blob: 96bd284dfce09ea916d2e25e3d0d5bd247ea15e6 [file] [log] [blame]
# Copyright(c) 2017 Intel Corporation
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files(the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and / or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
if(NOT DEFINED _bs_include_dir_names)
set(_bs_include_dir_names TRUE)
include(${BUILD_SYS_INC}/bs_base_utils.cmake)
if(NOT DEFINED GFX_DEVELOPMENT_DIR)
if(DEFINED ENV{GFX_DEVELOPMENT_DIR})
set(GFX_DEVELOPMENT_DIR "$ENV{GFX_DEVELOPMENT_DIR}")
else()
message(FATAL_ERROR "Required variable not defined: GFX_DEVELOPMENT_DIR")
endif()
endif(NOT DEFINED GFX_DEVELOPMENT_DIR)
# base dir vars
#
# These will be used later to help with separation of components.
#
bs_set_if_undefined(BS_DIR_SOURCE "${GFX_DEVELOPMENT_DIR}/Source")
bs_set_if_undefined(BS_DIR_COMMON "${BS_DIR_SOURCE}/Common")
bs_set_if_undefined(BS_DIR_3D_COMMON "${BS_DIR_SOURCE}/3d/common")
bs_set_if_undefined(BS_DIR_GMMLIB "${BS_DIR_SOURCE}/GmmLib")
bs_set_if_undefined(BS_DIR_INC "${BS_DIR_SOURCE}/inc")
bs_set_if_undefined(BS_DIR_INSTALL "${BS_DIR_SOURCE}/install")
bs_set_if_undefined(BS_DIR_MEDIA "${BS_DIR_SOURCE}/media")
bs_set_if_undefined(BS_DIR_OPENCL "${BS_DIR_SOURCE}/OpenCL")
bs_set_if_undefined(BS_DIR_UTIL "${BS_DIR_SOURCE}/util")
endif(NOT DEFINED _bs_include_dir_names)