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//! State management for a selection in the grid.
//!
//! A selection should start when the mouse is clicked, and it should be
//! finalized when the button is released. The selection should be cleared
//! when text is added/removed/scrolled on the screen. The selection should
//! also be cleared if the user clicks off of the selection.
use std::cmp::min;
use std::mem;
use std::ops::{Bound, Range, RangeBounds};
use crate::grid::{Dimensions, GridCell, Indexed};
use crate::index::{Boundary, Column, Line, Point, Side};
use crate::term::cell::{Cell, Flags};
use crate::term::Term;
use crate::vte::ansi::CursorShape;
/// A Point and side within that point.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
struct Anchor {
point: Point,
side: Side,
}
impl Anchor {
fn new(point: Point, side: Side) -> Anchor {
Anchor { point, side }
}
}
/// Represents a range of selected cells.
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub struct SelectionRange {
/// Start point, top left of the selection.
pub start: Point,
/// End point, bottom right of the selection.
pub end: Point,
/// Whether this selection is a block selection.
pub is_block: bool,
}
impl SelectionRange {
pub fn new(start: Point, end: Point, is_block: bool) -> Self {
assert!(start <= end);
Self { start, end, is_block }
}
}
impl SelectionRange {
/// Check if a point lies within the selection.
pub fn contains(&self, point: Point) -> bool {
self.start.line <= point.line
&& self.end.line >= point.line
&& (self.start.column <= point.column
|| (self.start.line != point.line && !self.is_block))
&& (self.end.column >= point.column || (self.end.line != point.line && !self.is_block))
}
/// Check if the cell at a point is part of the selection.
pub fn contains_cell(
&self,
indexed: &Indexed<&Cell>,
point: Point,
shape: CursorShape,
) -> bool {
// Do not invert block cursor at selection boundaries.
if shape == CursorShape::Block
&& point == indexed.point
&& (self.start == indexed.point
|| self.end == indexed.point
|| (self.is_block
&& ((self.start.line == indexed.point.line
&& self.end.column == indexed.point.column)
|| (self.end.line == indexed.point.line
&& self.start.column == indexed.point.column))))
{
return false;
}
// Point itself is selected.
if self.contains(indexed.point) {
return true;
}
// Check if a wide char's trailing spacer is selected.
indexed.cell.flags().contains(Flags::WIDE_CHAR)
&& self.contains(Point::new(indexed.point.line, indexed.point.column + 1))
}
}
/// Different kinds of selection.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum SelectionType {
Simple,
Block,
Semantic,
Lines,
}
/// Describes a region of a 2-dimensional area.
///
/// Used to track a text selection. There are four supported modes, each with its own constructor:
/// [`simple`], [`block`], [`semantic`], and [`lines`]. The [`simple`] mode precisely tracks which
/// cells are selected without any expansion. [`block`] will select rectangular regions.
/// [`semantic`] mode expands the initial selection to the nearest semantic escape char in either
/// direction. [`lines`] will always select entire lines.
///
/// Calls to [`update`] operate different based on the selection kind. The [`simple`] and [`block`]
/// mode do nothing special, simply track points and sides. [`semantic`] will continue to expand
/// out to semantic boundaries as the selection point changes. Similarly, [`lines`] will always
/// expand the new point to encompass entire lines.
///
/// [`simple`]: enum.Selection.html#method.simple
/// [`block`]: enum.Selection.html#method.block
/// [`semantic`]: enum.Selection.html#method.semantic
/// [`lines`]: enum.Selection.html#method.lines
/// [`update`]: enum.Selection.html#method.update
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Selection {
pub ty: SelectionType,
region: Range<Anchor>,
}
impl Selection {
pub fn new(ty: SelectionType, location: Point, side: Side) -> Selection {
Self {
region: Range { start: Anchor::new(location, side), end: Anchor::new(location, side) },
ty,
}
}
/// Update the end of the selection.
pub fn update(&mut self, point: Point, side: Side) {
self.region.end = Anchor::new(point, side);
}
pub fn rotate<D: Dimensions>(
mut self,
dimensions: &D,
range: &Range<Line>,
delta: i32,
) -> Option<Selection> {
let bottommost_line = dimensions.bottommost_line();
let range_bottom = range.end;
let range_top = range.start;
let (mut start, mut end) = (&mut self.region.start, &mut self.region.end);
if start.point > end.point {
mem::swap(&mut start, &mut end);
}
// Rotate start of selection.
