commit | a744eea2b6c9b37024b12e749e61170e5c87d171 | [log] [tgz] |
---|---|---|
author | David 'Digit' Turner <digit@google.com> | Mon Nov 06 14:53:29 2023 +0100 |
committer | David 'Digit' Turner <digit+github@google.com> | Tue Nov 07 20:10:35 2023 +0100 |
tree | 24b3aee9fc9d25ac92539459242a82d895fd7c15 | |
parent | 2a2e4703f4c13d89dd97c32497b8af1dad3262f7 [diff] |
Remove phony edges for nodes created by a dependency loader. This patch simplifies Ninja internals without modifying its behavior. It removes the creation (and removal) of phony edges as producers for nodes loaded by dependency loaders, i.e. coming from depfiles, dyndep files or the deps log. These edges were only used to ensure the build did not abort when these files are missing, unlike regular source inputs. This can be easily checked by adding a new flag to the Node class instead. This makes it easier to reason about how Ninja works internally. More specifically: - Move the generated_by_dep_loader_ flag from the Edge class to the Node class. The flag is true by default to minimize changes to the source code, since node instances can be first created by reading the deps or build logs before the manifest itself. - Modify Plan::AddSubTarget() to avoid aborting the build when a generated-by-deploader node is missing. Instead the function exits immediately, which corresponds to what happened before. - State::AddOut(), State::AddIn(), State::AddValidation(): Ensure that nodes added by these methods, which are only called from the manifest parser and unit-tests set the |generated_by_dep_loader_| flag to false, to indicate that these are regular input / output nodes. - ManifestParser::ParseEdge(): Add an assertion verifying that the dyndep file is marked as a regular input. - DyndepLoader::UpdateEdge(): Remove code path that looked for phony in-edges and ignored them. - DepLoader::CreatePhonyInEdge() is removed as no longer necessary. + Update a few places in unit-tests that were checking for the creation of the phony edges. Fuchsia-Topic: persistent-mode Change-Id: I98998238002351ef9c7a103040eb8a26d4183969
Ninja is a small build system with a focus on speed. https://ninja-build.org/
See the manual or doc/manual.asciidoc
included in the distribution for background and more details.
Binaries for Linux, Mac and Windows are available on GitHub. Run ./ninja -h
for Ninja help.
Installation is not necessary because the only required file is the resulting ninja binary. However, to enable features like Bash completion and Emacs and Vim editing modes, some files in misc/ must be copied to appropriate locations.
If you're interested in making changes to Ninja, read CONTRIBUTING.md first.
You can either build Ninja via the custom generator script written in Python or via CMake. For more details see the wiki.
./configure.py --bootstrap
This will generate the ninja
binary and a build.ninja
file you can now use to build Ninja with itself.
cmake -Bbuild-cmake cmake --build build-cmake
The ninja
binary will now be inside the build-cmake
directory (you can choose any other name you like).
To run the unit tests:
./build-cmake/ninja_test