| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc < %s -march=amdgcn -mcpu=gfx1010 -verify-machineinstrs | FileCheck -check-prefix=GCN %s |
| |
| ; FIXME: The MUBUF loads in this test output are incorrect, their SOffset |
| ; should use the frame offset register, not the ABI stack pointer register. We |
| ; rely on the frame index argument of MUBUF stack accesses to survive until PEI |
| ; so we can fix up the SOffset to use the correct frame register in |
| ; eliminateFrameIndex. Some things like LocalStackSlotAllocation can lift the |
| ; frame index up into something (e.g. `v_add_nc_u32`) that we cannot fold back |
| ; into the MUBUF instruction, and so we end up emitting an incorrect offset. |
| ; Fixing this may involve adding stack access pseudos so that we don't have to |
| ; speculatively refer to the ABI stack pointer register at all. |
| |
| ; An assert was hit when frame offset register was used to address FrameIndex. |
| define amdgpu_kernel void @kernel_background_evaluate(float addrspace(5)* %kg, <4 x i32> addrspace(1)* %input, <4 x float> addrspace(1)* %output, i32 %i) { |
| ; GCN-LABEL: kernel_background_evaluate: |
| ; GCN: ; %bb.0: ; %entry |
| ; GCN-NEXT: s_load_dword s0, s[0:1], 0x24 |
| ; GCN-NEXT: s_mov_b32 s36, SCRATCH_RSRC_DWORD0 |
| ; GCN-NEXT: s_mov_b32 s37, SCRATCH_RSRC_DWORD1 |
| ; GCN-NEXT: s_mov_b32 s38, -1 |
| ; GCN-NEXT: s_mov_b32 s39, 0x31c16000 |
| ; GCN-NEXT: s_add_u32 s36, s36, s3 |
| ; GCN-NEXT: s_addc_u32 s37, s37, 0 |
| ; GCN-NEXT: v_mov_b32_e32 v1, 0x2000 |
| ; GCN-NEXT: v_mov_b32_e32 v2, 0x4000 |
| ; GCN-NEXT: v_mov_b32_e32 v3, 0 |
| ; GCN-NEXT: v_mov_b32_e32 v4, 0x400000 |
| ; GCN-NEXT: s_mov_b32 s32, 0xc0000 |
| ; GCN-NEXT: v_add_nc_u32_e64 v40, 4, 0x4000 |
| ; GCN-NEXT: ; implicit-def: $vcc_hi |
| ; GCN-NEXT: s_getpc_b64 s[4:5] |
| ; GCN-NEXT: s_add_u32 s4, s4, svm_eval_nodes@rel32@lo+4 |
| ; GCN-NEXT: s_addc_u32 s5, s5, svm_eval_nodes@rel32@hi+4 |
| ; GCN-NEXT: s_waitcnt lgkmcnt(0) |
| ; GCN-NEXT: v_mov_b32_e32 v0, s0 |
| ; GCN-NEXT: s_mov_b64 s[0:1], s[36:37] |
| ; GCN-NEXT: s_mov_b64 s[2:3], s[38:39] |
| ; GCN-NEXT: s_swappc_b64 s[30:31], s[4:5] |
| ; GCN-NEXT: v_cmp_ne_u32_e32 vcc_lo, 0, v0 |
| ; GCN-NEXT: s_and_saveexec_b32 s0, vcc_lo |
| ; GCN-NEXT: s_cbranch_execz BB0_2 |
| ; GCN-NEXT: ; %bb.1: ; %if.then4.i |
| ; GCN-NEXT: buffer_load_dword v0, v40, s[36:39], s32 offen |
| ; GCN-NEXT: buffer_load_dword v1, v40, s[36:39], s32 offen offset:4 |
| ; GCN-NEXT: s_waitcnt vmcnt(0) |
| ; GCN-NEXT: v_add_nc_u32_e32 v0, v1, v0 |
| ; GCN-NEXT: v_mul_lo_u32 v0, 0x41c64e6d, v0 |
| ; GCN-NEXT: v_add_nc_u32_e32 v0, 0x3039, v0 |
| ; GCN-NEXT: buffer_store_dword v0, v0, s[36:39], 0 offen |
| ; GCN-NEXT: BB0_2: ; %shader_eval_surface.exit |
| ; GCN-NEXT: s_endpgm |
| entry: |
| %sd = alloca < 1339 x i32>, align 8192, addrspace(5) |
| %state = alloca <4 x i32>, align 16, addrspace(5) |
| %rslt = call i32 @svm_eval_nodes(float addrspace(5)* %kg, <1339 x i32> addrspace(5)* %sd, <4 x i32> addrspace(5)* %state, i32 0, i32 4194304) |
| %cmp = icmp eq i32 %rslt, 0 |
| br i1 %cmp, label %shader_eval_surface.exit, label %if.then4.i |
| |
| if.then4.i: ; preds = %entry |
| %rng_hash.i.i = getelementptr inbounds < 4 x i32>, <4 x i32> addrspace(5)* %state, i32 0, i32 1 |
| %tmp0 = load i32, i32 addrspace(5)* %rng_hash.i.i, align 4 |
| %rng_offset.i.i = getelementptr inbounds <4 x i32>, <4 x i32> addrspace(5)* %state, i32 0, i32 2 |
| %tmp1 = load i32, i32 addrspace(5)* %rng_offset.i.i, align 4 |
| %add.i.i = add i32 %tmp1, %tmp0 |
| %add1.i.i = add i32 %add.i.i, 0 |
| %mul.i.i.i.i = mul i32 %add1.i.i, 1103515245 |
| %add.i.i.i.i = add i32 %mul.i.i.i.i, 12345 |
| store i32 %add.i.i.i.i, i32 addrspace(5)* undef, align 16 |
| br label %shader_eval_surface.exit |
| |
| shader_eval_surface.exit: ; preds = %entry |
| ret void |
| } |
| |
| declare hidden i32 @svm_eval_nodes(float addrspace(5)*, <1339 x i32> addrspace(5)*, <4 x i32> addrspace(5)*, i32, i32) local_unnamed_addr |