if (start.point.line >= range_top || range_top == 0) && start.point.line < range_bottom {
start.point.line = min(start.point.line - delta, bottommost_line);
// If end is within the same region, delete selection once start rotates out.
if start.point.line >= range_bottom && end.point.line < range_bottom {
return None;
}
// Clamp selection to start of region.
if start.point.line < range_top && range_top != 0 {
if self.ty != SelectionType::Block {
start.point.column = Column(0);
start.side = Side::Left;
}
start.point.line = range_top;
}
}
// Rotate end of selection.
if (end.point.line >= range_top || range_top == 0) && end.point.line < range_bottom {
end.point.line = min(end.point.line - delta, bottommost_line);
// Delete selection if end has overtaken the start.
if end.point.line < start.point.line {
return None;
}
// Clamp selection to end of region.
if end.point.line >= range_bottom {
if self.ty != SelectionType::Block {
end.point.column = dimensions.last_column();
end.side = Side::Right;
}
end.point.line = range_bottom - 1;
}
}
Some(self)
}
pub fn is_empty(&self) -> bool {
match self.ty {
SelectionType::Simple => {
let (mut start, mut end) = (self.region.start, self.region.end);
if start.point > end.point {
mem::swap(&mut start, &mut end);
}
// Simple selection is empty when the points are identical
// or two adjacent cells have the sides right -> left.
start == end
|| (start.side == Side::Right
&& end.side == Side::Left
&& (start.point.line == end.point.line)
&& start.point.column + 1 == end.point.column)
},
SelectionType::Block => {
let (start, end) = (self.region.start, self.region.end);
// Block selection is empty when the points' columns and sides are identical
// or two cells with adjacent columns have the sides right -> left,
// regardless of their lines
(start.point.column == end.point.column && start.side == end.side)
|| (start.point.column + 1 == end.point.column
&& start.side == Side::Right
&& end.side == Side::Left)
|| (end.point.column + 1 == start.point.column
&& start.side == Side::Left
&& end.side == Side::Right)
},
SelectionType::Semantic | SelectionType::Lines => false,
}
}
/// Check whether selection contains any point in a given range.
pub fn intersects_range<R: RangeBounds<Line>>(&self, range: R) -> bool {
let mut start = self.region.start.point.line;
let mut end = self.region.end.point.line;
if start > end {
mem::swap(&mut start, &mut end);
}
let range_top = match range.start_bound() {
Bound::Included(&range_start) => range_start,
Bound::Excluded(&range_start) => range_start + 1,
Bound::Unbounded => Line(i32::MIN),
};
let range_bottom = match range.end_bound() {
Bound::Included(&range_end) => range_end,
Bound::Excluded(&range_end) => range_end - 1,
Bound::Unbounded => Line(i32::MAX),
};
range_bottom >= start && range_top <= end
}
/// Expand selection sides to include all cells.
pub fn include_all(&mut self) {
let (start, end) = (self.region.start.point, self.region.end.point);
let (start_side, end_side) = match self.ty {
SelectionType::Block
if start.column > end.column
|| (start.column == end.column && start.line > end.line) =>
{
(Side::Right, Side::Left)
},
SelectionType::Block => (Side::Left, Side::Right),
_ if start > end => (Side::Right, Side::Left),
_ => (Side::Left, Side::Right),
};
self.region.start.side = start_side;
self.region.end.side = end_side;
}
/// Convert selection to grid coordinates.
pub fn to_range<T>(&self, term: &Term<T>) -> Option<SelectionRange> {
let grid = term.grid();
let columns = grid.columns();
// Order start above the end.
let mut start = self.region.start;
let mut end = self.region.end;
if start.point > end.point {
mem::swap(&mut start, &mut end);
}
// Clamp selection to within grid boundaries.
