| # Emboss C++ User Guide | |
| [TOC] | |
| ## General Principles | |
| In C++, Emboss generates *view* classes which *do not* take ownership of any | |
| data. Application code is expected to manage the actual binary data. However, | |
| Emboss views are extremely cheap to construct (often free when optimizations are | |
| turned on), so it is expected that applications can pass around pointers to | |
| binary data and instantiate views as needed. | |
| All of the generated C++ code is in templates, so only code that is actually | |
| called will be linked into your application. | |
| Unless otherwise noted, all code for a given Emboss module will be generated in | |
| the namespace given by the module's `[(cpp) namespace]` attribute. | |
| ### Read-Only vs Read-Write vs C++ `const` | |
| Emboss views can be applied to read-only or read-write storage: | |
| ```c++ | |
| void CopyX(const std::vector<char> &src, std::vector<char> *dest) { | |
| auto source_view = MakeXView(&src); | |
| auto dest_view = MakeXView(dest); | |
| dest_view.x().Write(source_view.x().Read()); | |
| } | |
| ``` | |
| When applied to read-only storage, methods like `Write()` or | |
| `UpdateFromTextStream()` won't compile: | |
| ```c++ | |
| void WontCompile(const std::vector<char> &data) { | |
| auto view = MakeXView(&data); | |
| view.x().Write(10); // Won't compile. | |
| } | |
| ``` | |
| This is separate from the C++ `const`ness of the view itself! For example, the | |
| following will work with no issue: | |
| ```c++ | |
| void WillCompileAndRun(std::vector<char> *data) { | |
| const auto view = MakeXView(&data); | |
| view.x().Write(10); | |
| } | |
| ``` | |
| This works because views are like pointers. In C++, you can have any | |
| combination of `const`/non-`const` pointer to `const`/non-`const` data: | |
| ```c++ | |
| char * ncnc; // Pointer is mutable, and points to mutable data. | |
| const char * ncc; // Point is mutable, but points to const data. | |
| char const * ncc2; // Another way of writing const char * | |
| char *const cnc; // Pointer is constant, but points to mutable data. | |
| using char_p = char *; | |
| const char_p cnc2; // Another way of writing char *const | |
| const char *const cc; // Pointer is constant, and points to constant data. | |
| using c_char_p = const char *; | |
| const c_char_p * cc2; // Another way of writing const char *const | |
| ``` | |
| The Emboss view equivalents are: | |
| ```c++ | |
| GenericMyStructView<ContiguousBuffer<char, ...>> ncnc; | |
| GenericMyStructView<ContiguousBuffer<const char, ...>> ncc; | |
| GenericMyStructView<ContiguousBuffer<char const, ...>> ncc2; | |
| GenericMyStructView<ContiguousBuffer<char, ...>> const cnc; | |
| const GenericMyStructView<ContiguousBuffer<char, ...>> cnc2; | |
| GenericMyStructView<ContiguousBuffer<const char, ...>> const cc; | |
| const GenericMyStructView<ContiguousBuffer<const char, ...>> cc2; | |
| ``` | |
| For this reason, `const` methods of views work on `const` *views*, not | |
| necessarily on `const` data: for example, `UpdateFromTextStream()` is a `const` | |
| method, because it does not modify the view itself, but it will not work if the | |
| view points to `const` data. This is analogous to writing through a constant | |
| pointer, like: `char *const p = &some_char; *p = 'z';`. | |
| Conversely, non-`const` methods, such as `operator=`, still work on views of | |
| `const` data. This is analogous to `pointer_to_const_char = | |
| other_pointer_to_const_char`. | |
| ## Example: Fixed-Size `struct` | |
| Given a simple, fixed-size `struct`: | |
| ``` | |
| [(cpp) namespace = "example"] | |
| struct MyStruct: | |
| 0 [+4] UInt field_a | |
| 4 [+4] Int field_b | |
| 8 [+4] Bcd field_c | |
| ``` | |
| Emboss will generate code with this public C++ interface: | |
| ```c++ | |
| namespace example { | |
| // The view class for the struct. Views are like pointers: they do not own | |
| // their storage. | |
| // | |
| // `Storage` is typically some ::emboss::support::ContiguousBuffer (which uses | |
| // contiguous memory as backing storage), but you would typically just use | |
| // `auto`: | |
| // | |
| // auto view = MakeMyStructView(&container); | |
| // | |
| // If you need to make a view of some non-RAM backing storage (e.g., a register | |
