| commit | dc1feabef242259d61bd930713de3250577c1c71 | [log] [tgz] |
|---|---|---|
| author | bors <bors@rust-lang.org> | Wed Oct 22 16:22:51 2025 +0000 |
| committer | bors <bors@rust-lang.org> | Wed Oct 22 16:22:51 2025 +0000 |
| tree | f93882acf2bcc26bddad319216b74b793723c298 | |
| parent | 4d94478977b5d6c0caa1e66390c6b137520af368 [diff] | |
| parent | 5aedef17f975e64c4a012d22af2e151e759d9196 [diff] |
Auto merge of #147207 - Muscraft:anstyle-anstream, r=davidtwco refactor: Move to anstream + anstyle for styling `rustc` uses [`termcolor`](https://crates.io/crates/termcolor) for styling and writing, while `annotate-snippets` uses [`anstyle`](https://crates.io/crates/anstyle) for styling and currently writes directly to a `String`. When rendering directly to a terminal, there isn't/shouldn't be any differences. Still, there are differences in the escape sequences, which leads to slightly different output in JSON and SVG tests. As part of my work to have `rustc` use `annotate-snippets`, and to reduce the test differences between the two, I switched `rustc` to use `anstlye` and [`anstream`](https://crates.io/crates/anstream) for styling and writing. The first commit migrates to `anstyle` and `anstream` and notably does not change the output. This is because it includes extra formatting to ensure that `anstyle` + `anstream` match the current output exactly. Most of this code is unnecessary, as it adds redundant resets or uses 256-color (8-bit) when it could be using 4-bit color. The subsequent commits remove this extra formatting while maintaining the correct output when rendered. [Zulip discussion](https://rust-lang.zulipchat.com/#narrow/channel/147480-t-compiler.2Fdiagnostics/topic/annotate-snippets.20hurdles)
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