if end.point.line < term.topmost_line() {
return None;
}
start.point = start.point.grid_clamp(term, Boundary::Grid);
end.point = end.point.grid_clamp(term, Boundary::Grid);
match self.ty {
SelectionType::Simple => self.range_simple(start, end, columns),
SelectionType::Block => self.range_block(start, end),
SelectionType::Semantic => Some(Self::range_semantic(term, start.point, end.point)),
SelectionType::Lines => Some(Self::range_lines(term, start.point, end.point)),
}
}
fn range_semantic<T>(term: &Term<T>, mut start: Point, mut end: Point) -> SelectionRange {
if start == end {
if let Some(matching) = term.bracket_search(start) {
if (matching.line == start.line && matching.column < start.column)
|| (matching.line < start.line)
{
start = matching;
} else {
end = matching;
}
return SelectionRange { start, end, is_block: false };
}
}
let start = term.semantic_search_left(start);
let end = term.semantic_search_right(end);
SelectionRange { start, end, is_block: false }
}
fn range_lines<T>(term: &Term<T>, start: Point, end: Point) -> SelectionRange {
let start = term.line_search_left(start);
let end = term.line_search_right(end);
SelectionRange { start, end, is_block: false }
}
fn range_simple(
&self,
mut start: Anchor,
mut end: Anchor,
columns: usize,
) -> Option<SelectionRange> {
if self.is_empty() {
return None;
}
// Remove last cell if selection ends to the left of a cell.
if end.side == Side::Left && start.point != end.point {
// Special case when selection ends to left of first cell.
if end.point.column == 0 {
end.point.column = Column(columns - 1);
end.point.line -= 1;
} else {
end.point.column -= 1;
}
}
// Remove first cell if selection starts at the right of a cell.
if start.side == Side::Right && start.point != end.point {
start.point.column += 1;
// Wrap to next line when selection starts to the right of last column.
if start.point.column == columns {
start.point.column = Column(0);
start.point.line += 1;
}
}
Some(SelectionRange { start: start.point, end: end.point, is_block: false })
}
fn range_block(&self, mut start: Anchor, mut end: Anchor) -> Option<SelectionRange> {
if self.is_empty() {
return None;
}
// Always go top-left -> bottom-right.
if start.point.column > end.point.column {
mem::swap(&mut start.side, &mut end.side);
mem::swap(&mut start.point.column, &mut end.point.column);
}
// Remove last cell if selection ends to the left of a cell.
if end.side == Side::Left && start.point != end.point && end.point.column.0 > 0 {
end.point.column -= 1;
}
// Remove first cell if selection starts at the right of a cell.
if start.side == Side::Right && start.point != end.point {
start.point.column += 1;
}
Some(SelectionRange { start: start.point, end: end.point, is_block: true })
}
}
/// Tests for selection.
///
/// There are comments on all of the tests describing the selection. Pictograms
/// are used to avoid ambiguity. Grid cells are represented by a [ ]. Only
/// cells that are completely covered are counted in a selection. Ends are
/// represented by `B` and `E` for begin and end, respectively. A selected cell
/// looks like [XX], [BX] (at the start), [XB] (at the end), [XE] (at the end),
/// and [EX] (at the start), or [BE] for a single cell. Partially selected cells
/// look like [ B] and [E ].
#[cfg(test)]
mod tests {
use super::*;
use crate::index::{Column, Point, Side};
use crate::term::test::TermSize;
use crate::term::{Config, Term};
fn term(height: usize, width: usize) -> Term<()> {
let size = TermSize::new(width, height);
Term::new(Config::default(), &size, ())
}
/// Test case of single cell selection.
///
/// 1. [ ]
/// 2. [B ]
/// 3. [BE]
#[test]
fn single_cell_left_to_right() {
let location = Point::new(Line(0), Column(0));
let mut selection = Selection::new(SelectionType::Simple, location, Side::Left);
selection.update(location, Side::Right);
assert_eq!(selection.to_range(&term(1, 2)).unwrap(), SelectionRange {
start: location,
end: location,
is_block: false
});
}
/// Test case of single cell selection.
///
/// 1. [ ]
/// 2. [ B]
/// 3. [EB]
#[test]
fn single_cell_right_to_left() {
let location = Point::new(Line(0), Column(0));
let mut selection = Selection::new(SelectionType::Simple, location, Side::Right);
selection.update(location, Side::Left);
assert_eq!(selection.to_range(&term(1, 2)).unwrap(), SelectionRange {
start: location,
end: location,
is_block: false
});
}
/// Test adjacent cell selection from left to right.
