blob: bd676b7c7c517eb3d2ecc2f5c0a31696b5bc1e58 [file] [log] [blame]
import * as flatbuffers from 'flatbuffers';
import { StructOfStructs, StructOfStructsT } from '../../my-game/example/struct-of-structs.js';
export declare class StructOfStructsOfStructs implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructsOfStructs;
a(obj?: StructOfStructs): StructOfStructs | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createStructOfStructsOfStructs(builder: flatbuffers.Builder, a_a_id: number, a_a_distance: number, a_b_a: number, a_b_b: number, a_c_id: number, a_c_distance: number): flatbuffers.Offset;
unpack(): StructOfStructsOfStructsT;
unpackTo(_o: StructOfStructsOfStructsT): void;
}
export declare class StructOfStructsOfStructsT implements flatbuffers.IGeneratedObject {
a: StructOfStructsT | null;
constructor(a?: StructOfStructsT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}