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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file LICENSE.rst or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindosgManipulator
------------------
Finds the osgManipulator NodeKit from the OpenSceneGraph toolkit.
.. note::
In most cases, it's recommended to use the :module:`FindOpenSceneGraph` module
instead and list osgManipulator as a component. This will automatically
handle dependencies such as the OpenThreads and core osg libraries:
.. code-block:: cmake
find_package(OpenSceneGraph COMPONENTS osgManipulator)
This module is used internally by :module:`FindOpenSceneGraph` to find the
osgManipulator NodeKit. It is not intended to be included directly during
typical use of the :command:`find_package` command. However, it is available as
a standalone module for advanced use cases where finer control over detection is
needed. For example, to find the osgManipulator explicitly or bypass
automatic component detection:
.. code-block:: cmake
find_package(osgManipulator)
OpenSceneGraph and osgManipulator headers are intended to be included in C++
project source code as:
.. code-block:: c++
:caption: ``example.cxx``
#include <osg/PositionAttitudeTransform>
#include <osgManipulator/TrackballDragger>
// ...
When working with the OpenSceneGraph toolkit, other libraries such as OpenGL may
also be required.
Result Variables
^^^^^^^^^^^^^^^^
This module defines the following variables:
``osgManipulator_FOUND``
.. versionadded:: 3.3
Boolean indicating whether the osgManipulator NodeKit of the
OpenSceneGraph toolkit was found.
``OSGMANIPULATOR_LIBRARIES``
The libraries needed to link against to use osgManipulator.
``OSGMANIPULATOR_LIBRARY``
A result variable that is set to the same value as the
``OSGMANIPULATOR_LIBRARIES`` variable.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``OSGMANIPULATOR_INCLUDE_DIR``
The include directory containing headers needed to use osgManipulator.
``OSGMANIPULATOR_LIBRARY_DEBUG``
The path to the osgManipulator debug library.
Hints
^^^^^
This module accepts the following variables:
``OSGDIR``
Environment variable that can be set to help locate the OpenSceneGraph
toolkit, including its osgManipulator NodeKit, when installed in a custom
location. It should point to the OpenSceneGraph installation prefix used when
it was configured, built, and installed: ``./configure --prefix=$OSGDIR``.
Deprecated Variables
^^^^^^^^^^^^^^^^^^^^
The following variables are provided for backward compatibility:
``OSGMANIPULATOR_FOUND``
.. deprecated:: 4.2
Use ``osgManipulator_FOUND``, which has the same value.
Boolean indicating whether the osgManipulator NodeKit of the
OpenSceneGraph toolkit was found.
Examples
^^^^^^^^
Finding osgManipulator explicitly with this module and creating an interface
:ref:`imported target <Imported Targets>` that encapsulates its usage
requirements for linking it to a project target:
.. code-block:: cmake
find_package(osgManipulator)
if(osgManipulator_FOUND AND NOT TARGET osgManipulator::osgManipulator)
add_library(osgManipulator::osgManipulator INTERFACE IMPORTED)
set_target_properties(
osgManipulator::osgManipulator
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OSGMANIPULATOR_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${OSGMANIPULATOR_LIBRARIES}"
)
endif()
target_link_libraries(example PRIVATE osgManipulator::osgManipulator)
See Also
^^^^^^^^
* The :module:`FindOpenSceneGraph` module to find OpenSceneGraph toolkit.
#]=======================================================================]
# Created by Eric Wing.
include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH (OSGMANIPULATOR osgManipulator/TrackballDragger)
OSG_FIND_LIBRARY(OSGMANIPULATOR osgManipulator)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(osgManipulator DEFAULT_MSG
OSGMANIPULATOR_LIBRARY OSGMANIPULATOR_INCLUDE_DIR)