blob: 03b073f376d758ebb7d07b597b33af09cb9d7e29 [file] [log] [blame]
; RUN: llc -march=hexagon < %s | FileCheck %s
; REQUIRES: asserts
; CHECK: f0:
target triple = "hexagon"
; Function Attrs: nounwind readonly
define void @f0(i16* nocapture %a0) #0 {
b0:
%v0 = alloca [16 x i16], align 8
%v1 = load i16, i16* %a0, align 2, !tbaa !0
%v2 = getelementptr [16 x i16], [16 x i16]* %v0, i32 0, i32 5
br label %b12
b1: ; preds = %b11
%v3 = icmp slt i16 %v1, 46
br i1 %v3, label %b3, label %b2
b2: ; preds = %b1
br label %b5
b3: ; preds = %b1
br label %b4
b4: ; preds = %b4, %b3
%v4 = phi i32 [ %v6, %b4 ], [ 0, %b3 ]
%v5 = getelementptr inbounds [16 x i16], [16 x i16]* %v0, i32 0, i32 %v4
store i16 1, i16* %v5, align 2, !tbaa !0
%v6 = add nsw i32 %v4, 1
%v7 = icmp eq i32 %v6, 16
br i1 %v7, label %b8, label %b4
b5: ; preds = %b7, %b2
%v8 = phi i32 [ %v12, %b7 ], [ 0, %b2 ]
%v9 = getelementptr inbounds [16 x i16], [16 x i16]* %v0, i32 0, i32 %v8
%v10 = load i16, i16* %v9, align 2, !tbaa !0
%v11 = icmp slt i16 %v10, 13
br i1 %v11, label %b6, label %b7
b6: ; preds = %b5
store i16 1, i16* %v9, align 2, !tbaa !0
br label %b7
b7: ; preds = %b6, %b5
%v12 = add nsw i32 %v8, 1
%v13 = icmp eq i32 %v12, 16
br i1 %v13, label %b9, label %b5
b8: ; preds = %b4
br label %b10
b9: ; preds = %b7
br label %b10
b10: ; preds = %b11, %b9, %b8
ret void
b11: ; preds = %b12
%v14 = add <2 x i32> %v31, %v32
%v15 = extractelement <2 x i32> %v14, i32 0
%v16 = extractelement <2 x i32> %v14, i32 1
%v17 = add i32 %v16, %v15
%v18 = icmp eq i32 %v17, 1
br i1 %v18, label %b1, label %b10
b12: ; preds = %b12, %b0
%v19 = phi <2 x i32> [ zeroinitializer, %b0 ], [ %v31, %b12 ]
%v20 = phi <2 x i32> [ zeroinitializer, %b0 ], [ %v32, %b12 ]
%v21 = phi i16* [ %v2, %b0 ], [ %v35, %b12 ]
%v22 = phi i32 [ 0, %b0 ], [ %v33, %b12 ]
%v23 = bitcast i16* %v21 to <4 x i16>*
%v24 = load <4 x i16>, <4 x i16>* %v23, align 2
%v25 = icmp sgt <4 x i16> %v24, <i16 11, i16 11, i16 11, i16 11>
%v26 = zext <4 x i1> %v25 to <4 x i16>
%v27 = shufflevector <4 x i16> %v26, <4 x i16> undef, <2 x i32> <i32 2, i32 3>
%v28 = shufflevector <4 x i16> %v26, <4 x i16> undef, <2 x i32> <i32 0, i32 1>
%v29 = zext <2 x i16> %v28 to <2 x i32>
%v30 = zext <2 x i16> %v27 to <2 x i32>
%v31 = add <2 x i32> %v19, %v29
%v32 = add <2 x i32> %v20, %v30
%v33 = add nsw i32 %v22, 4
%v34 = icmp slt i32 %v22, 4
%v35 = getelementptr i16, i16* %v21, i32 4
br i1 %v34, label %b12, label %b11
}
attributes #0 = { nounwind readonly "target-cpu"="hexagonv55" }
!0 = !{!1, !1, i64 0}
!1 = !{!"short", !2}
!2 = !{!"omnipotent char", !3}
!3 = !{!"Simple C/C++ TBAA"}