add support for targeting iOS simulator on Apple Silicon (#1073)

When building on an Apple Silicon machine, a different target triple
is required to target the simulator:
https://doc.rust-lang.org/rustc/platform-support/aarch64-apple-ios-sim.html

As rules_rust currently ignores abi in triples, listing device
and simulator triples in a rust_repository_set() ends up always using
the first one. Adding this constraint allows a build to be switched
between targeting a device and targeting the simulator.
2 files changed
tree: d8ab9ad77d4a3135ae74e8571a5322b969a1f48e
  1. .bazelci/
  2. .github/
  3. bindgen/
  4. cargo/
  5. crate_universe/
  6. docs/
  7. examples/
  8. proto/
  9. rust/
  10. test/
  11. tools/
  12. util/
  13. wasm_bindgen/
  14. .bazelignore
  15. .bazelrc
  16. .gitignore
  17. ARCHITECTURE.md
  18. AUTHORS
  19. BUILD.bazel
  20. CODEOWNERS
  21. COMPATIBILITY.md
  22. CONTRIBUTING.md
  23. CONTRIBUTORS
  24. LICENSE.txt
  25. README.md
  26. WORKSPACE.bazel
  27. workspace.bzl
README.md

Rust Rules

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This repository provides rules for building Rust projects with Bazel.

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