| // file on a remote device, accessed via SPI), you can provide your own Storage. | |
| template <class Storage> | |
| class GenericMyStructView final { | |
| public: | |
| // Typically, you do not need to explicitly call any of the constructors. | |
| // The default constructor gives you a "null" view: you cannot read or write | |
| // through the view, Ok() and IsComplete() return false, and so on. | |
| GenericMyStructView(); | |
| // A non-"null" view must be constructed with an appropriate Storage. | |
| explicit GenericMyStructView(Storage bytes); | |
| // Views can be copy-constructed and assigned from views of "compatible" | |
| // Storage. For ContiguousBuffer, that means ContiguousBuffer over any of the | |
| // char types -- char, unsigned char, and signed char. std::uint8_t and | |
| // std::int8_t are typically aliases of char types, but are not required to | |
| // be by the C++ standard. | |
| template <typename OtherStorage> | |
| GenericMyStructView(const GenericMyStructView<OtherStorage> &other); | |
| template <typename OtherStorage> | |
| GenericMyStructView<Storage> &operator=( | |
| const GenericMyStructView<OtherStorage> &other); | |
| // Ok() returns true if the Storage is big enough for the struct (for | |
| // MyStruct, at least 12 bytes), and all fields are Ok(). For this struct, | |
| // the Int and UInt fields are always Ok(), and the Bcd field is Ok() if none | |
| // of its nibbles has a value greater than 9. | |
| bool Ok() const; | |
| // IsComplete() returns true if the Storage is big enough for the struct. | |
| // This is most useful when you are reading bytes from some stream: you can | |
| // read until IsComplete() is true, and then use IntrinsicSizeInBytes() to | |
| // find out how many bytes are actually used by the struct, and Ok() to find | |
| // out if the bytes are correct. | |
| // | |
| // An alternate way of thinking about it is: Ok() tells you if you can read a | |
| // structure; IsComplete() tells you if you can write to it. | |
| bool IsComplete() const; | |
| // The Equals() and UncheckedEquals() methods check if two structs are | |
| // *logically* equal. Equals() performs Ok() and bounds checks, | |
| // UncheckedEquals() does not: UncheckedEquals() is useful when you need | |
| // maximum performance, and can guarantee that your structures are Ok() | |
| // before calling UncheckedEquals(). | |
| template <typename OtherStorage> | |
| bool Equals(GenericMyStructView<OtherStorage> other) const; | |
| template <typename OtherStorage> | |
| bool UncheckedEquals(GenericMyStructView<OtherStorage> other) const; | |
| // CopyFrom() and UncheckedCopyFrom() copy the bytes of the source structure | |
| // directly from its Storage. CopyFrom() performs bounds checks to ensure | |
| // that there are enough bytes available in the source; UncheckedCopyFrom() | |
| // does not. With ContiguousBuffer storage, these should have essentially | |
| // identical performance to memcpy(). | |
| template <typename OtherStorage> | |
| void CopyFrom(GenericMyStructView<OtherStorage> other) const; | |
| template <typename OtherStorage> | |
| void UncheckedCopyFrom(GenericMyStructView<OtherStorage> other) const; | |
| // UpdateFromTextStream() attempts to update the structure from text format. | |
| // The Stream class provides a simple interface for getting and ungetting | |
| // characters; typically, you would use ::emboss::UpdateFromText(view, | |
| // some_string) instead of calling this yourself. | |
| template <class Stream> | |
| bool UpdateFromTextStream(Stream *stream) const; | |
| // WriteToTextStream() writes a textual representation of the structure to the | |
| // provided stream. Typically, you would use ::emboss::WriteToString(view) | |
| // instead. | |
| template <class Stream> | |
| void WriteToTextStream(Stream *stream, | |
| ::emboss::TextOutputOptions options) const; | |
| // Each field in the struct will have a method to get its corresponding view. | |
| // | |
| // The exact types of the returned views are not contractual. | |
| ::emboss::prelude::UIntView<...> field_a() const; | |
| ::emboss::prelude::IntView<...> field_b() const; | |
| ::emboss::prelude::BcdView<...> field_c() const; | |
| // The built-in virtual fields also have methods to get their views: | |
| // $size_in_bytes has IntrinsicSizeInBytes(), $max_size_in_bytes has | |
