| |
| |
| use visit::IntoNeighbors; |
| use visit::{VisitMap, Visitable}; |
| |
| /// Strictly monotonically increasing event time for a depth first search. |
| #[derive(Copy, Clone, Debug, PartialEq, PartialOrd, Eq, Ord, Default)] |
| pub struct Time(pub usize); |
| |
| /// A depth first search (DFS) visitor event. |
| #[derive(Copy, Clone, Debug)] |
| pub enum DfsEvent<N> { |
| Discover(N, Time), |
| /// An edge of the tree formed by the traversal. |
| TreeEdge(N, N), |
| /// An edge to an already visited node. |
| BackEdge(N, N), |
| /// A cross or forward edge. |
| /// |
| /// For an edge *(u, v)*, if the discover time of *v* is greater than *u*, |
| /// then it is a forward edge, else a cross edge. |
| CrossForwardEdge(N, N), |
| Finish(N, Time), |
| } |
| |
| /// Return if the expression is a break value. |
| macro_rules! try_control { |
| ($e:expr) => { |
| match $e { |
| x => if x.should_break() { |
| return x; |
| } |
| } |
| } |
| } |
| |
| /// Control flow for callbacks. |
| /// |
| /// `Break` can carry a value. |
| #[derive(Copy, Clone, Debug)] |
| pub enum Control<B> { |
| Continue, |
| Break(B), |
| } |
| |
| impl<B> Control<B> { |
| pub fn breaking() -> Control<()> { Control::Break(()) } |
| /// Get the value in `Control::Break(_)`, if present. |
| pub fn break_value(self) -> Option<B> { |
| match self { |
| Control::Continue => None, |
| Control::Break(b) => Some(b), |
| } |
| } |
| } |
| |
| /// Control flow for callbacks. |
| /// |
| /// The empty return value `()` is equivalent to continue. |
| pub trait ControlFlow { |
| fn continuing() -> Self; |
| fn should_break(&self) -> bool; |
| } |
| |
| impl ControlFlow for () { |
| fn continuing() { } |
| #[inline] |
| fn should_break(&self) -> bool { false } |
| } |
| |
| impl<B> ControlFlow for Control<B> { |
| fn continuing() -> Self { Control::Continue } |
| fn should_break(&self) -> bool { |
| if let Control::Break(_) = *self { true } else { false } |
| } |
| } |
| |
| impl<E> ControlFlow for Result<(), E> { |
| fn continuing() -> Self { Ok(()) } |
| fn should_break(&self) -> bool { |
| if let Err(_) = *self { true } else { false } |
| } |
| } |
| |
| /// The default is `Continue`. |
| impl<B> Default for Control<B> { |
| fn default() -> Self { Control::Continue } |
| } |
| |
| /// A recursive depth first search. |
| /// |
| /// Starting points are the nodes in the iterator `starts` (specify just one |
| /// start vertex *x* by using `Some(x)`). |
| /// |
| /// The traversal emits discovery and finish events for each reachable vertex, |
| /// and edge classification of each reachable edge. `visitor` is called for each |
| /// event, see [`DfsEvent`][de] for possible values. |
| /// |
| /// If the return value of the visitor is simply `()`, the visit runs until it |
| /// is finished. If the return value is a `Control<B>`, it can be used to |
| /// break the visit early, and the last control value is returned by the |
| /// function. |
| /// |
| /// [de]: enum.DfsEvent.html |
| /// |
| /// # Example |
| /// |
| /// Find a path from vertex 0 to 5, and exit the visit as soon as we reach |
| /// the goal vertex. |
| /// |
| /// ``` |
| /// use petgraph::prelude::*; |
| /// use petgraph::graph::node_index as n; |
| /// use petgraph::visit::depth_first_search; |
| /// use petgraph::visit::{DfsEvent, Control}; |
| /// |
| /// let gr: Graph<(), ()> = Graph::from_edges(&[ |
| /// (0, 1), (0, 2), (0, 3), |
| /// (1, 3), |
| /// (2, 3), (2, 4), |
| /// (4, 0), (4, 5), |
| /// ]); |
| /// |
| /// // record each predecessor, mapping node → node |
| /// let mut predecessor = vec![NodeIndex::end(); gr.node_count()]; |
| /// let start = n(0); |
| /// let goal = n(5); |
| /// depth_first_search(&gr, Some(start), |event| { |
| /// if let DfsEvent::TreeEdge(u, v) = event { |
| /// predecessor[v.index()] = u; |
| /// if v == goal { |
| /// return Control::Break(v); |
| /// } |
| /// } |
| /// Control::Continue |
| /// }); |
| /// |
| /// let mut next = goal; |
| /// let mut path = vec![next]; |
| /// while next != start { |
| /// let pred = predecessor[next.index()]; |
| /// path.push(pred); |
| /// next = pred; |
| /// } |
| /// path.reverse(); |
| /// assert_eq!(&path, &[n(0), n(2), n(4), n(5)]); |
| /// ``` |
| pub fn depth_first_search<G, I, F, C>(graph: G, starts: I, mut visitor: F) -> C |
| where G: IntoNeighbors + Visitable, |
| I: IntoIterator<Item=G::NodeId>, |
| F: FnMut(DfsEvent<G::NodeId>) -> C, |
| C: ControlFlow, |
| { |
| let time = &mut Time(0); |
| let discovered = &mut graph.visit_map(); |
| let finished = &mut graph.visit_map(); |
| |
| for start in starts { |
| try_control!(dfs_visitor(graph, start, &mut visitor, discovered, finished, time)); |
| } |
| C::continuing() |
| } |
| |
| fn dfs_visitor<G, F, C>(graph: G, u: G::NodeId, visitor: &mut F, |
| discovered: &mut G::Map, finished: &mut G::Map, |
| time: &mut Time) -> C |
| where G: IntoNeighbors + Visitable, |
| F: FnMut(DfsEvent<G::NodeId>) -> C, |
| C: ControlFlow, |
| { |
| if !discovered.visit(u) { |
| return C::continuing(); |
| } |
| try_control!(visitor(DfsEvent::Discover(u, time_post_inc(time)))); |
| for v in graph.neighbors(u) { |
| if !discovered.is_visited(&v) { |
| try_control!(visitor(DfsEvent::TreeEdge(u, v))); |
| try_control!(dfs_visitor(graph, v, visitor, discovered, finished, time)); |
| } else if !finished.is_visited(&v) { |
| try_control!(visitor(DfsEvent::BackEdge(u, v))); |
| } else { |
| try_control!(visitor(DfsEvent::CrossForwardEdge(u, v))); |
| } |
| } |
| let first_finish = finished.visit(u); |
| debug_assert!(first_finish); |
| try_control!(visitor(DfsEvent::Finish(u, time_post_inc(time)))); |
| C::continuing() |
| } |
| |
| fn time_post_inc(x: &mut Time) -> Time { |
| let v = *x; |
| x.0 += 1; |
| v |
| } |