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// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "disk_interface.h"
#include <algorithm>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#ifdef _WIN32
#include <sstream>
#include <windows.h>
#include <direct.h> // _mkdir
#else
#include <unistd.h>
#endif
#include "metrics.h"
#include "util.h"
using namespace std;
namespace {
string DirName(const string& path) {
#ifdef _WIN32
static const char kPathSeparators[] = "\\/";
#else
static const char kPathSeparators[] = "/";
#endif
static const char* const kEnd = kPathSeparators + sizeof(kPathSeparators) - 1;
string::size_type slash_pos = path.find_last_of(kPathSeparators);
if (slash_pos == string::npos)
return string(); // Nothing to do.
while (slash_pos > 0 &&
std::find(kPathSeparators, kEnd, path[slash_pos - 1]) != kEnd)
--slash_pos;
return path.substr(0, slash_pos);
}
int MakeDir(const string& path) {
#ifdef _WIN32
return _mkdir(path.c_str());
#else
return mkdir(path.c_str(), 0777);
#endif
}
} // namespace
// DiskInterface ---------------------------------------------------------------
bool DiskInterface::MakeDirs(const string& path) {
string dir = DirName(path);
if (dir.empty())
return true; // Reached root; assume it's there.
string err;
TimeStamp mtime = Stat(dir, &err);
if (mtime < 0) {
Error("%s", err.c_str());
return false;
}
if (mtime > 0)
return true; // Exists already; we're done.
// Directory doesn't exist. Try creating its parent first.
bool success = MakeDirs(dir);
if (!success)
return false;
return MakeDir(dir);
}
// RealDiskInterface -----------------------------------------------------------
TimeStamp RealDiskInterface::Stat(const string& path, string* err) const {
METRIC_RECORD("node stat");
return stat_cache_.Stat(path, err);
}
bool RealDiskInterface::WriteFile(const string& path, const string& contents) {
FILE* fp = fopen(path.c_str(), "w");
if (fp == NULL) {
Error("WriteFile(%s): Unable to create file. %s",
path.c_str(), strerror(errno));
return false;
}
stat_cache_.Invalidate(path);
if (fwrite(contents.data(), 1, contents.length(), fp) < contents.length()) {
Error("WriteFile(%s): Unable to write to the file. %s",
path.c_str(), strerror(errno));
fclose(fp);
return false;
}
if (fclose(fp) == EOF) {
Error("WriteFile(%s): Unable to close the file. %s",
path.c_str(), strerror(errno));
return false;
}
return true;
}
bool RealDiskInterface::MakeDir(const string& path) {
int ret = ::MakeDir(path);
if (ret < 0 && errno == EEXIST)
return true;
int saved_errno = errno;
// Invalidate just in case the call modified something on the disk.
stat_cache_.Invalidate(path);
if (ret < 0) {
Error("mkdir(%s): %s", path.c_str(), strerror(saved_errno));
return false;
}
return true;
}
FileReader::Status RealDiskInterface::ReadFile(const string& path,
string* contents,
string* err) {
switch (::ReadFile(path, contents, err)) {
case 0: return Okay;
case -ENOENT: return NotFound;
default: return OtherError;
}
}
int RealDiskInterface::RemoveFile(const string& path) {
stat_cache_.Invalidate(path);
#ifdef _WIN32
DWORD attributes = GetFileAttributesA(path.c_str());
if (attributes == INVALID_FILE_ATTRIBUTES) {
DWORD win_err = GetLastError();
if (win_err == ERROR_FILE_NOT_FOUND || win_err == ERROR_PATH_NOT_FOUND) {
return 1;
}
} else if (attributes & FILE_ATTRIBUTE_READONLY) {
// On non-Windows systems, remove() will happily delete read-only files.
// On Windows Ninja should behave the same:
// https://github.com/ninja-build/ninja/issues/1886
// Skip error checking. If this fails, accept whatever happens below.
SetFileAttributesA(path.c_str(), attributes & ~FILE_ATTRIBUTE_READONLY);
}
if (attributes & FILE_ATTRIBUTE_DIRECTORY) {
// remove() deletes both files and directories. On Windows we have to
// select the correct function (DeleteFile will yield Permission Denied when
// used on a directory)
// This fixes the behavior of ninja -t clean in some cases
// https://github.com/ninja-build/ninja/issues/828
if (!RemoveDirectoryA(path.c_str())) {
DWORD win_err = GetLastError();
if (win_err == ERROR_FILE_NOT_FOUND || win_err == ERROR_PATH_NOT_FOUND) {
return 1;
}
// Report remove(), not RemoveDirectory(), for cross-platform consistency.
Error("remove(%s): %s", path.c_str(), GetLastErrorString().c_str());
return -1;
}
} else {
if (!DeleteFileA(path.c_str())) {
DWORD win_err = GetLastError();
if (win_err == ERROR_FILE_NOT_FOUND || win_err == ERROR_PATH_NOT_FOUND) {
return 1;
}
// Report as remove(), not DeleteFile(), for cross-platform consistency.
Error("remove(%s): %s", path.c_str(), GetLastErrorString().c_str());
return -1;
}
}
#else
if (remove(path.c_str()) < 0) {
switch (errno) {
case ENOENT:
return 1;
default:
Error("remove(%s): %s", path.c_str(), strerror(errno));
return -1;
}
}
#endif
return 0;
}
void RealDiskInterface::AllowStatCache(bool allow) {
stat_cache_.Enable(allow);
}
void RealDiskInterface::Sync() {
stat_cache_.Sync();
}
void RealDiskInterface::FlushCache() {
stat_cache_.Flush();
}