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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
package pubsub
import (
"time"
)
// AckHandler implements ack/nack handling.
type AckHandler interface {
// OnAck processes a message ack.
OnAck()
// OnNack processes a message nack.
OnNack()
}
// Message represents a Pub/Sub message.
type Message struct {
// ID identifies this message. This ID is assigned by the server and is
// populated for Messages obtained from a subscription.
//
// This field is read-only.
ID string
// Data is the actual data in the message.
Data []byte
// Attributes represents the key-value pairs the current message is
// labelled with.
Attributes map[string]string
// PublishTime is the time at which the message was published. This is
// populated by the server for Messages obtained from a subscription.
//
// This field is read-only.
PublishTime time.Time
// DeliveryAttempt is the number of times a message has been delivered.
// This is part of the dead lettering feature that forwards messages that
// fail to be processed (from nack/ack deadline timeout) to a dead letter topic.
// If dead lettering is enabled, this will be set on all attempts, starting
// with value 1. Otherwise, the value will be nil.
// This field is read-only.
DeliveryAttempt *int
// OrderingKey identifies related messages for which publish order should
// be respected. If empty string is used, message will be sent unordered.
OrderingKey string
// ackh handles Ack() or Nack().
ackh AckHandler
}
// Ack indicates successful processing of a Message passed to the Subscriber.Receive callback.
// It should not be called on any other Message value.
// If message acknowledgement fails, the Message will be redelivered.
// Client code must call Ack or Nack when finished for each received Message.
// Calls to Ack or Nack have no effect after the first call.
func (m *Message) Ack() {
if m.ackh != nil {
m.ackh.OnAck()
}
}
// Nack indicates that the client will not or cannot process a Message passed to the Subscriber.Receive callback.
// It should not be called on any other Message value.
// Nack will result in the Message being redelivered more quickly than if it were allowed to expire.
// Client code must call Ack or Nack when finished for each received Message.
// Calls to Ack or Nack have no effect after the first call.
func (m *Message) Nack() {
if m.ackh != nil {
m.ackh.OnNack()
}
}
// NewMessage creates a message with an AckHandler implementation, which should
// not be nil.
func NewMessage(ackh AckHandler) *Message {
return &Message{ackh: ackh}
}
// MessageAckHandler provides access to the internal field Message.ackh.
func MessageAckHandler(m *Message) AckHandler {
return m.ackh
}