| // MaxSizeInBytes(), and $min_size_in_bytes has MinSizeInBytes(). | |
| // | |
| // Because $min_size_in_bytes and $max_size_in_bytes are always constant, | |
| // their corresponding field methods are always static constexpr. Because | |
| // $size_in_bytes is also constant for MyStruct, IntrinsicSizeInBytes() will | |
| // also be static constexpr for GenericMyStructView: | |
| // | |
| // For any virtual field, you can use its Ok() method to find out if you can | |
| // Read() its value: | |
| // | |
| // if (view.IntrinsicSizeInBytes().Ok()) { | |
| // // The size of the struct is known. | |
| // DoSomethingWithNBytes(view.IntrinsicSizeInBytes().Read()); | |
| // } | |
| // | |
| // For constant values, Ok() will always return true. | |
| // | |
| // For MyStruct, my_struct_view.IntrinsicSizeInBytes().Read(), | |
| // my_struct_view.MinSizeInBytes().Read(), and | |
| // my_struct_view.MaxSizeInBytes().Read() will all return 12. | |
| // | |
| // For constexpr fields, you can also get their values from functions in the | |
| // structure's namespace, which also lets you skip the Read(): | |
| // | |
| // MyStruct::IntrinsicSizeInBytes() | |
| // MyStruct::MaxSizeInBytes() | |
| // MyStruct::MinSizeInBytes() | |
| static constexpr IntrinsicSizeInBytesView IntrinsicSizeInBytes(); | |
| static constexpr MinSizeInBytesView MinSizeInBytes(); | |
| static constexpr MaxSizeInBytesView MaxSizeInBytes(); | |
| // The IntrinsicSizeInBytes() method returns the view of the $size_in_bytes | |
| // virtual field. Because $size_in_bytes is constant, this is a static | |
| // constexpr method. | |
| // | |
| // Typically, you would use IntrinsicSizeInBytes().Ok() and | |
| // IntrinsicSizeInBytes().Read(): | |
| // | |
| // if (view.IntrinsicSizeInBytes().Ok()) { | |
| // // The size of the struct is known. | |
| // DoSomethingWithNBytes(view.IntrinsicSizeInBytes().Read()); | |
| // } | |
| // | |
| // Because MyStruct is always 12 bytes, | |
| // GenericMyStructView::IntrinsicSizeInBytes().Ok() will always be true. | |
| static constexpr UIntView<...> IntrinsicSizeInBytes(); | |
| // If you need to get at the raw bytes underneath the view, you can get the | |
| // view's Storage. | |
| Storage BackingStorage() const; | |
| }; | |
| // An overload of MakeMyStructView is provided which accepts a pointer to a | |
| // container type: this generally works with STL and STL-like containers of | |
| // chars, that have size() and data() methods. This is known to work with | |
| // std::vector<char>, std::array<char>, std::string, absl:: and | |
| // std::string_view, and some others. Note that you need to call this with a | |
| // pointer to the container: | |
| // | |
| // auto view = MakeMyStructView(&container); | |
| // | |
| // IMPORTANT: this does *not* keep a reference to the actual container, so if | |
| // you call a container method that invalidates data() (such as | |
| // std::vector<>::reserve()), you will have to make a new view. | |
| template <typename Container> | |
| inline GenericMyStructView<...> MakeMyStructView(Container *arg); | |
| // Alternately, a "C-style" overload is provided, if you just have a pointer and | |
| // length: | |
| template <typename CharType> | |
| inline GenericMyStructView<...> MakeMyStructView(CharType *buffer, | |
| std::size_t length); | |
| // In addition to the View class, a namespace will be generated with the | |
| // compile-time constant elements of the class. This is a convenience, so that | |
| // you can write something like: | |
| // | |
| // std::array<char, MyStruct::IntrinsicSizeInBytes()> | |
| // | |
| // instead of: | |
| // | |
| // std::array<char, GenericMyStructView<ContiguousBuffer< | |
| // char>>::IntrinsicSizeInBytes().Read()> | |
| namespace MyStruct { | |
| // Because MyStruct only has some constant virtual fields, the namespace | |
| // MyStruct only contains a few corresponding functions. Note that the | |
| // functions here return values, not views: | |
| inline constexpr unsigned int IntrinsicSizeInBytes(); | |
| inline constexpr unsigned int MaxSizeInBytes(); | |
| inline constexpr unsigned int MinSizeInBytes(); | |
| } // namespace MyStruct | |
| } // namespace example | |
| ``` | |
| ## TODO(bolms): Example: Variable-Size `struct` | |
| ## TODO(bolms): Example: `enum` | |
| ## TODO(bolms): Example: `bits` | |