHUNKMEMSET_2 |
| #define HAVE_CHUNKMEMSET_4 |
| #define HAVE_CHUNKMEMSET_8 |
| #define HAVE_CHUNKMEMSET_16 |
| #define HAVE_CHUNK_MAG |
| #define HAVE_HALF_CHUNK |
| |
| static inline void chunkmemset_2(uint8_t *from, chunk_t *chunk) { |
| *chunk = __lasx_xvreplgr2vr_h(zng_memread_2(from)); |
| } |
| |
| static inline void chunkmemset_4(uint8_t *from, chunk_t *chunk) { |
| *chunk = __lasx_xvreplgr2vr_w(zng_memread_4(from)); |
| } |
| |
| static inline void chunkmemset_8(uint8_t *from, chunk_t *chunk) { |
| *chunk = __lasx_xvreplgr2vr_d(zng_memread_8(from)); |
| } |
| |
| static inline void chunkmemset_16(uint8_t *from, chunk_t *chunk) { |
| *chunk = lasx_broadcast_128(__lsx_vld(from, 0)); |
| } |
| |
| static inline void loadchunk(uint8_t const *s, chunk_t *chunk) { |
| *chunk = __lasx_xvld(s, 0); |
| } |
| |
| static inline void storechunk(uint8_t *out, chunk_t *chunk) { |
| __lasx_xvst(*chunk, out, 0); |
| } |
| |
| static inline chunk_t GET_CHUNK_MAG(uint8_t *buf, size_t *chunk_rem, size_t dist) { |
| lut_rem_pair lut_rem = perm_idx_lut[dist - 3]; |
| __m256i ret_vec; |
| /* While technically we only need to read 4 or 8 bytes into this vector register for a lot of cases, GCC is |
| * compiling this to a shared load for all branches, preferring the simpler code. Given that the buf value isn't in |
| * GPRs to begin with the 256 bit load is _probably_ just as inexpensive */ |
| *chunk_rem = lut_rem.remval; |
| |
| /* See note in chunkset_ssse3.c for why this is ok */ |
| __msan_unpoison(buf + dist, 32 - dist); |
| |
| if (dist < 16) { |
| /* This simpler case still requires us to shuffle in 128 bit lanes, so we must apply a static offset after |
| * broadcasting the first vector register to both halves. This is _marginally_ faster than doing two separate |
| * shuffles and combining the halves later */ |
| __m256i perm_vec = __lasx_xvld(permute_table+lut_rem.idx, 0); |
| __m128i ret_vec0 = __lsx_vld(buf, 0); |
| ret_vec = __lasx_concat_128(ret_vec0, ret_vec0); |
| ret_vec = lasx_shuffle_b(ret_vec, perm_vec); |
| } else { |
| __m128i ret_vec0 = __lsx_vld(buf, 0); |
| __m128i ret_vec1 = __lsx_vld(buf, 16); |
| /* Take advantage of the fact that only the latter half of the 256 bit vector will actually differ */ |
| __m128i perm_vec1 = __lsx_vld(permute_table + lut_rem.idx, 0); |
| __m128i xlane_permutes = __lsx_vslt_b(perm_vec1, __lsx_vreplgr2vr_b(16)); |
| __m128i xlane_res = lsx_shuffle_b(ret_vec0, perm_vec1); |
| /* Since we can't wrap twice, we can simply keep the later half exactly how it is instead of having to _also_ |
| * shuffle those values */ |
| __m128i latter_half = __lsx_vbitsel_v(ret_vec1, xlane_res, xlane_permutes); |
| ret_vec = __lasx_concat_128(ret_vec0, latter_half); |
| } |
| |
| return ret_vec; |
| } |
| |
| static inline void loadhalfchunk(uint8_t const *s, halfchunk_t *chunk) { |
| *chunk = __lsx_vld(s, 0); |
| } |
| |
| static inline void storehalfchunk(uint8_t *out, halfchunk_t *chunk) { |
| __lsx_vst(*chunk, out, 0); |
| } |
| |
| static inline chunk_t halfchunk2whole(halfchunk_t *chunk) { |
| /* We zero extend mostly to appease some memory sanitizers. These bytes are ultimately |
| * unlikely to be actually written or read from */ |
| return lasx_zext_128(*chunk); |
| } |
| |
| static inline halfchunk_t GET_HALFCHUNK_MAG(uint8_t *buf, size_t *chunk_rem, size_t dist) { |
| lut_rem_pair lut_rem = perm_idx_lut[dist - 3]; |
| __m128i perm_vec, ret_vec; |
| __msan_unpoison(buf + dist, 16 - dist); |
| ret_vec = __lsx_vld(buf, 0); |
| *chunk_rem = half_rem_vals[dist - 3]; |
| |
| perm_vec = __lsx_vld(permute_table + lut_rem.idx, 0); |
| ret_vec = lsx_shuffle_b(ret_vec, perm_vec); |
| |
| return ret_vec; |
| } |
| |
| #define CHUNKSIZE chunksize_lasx |
| #define CHUNKCOPY chunkcopy_lasx |
| #define CHUNKUNROLL chunkunroll_lasx |
| #define CHUNKMEMSET chunkmemset_lasx |
| #define CHUNKMEMSET_SAFE chunkmemset_safe_lasx |
| |
| #include "chunkset_tpl.h" |
| |
| #define INFLATE_FAST inflate_fast_lasx |
| |
| #include "inffast_tpl.h" |
| |
| #endif |