///
/// 1. [ ][ ]
/// 2. [ B][ ]
/// 3. [ B][E ]
#[test]
fn between_adjacent_cells_left_to_right() {
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(0), Column(0)), Side::Right);
selection.update(Point::new(Line(0), Column(1)), Side::Left);
assert_eq!(selection.to_range(&term(1, 2)), None);
}
/// Test adjacent cell selection from right to left.
///
/// 1. [ ][ ]
/// 2. [ ][B ]
/// 3. [ E][B ]
#[test]
fn between_adjacent_cells_right_to_left() {
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(0), Column(1)), Side::Left);
selection.update(Point::new(Line(0), Column(0)), Side::Right);
assert_eq!(selection.to_range(&term(1, 2)), None);
}
#[rustfmt::skip]
/// Test selection across adjacent lines.
///
/// 1. [ ][ ][ ][ ][ ]
/// [ ][ ][ ][ ][ ]
/// 2. [ ][ B][ ][ ][ ]
/// [ ][ ][ ][ ][ ]
/// 3. [ ][ B][XX][XX][XX]
/// [XX][XE][ ][ ][ ]
#[test]
fn across_adjacent_lines_upward_final_cell_exclusive() {
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(0), Column(1)), Side::Right);
selection.update(Point::new(Line(1), Column(1)), Side::Right);
assert_eq!(selection.to_range(&term(2, 5)).unwrap(), SelectionRange {
start: Point::new(Line(0), Column(2)),
end: Point::new(Line(1), Column(1)),
is_block: false,
});
}
#[rustfmt::skip]
/// Test selection across adjacent lines.
///
/// 1. [ ][ ][ ][ ][ ]
/// [ ][ ][ ][ ][ ]
/// 2. [ ][ ][ ][ ][ ]
/// [ ][ B][ ][ ][ ]
/// 3. [ ][ E][XX][XX][XX]
/// [XX][XB][ ][ ][ ]
/// 4. [ E][XX][XX][XX][XX]
/// [XX][XB][ ][ ][ ]
#[test]
fn selection_bigger_then_smaller() {
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(1), Column(1)), Side::Right);
selection.update(Point::new(Line(0), Column(1)), Side::Right);
selection.update(Point::new(Line(0), Column(0)), Side::Right);
assert_eq!(selection.to_range(&term(2, 5)).unwrap(), SelectionRange {
start: Point::new(Line(0), Column(1)),
end: Point::new(Line(1), Column(1)),
is_block: false,
});
}
#[test]
fn line_selection() {
let size = (10, 5);
let mut selection =
Selection::new(SelectionType::Lines, Point::new(Line(9), Column(1)), Side::Left);
selection.update(Point::new(Line(4), Column(1)), Side::Right);
selection = selection.rotate(&size, &(Line(0)..Line(size.0 as i32)), 4).unwrap();
assert_eq!(selection.to_range(&term(size.0, size.1)).unwrap(), SelectionRange {
start: Point::new(Line(0), Column(0)),
end: Point::new(Line(5), Column(4)),
is_block: false,
});
}
#[test]
fn semantic_selection() {
let size = (10, 5);
let mut selection =
Selection::new(SelectionType::Semantic, Point::new(Line(9), Column(3)), Side::Left);
selection.update(Point::new(Line(4), Column(1)), Side::Right);
selection = selection.rotate(&size, &(Line(0)..Line(size.0 as i32)), 4).unwrap();
assert_eq!(selection.to_range(&term(size.0, size.1)).unwrap(), SelectionRange {
start: Point::new(Line(0), Column(1)),
end: Point::new(Line(5), Column(3)),
is_block: false,
});
}
#[test]
fn simple_selection() {
let size = (10, 5);
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(9), Column(3)), Side::Right);
selection.update(Point::new(Line(4), Column(1)), Side::Right);
selection = selection.rotate(&size, &(Line(0)..Line(size.0 as i32)), 4).unwrap();
assert_eq!(selection.to_range(&term(size.0, size.1)).unwrap(), SelectionRange {
start: Point::new(Line(0), Column(2)),
end: Point::new(Line(5), Column(3)),
is_block: false,
});
}
#[test]
fn block_selection() {
let size = (10, 5);
let mut selection =
