Update _header_modules_feature in cc_toolchain_config.bzl to match prod crosstool behavior. Update _header_modules_feature so that header_modules implies header_module_compile and requires use_header_modules (rather than implying use_header_modules), matching the prod crosstool configuration. Enable _use_header_modules_feature by default and register FEATURE_NAMES.use_header_modules in the features dictionary. BEGIN_PUBLIC Update _header_modules_feature in cc_toolchain_config.bzl to match prod crosstool behavior. END_PUBLIC #proto_library_starlark_migration PiperOrigin-RevId: 966674919 Change-Id: Iad67e50ee41b3323f0ab770f85475d0ff5a3335c
This repository contains C, C++, and Objective-C language support for the Bazel build system.
For this module's main reference, see the Bazel documentation.
Follow the official instructions to Install Bazel.
Add the latest release to your MODULE.bazel project file.
In a BUILD.bazel file, import and use the rules:
load("@rules_cc//cc:cc_binary.bzl", "cc_binary") cc_binary( name = "hello_world", srcs = ["hello_world.cc"], )
Build and run your C/C++ binary with one command:
$ bazel run hello_world
To build the project without running the binary, use Bazel's build subcommand:
$ bazel build hello_world
rules_cc includes an auto-configured toolchain that uses the local compiler installed on the host machine.
You can disable the autoconfigured C/C++ toolchain by adding the following Bazel flag to your project's .bazelrc file:
--repo_env=BAZEL_DO_NOT_DETECT_CPP_TOOLCHAIN=1
Configuring a hermetic toolchain makes your build more deterministic. rules_cc itself does not yet offer a hermetic toolchain distribution. Other community owned and maintained projects offer hermetic C/C++ toolchains:
Bazel and rules_cc are the work of many contributors. We appreciate your help!
To contribute, please read the contribution guidelines: CONTRIBUTING.md.
Note that the rules_cc use the GitHub issue tracker for bug reports and feature requests only. For asking questions see:
rules_cc mailing list#cc on slack.bazel.build