blob: 1fda5c08a03758f2ba7747eed6ef949dce7caa8f [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=thumbv8.1m.main -mattr=+mve -tail-predication=enabled %s -o - | FileCheck %s
define dso_local arm_aapcs_vfpcc void @sext_i8(i16* noalias nocapture %a, i8* nocapture readonly %b, i32 %N) {
; CHECK-LABEL: sext_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: cmp r2, #0
; CHECK-NEXT: it eq
; CHECK-NEXT: popeq {r7, pc}
; CHECK-NEXT: movs r3, #0
; CHECK-NEXT: dlstp.16 lr, r2
; CHECK-NEXT: .LBB0_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: adds r3, #8
; CHECK-NEXT: vldrb.s16 q0, [r1], #8
; CHECK-NEXT: vldrh.u16 q1, [r0]
; CHECK-NEXT: vadd.i16 q0, q1, q0
; CHECK-NEXT: vstrh.16 q0, [r0], #16
; CHECK-NEXT: letp lr, .LBB0_1
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp8 = icmp eq i32 %N, 0
br i1 %cmp8, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 7
%n.vec = and i32 %n.rnd.up, -8
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert10 = insertelement <8 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat11 = shufflevector <8 x i32> %broadcast.splatinsert10, <8 x i32> undef, <8 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%broadcast.splatinsert = insertelement <8 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <8 x i32> %broadcast.splatinsert, <8 x i32> undef, <8 x i32> zeroinitializer
%induction = or <8 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%0 = getelementptr inbounds i8, i8* %b, i32 %index
; %1 = icmp ule <8 x i32> %induction, %broadcast.splat11
%1 = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %trip.count.minus.1)
%2 = bitcast i8* %0 to <8 x i8>*
%wide.masked.load = call <8 x i8> @llvm.masked.load.v8i8.p0v8i8(<8 x i8>* %2, i32 1, <8 x i1> %1, <8 x i8> undef)
%3 = sext <8 x i8> %wide.masked.load to <8 x i16>
%4 = getelementptr inbounds i16, i16* %a, i32 %index
%5 = bitcast i16* %4 to <8 x i16>*
%wide.masked.load12 = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %5, i32 2, <8 x i1> %1, <8 x i16> undef)
%6 = add <8 x i16> %wide.masked.load12, %3
%7 = bitcast i16* %4 to <8 x i16>*
call void @llvm.masked.store.v8i16.p0v8i16(<8 x i16> %6, <8 x i16>* %7, i32 2, <8 x i1> %1)
%index.next = add i32 %index, 8
%8 = icmp eq i32 %index.next, %n.vec
br i1 %8, label %for.cond.cleanup, label %vector.body
for.cond.cleanup: ; preds = %vector.body, %entry
ret void
}
; Function Attrs: nofree norecurse nounwind
define dso_local arm_aapcs_vfpcc void @zext_i8(i16* noalias nocapture %a, i8* nocapture readonly %b, i32 %N) local_unnamed_addr #0 {
; CHECK-LABEL: zext_i8:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: cmp r2, #0
; CHECK-NEXT: it eq
; CHECK-NEXT: popeq {r7, pc}
; CHECK-NEXT: movs r3, #0
; CHECK-NEXT: dlstp.16 lr, r2
; CHECK-NEXT: .LBB1_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: adds r3, #8
; CHECK-NEXT: vldrb.u16 q0, [r1], #8
; CHECK-NEXT: vldrh.u16 q1, [r0]
; CHECK-NEXT: vadd.i16 q0, q1, q0
; CHECK-NEXT: vstrh.16 q0, [r0], #16
; CHECK-NEXT: letp lr, .LBB1_1
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp8 = icmp eq i32 %N, 0
br i1 %cmp8, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 7
%n.vec = and i32 %n.rnd.up, -8
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert10 = insertelement <8 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat11 = shufflevector <8 x i32> %broadcast.splatinsert10, <8 x i32> undef, <8 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%broadcast.splatinsert = insertelement <8 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <8 x i32> %broadcast.splatinsert, <8 x i32> undef, <8 x i32> zeroinitializer
%induction = or <8 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%0 = getelementptr inbounds i8, i8* %b, i32 %index
; %1 = icmp ule <8 x i32> %induction, %broadcast.splat11
%1 = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %trip.count.minus.1)
%2 = bitcast i8* %0 to <8 x i8>*
%wide.masked.load = call <8 x i8> @llvm.masked.load.v8i8.p0v8i8(<8 x i8>* %2, i32 1, <8 x i1> %1, <8 x i8> undef)
%3 = zext <8 x i8> %wide.masked.load to <8 x i16>
%4 = getelementptr inbounds i16, i16* %a, i32 %index
%5 = bitcast i16* %4 to <8 x i16>*
%wide.masked.load12 = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %5, i32 2, <8 x i1> %1, <8 x i16> undef)
%6 = add <8 x i16> %wide.masked.load12, %3
%7 = bitcast i16* %4 to <8 x i16>*
call void @llvm.masked.store.v8i16.p0v8i16(<8 x i16> %6, <8 x i16>* %7, i32 2, <8 x i1> %1)
%index.next = add i32 %index, 8
%8 = icmp eq i32 %index.next, %n.vec
br i1 %8, label %for.cond.cleanup, label %vector.body
for.cond.cleanup: ; preds = %vector.body, %entry
ret void
}
; Function Attrs: nofree norecurse nounwind
define dso_local arm_aapcs_vfpcc void @sext_i16(i32* noalias nocapture %a, i16* nocapture readonly %b, i32 %N) local_unnamed_addr #0 {
