| import * as flatbuffers from 'flatbuffers'; |
| import { StructOfStructs, StructOfStructsT } from '../../my-game/example/struct-of-structs.js'; |
| export declare class StructOfStructsOfStructs implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT> { |
| bb: flatbuffers.ByteBuffer | null; |
| bb_pos: number; |
| __init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructsOfStructs; |
| a(obj?: StructOfStructs): StructOfStructs | null; |
| static getFullyQualifiedName(): string; |
| static sizeOf(): number; |
| static createStructOfStructsOfStructs(builder: flatbuffers.Builder, a_a_id: number, a_a_distance: number, a_b_a: number, a_b_b: number, a_c_id: number, a_c_distance: number): flatbuffers.Offset; |
| unpack(): StructOfStructsOfStructsT; |
| unpackTo(_o: StructOfStructsOfStructsT): void; |
| } |
| export declare class StructOfStructsOfStructsT implements flatbuffers.IGeneratedObject { |
| a: StructOfStructsT | null; |
| constructor(a?: StructOfStructsT | null); |
| pack(builder: flatbuffers.Builder): flatbuffers.Offset; |
| } |