Selection::new(SelectionType::Block, Point::new(Line(9), Column(3)), Side::Right);
selection.update(Point::new(Line(4), Column(1)), Side::Right);
selection = selection.rotate(&size, &(Line(0)..Line(size.0 as i32)), 4).unwrap();
assert_eq!(selection.to_range(&term(size.0, size.1)).unwrap(), SelectionRange {
start: Point::new(Line(0), Column(2)),
end: Point::new(Line(5), Column(3)),
is_block: true
});
}
#[test]
fn simple_is_empty() {
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(1), Column(0)), Side::Right);
assert!(selection.is_empty());
selection.update(Point::new(Line(1), Column(1)), Side::Left);
assert!(selection.is_empty());
selection.update(Point::new(Line(0), Column(0)), Side::Right);
assert!(!selection.is_empty());
}
#[test]
fn block_is_empty() {
let mut selection =
Selection::new(SelectionType::Block, Point::new(Line(1), Column(0)), Side::Right);
assert!(selection.is_empty());
selection.update(Point::new(Line(1), Column(1)), Side::Left);
assert!(selection.is_empty());
selection.update(Point::new(Line(1), Column(1)), Side::Right);
assert!(!selection.is_empty());
selection.update(Point::new(Line(0), Column(0)), Side::Right);
assert!(selection.is_empty());
selection.update(Point::new(Line(0), Column(1)), Side::Left);
assert!(selection.is_empty());
selection.update(Point::new(Line(0), Column(1)), Side::Right);
assert!(!selection.is_empty());
}
#[test]
fn rotate_in_region_up() {
let size = (10, 5);
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(7), Column(3)), Side::Right);
selection.update(Point::new(Line(4), Column(1)), Side::Right);
selection = selection.rotate(&size, &(Line(1)..Line(size.0 as i32 - 1)), 4).unwrap();
assert_eq!(selection.to_range(&term(size.0, size.1)).unwrap(), SelectionRange {
start: Point::new(Line(1), Column(0)),
end: Point::new(Line(3), Column(3)),
is_block: false,
});
}
#[test]
fn rotate_in_region_down() {
let size = (10, 5);
let mut selection =
Selection::new(SelectionType::Simple, Point::new(Line(4), Column(3)), Side::Right);
selection.update(Point::new(Line(1), Column(1)), Side::Left);
selection = selection.rotate(&size, &(Line(1)..Line(size.0 as i32 - 1)), -5).unwrap();
assert_eq!(selection.to_range(&term(size.0, size.1)).unwrap(), SelectionRange {
start: Point::new(Line(6), Column(1)),
end: Point::new(Line(8), size.last_column()),
is_block: false,
});
}
#[test]
fn rotate_in_region_up_block() {
let size = (10, 5);
let mut selection =
Selection::new(SelectionType::Block, Point::new(Line(7), Column(3)), Side::Right);
selection.update(Point::new(Line(4), Column(1)), Side::Right);
selection = selection.rotate(&size, &(Line(1)..Line(size.0 as i32 - 1)), 4).unwrap();
assert_eq!(selection.to_range(&term(size.0, size.1)).unwrap(), SelectionRange {
start: Point::new(Line(1), Column(2)),
end: Point::new(Line(3), Column(3)),
is_block: true,
});
}
#[test]
fn range_intersection() {
let mut selection =
Selection::new(SelectionType::Lines, Point::new(Line(3), Column(1)), Side::Left);
selection.update(Point::new(Line(6), Column(1)), Side::Right);
assert!(selection.intersects_range(..));
assert!(selection.intersects_range(Line(2)..));
assert!(selection.intersects_range(Line(2)..=Line(4)));
assert!(selection.intersects_range(Line(2)..=Line(7)));
assert!(selection.intersects_range(Line(4)..=Line(5)));
assert!(selection.intersects_range(Line(5)..Line(8)));
assert!(!selection.intersects_range(..=Line(2)));
assert!(!selection.intersects_range(Line(7)..=Line(8)));
}
}