; CHECK-LABEL: sext_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: cmp r2, #0
; CHECK-NEXT: it eq
; CHECK-NEXT: popeq {r7, pc}
; CHECK-NEXT: movs r3, #0
; CHECK-NEXT: dlstp.32 lr, r2
; CHECK-NEXT: .LBB2_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: adds r3, #4
; CHECK-NEXT: vldrh.s32 q0, [r1], #8
; CHECK-NEXT: vldrw.u32 q1, [r0]
; CHECK-NEXT: vadd.i32 q0, q1, q0
; CHECK-NEXT: vstrw.32 q0, [r0], #16
; CHECK-NEXT: letp lr, .LBB2_1
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp6 = icmp eq i32 %N, 0
br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 3
%n.vec = and i32 %n.rnd.up, -4
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
%induction = or <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
%0 = getelementptr inbounds i16, i16* %b, i32 %index
; %1 = icmp ule <4 x i32> %induction, %broadcast.splat9
%1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %trip.count.minus.1)
%2 = bitcast i16* %0 to <4 x i16>*
%wide.masked.load = call <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>* %2, i32 2, <4 x i1> %1, <4 x i16> undef)
%3 = sext <4 x i16> %wide.masked.load to <4 x i32>
%4 = getelementptr inbounds i32, i32* %a, i32 %index
%5 = bitcast i32* %4 to <4 x i32>*
%wide.masked.load10 = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %5, i32 4, <4 x i1> %1, <4 x i32> undef)
%6 = add nsw <4 x i32> %wide.masked.load10, %3
%7 = bitcast i32* %4 to <4 x i32>*
call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %6, <4 x i32>* %7, i32 4, <4 x i1> %1)
%index.next = add i32 %index, 4
%8 = icmp eq i32 %index.next, %n.vec
br i1 %8, label %for.cond.cleanup, label %vector.body
for.cond.cleanup: ; preds = %vector.body, %entry
ret void
}
; Function Attrs: nofree norecurse nounwind
define dso_local arm_aapcs_vfpcc void @zext_i16(i32* noalias nocapture %a, i16* nocapture readonly %b, i32 %N) local_unnamed_addr #0 {
; CHECK-LABEL: zext_i16:
; CHECK: @ %bb.0: @ %entry
; CHECK-NEXT: push {r7, lr}
; CHECK-NEXT: cmp r2, #0
; CHECK-NEXT: it eq
; CHECK-NEXT: popeq {r7, pc}
; CHECK-NEXT: movs r3, #0
; CHECK-NEXT: dlstp.32 lr, r2
; CHECK-NEXT: .LBB3_1: @ %vector.body
; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT: adds r3, #4
; CHECK-NEXT: vldrh.u32 q0, [r1], #8
; CHECK-NEXT: vldrw.u32 q1, [r0]
; CHECK-NEXT: vadd.i32 q0, q1, q0
; CHECK-NEXT: vstrw.32 q0, [r0], #16
; CHECK-NEXT: letp lr, .LBB3_1
; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
; CHECK-NEXT: pop {r7, pc}
entry:
%cmp6 = icmp eq i32 %N, 0
br i1 %cmp6, label %for.cond.cleanup, label %vector.ph
vector.ph: ; preds = %entry
%n.rnd.up = add i32 %N, 3
%n.vec = and i32 %n.rnd.up, -4
%trip.count.minus.1 = add i32 %N, -1
%broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0
%broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
br label %vector.body
vector.body: ; preds = %vector.body, %vector.ph
%index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
%broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0
%broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
%induction = or <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3>
%0 = getelementptr inbounds i16, i16* %b, i32 %index
; %1 = icmp ule <4 x i32> %induction, %broadcast.splat9
%1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %trip.count.minus.1)
%2 = bitcast i16* %0 to <4 x i16>*
%wide.masked.load = call <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>* %2, i32 2, <4 x i1> %1, <4 x i16> undef)
%3 = zext <4 x i16> %wide.masked.load to <4 x i32>
%4 = getelementptr inbounds i32, i32* %a, i32 %index
%5 = bitcast i32* %4 to <4 x i32>*
%wide.masked.load10 = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %5, i32 4, <4 x i1> %1, <4 x i32> undef)
%6 = add <4 x i32> %wide.masked.load10, %3
%7 = bitcast i32* %4 to <4 x i32>*
call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %6, <4 x i32>* %7, i32 4, <4 x i1> %1)
%index.next = add i32 %index, 4
%8 = icmp eq i32 %index.next, %n.vec
br i1 %8, label %for.cond.cleanup, label %vector.body
for.cond.cleanup: ; preds = %vector.body, %entry
ret void
}
declare <8 x i8> @llvm.masked.load.v8i8.p0v8i8(<8 x i8>*, i32 immarg, <8 x i1>, <8 x i8>)
declare <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>*, i32 immarg, <8 x i1>, <8 x i16>)
declare void @llvm.masked.store.v8i16.p0v8i16(<8 x i16>, <8 x i16>*, i32 immarg, <8 x i1>)
declare <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>*, i32 immarg, <4 x i1>, <4 x i16>)
declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32 immarg, <4 x i1>, <4 x i32>)
declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32 immarg, <4 x i1>)
declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32)
declare <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32, i32)