| # Distributed under the OSI-approved BSD 3-Clause License. See accompanying |
| # file Copyright.txt or https://cmake.org/licensing for details. |
| |
| #[=======================================================================[.rst: |
| FindOpenGL |
| ---------- |
| |
| FindModule for OpenGL and OpenGL Utility Library (GLU). |
| |
| .. versionchanged:: 3.2 |
| X11 is no longer added as a dependency on Unix/Linux systems. |
| |
| .. versionadded:: 3.10 |
| GLVND support on Linux. See the :ref:`Linux Specific` section below. |
| |
| Optional COMPONENTS |
| ^^^^^^^^^^^^^^^^^^^ |
| |
| .. versionadded:: 3.10 |
| |
| This module respects several optional COMPONENTS: ``EGL``, ``GLX``, and |
| ``OpenGL``. There are corresponding import targets for each of these flags. |
| |
| IMPORTED Targets |
| ^^^^^^^^^^^^^^^^ |
| |
| .. versionadded:: 3.8 |
| |
| This module defines the :prop_tgt:`IMPORTED` targets: |
| |
| ``OpenGL::GL`` |
| Defined to the platform-specific OpenGL libraries if the system has OpenGL. |
| ``OpenGL::GLU`` |
| Defined if the system has OpenGL Utility Library (GLU). |
| |
| .. versionadded:: 3.10 |
| Additionally, the following GLVND-specific library targets are defined: |
| |
| ``OpenGL::OpenGL`` |
| Defined to libOpenGL if the system is GLVND-based. |
| ``OpenGL::GLX`` |
| Defined if the system has OpenGL Extension to the X Window System (GLX). |
| ``OpenGL::EGL`` |
| Defined if the system has EGL. |
| |
| Result Variables |
| ^^^^^^^^^^^^^^^^ |
| |
| This module sets the following variables: |
| |
| ``OPENGL_FOUND`` |
| True, if the system has OpenGL and all components are found. |
| ``OPENGL_XMESA_FOUND`` |
| True, if the system has XMESA. |
| ``OPENGL_GLU_FOUND`` |
| True, if the system has GLU. |
| ``OpenGL_OpenGL_FOUND`` |
| True, if the system has an OpenGL library. |
| ``OpenGL_GLX_FOUND`` |
| True, if the system has GLX. |
| ``OpenGL_EGL_FOUND`` |
| True, if the system has EGL. |
| ``OPENGL_INCLUDE_DIR`` |
| Path to the OpenGL include directory. |
| ``OPENGL_EGL_INCLUDE_DIRS`` |
| Path to the EGL include directory. |
| ``OPENGL_LIBRARIES`` |
| Paths to the OpenGL library, windowing system libraries, and GLU libraries. |
| On Linux, this assumes GLX and is never correct for EGL-based targets. |
| Clients are encouraged to use the ``OpenGL::*`` import targets instead. |
| |
| .. versionadded:: 3.10 |
| Variables for GLVND-specific libraries ``OpenGL``, ``EGL`` and ``GLX``. |
| |
| Cache variables |
| ^^^^^^^^^^^^^^^ |
| |
| The following cache variables may also be set: |
| |
| ``OPENGL_egl_LIBRARY`` |
| Path to the EGL library. |
| ``OPENGL_glu_LIBRARY`` |
| Path to the GLU library. |
| ``OPENGL_glx_LIBRARY`` |
| Path to the GLVND 'GLX' library. |
| ``OPENGL_opengl_LIBRARY`` |
| Path to the GLVND 'OpenGL' library |
| ``OPENGL_gl_LIBRARY`` |
| Path to the OpenGL library. New code should prefer the ``OpenGL::*`` import |
| targets. |
| |
| .. versionadded:: 3.10 |
| Variables for GLVND-specific libraries ``OpenGL``, ``EGL`` and ``GLX``. |
| |
| .. _`Linux Specific`: |
| |
| Linux-specific |
| ^^^^^^^^^^^^^^ |
| |
| Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates |
| context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and |
| contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way |
| to get OpenGL 3+ functionality via EGL in a manner portable across vendors. |
| Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either |
| ``OpenGL::GLX`` or ``OpenGL::EGL``. |
| |
| Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable) |
| to use legacy GL interfaces. These will use the legacy GL library located |
| by ``OPENGL_gl_LIBRARY``, if available. If ``OPENGL_gl_LIBRARY`` is empty or |
| not found and GLVND is available, the ``OpenGL::GL`` target will use GLVND |
| ``OpenGL::OpenGL`` and ``OpenGL::GLX`` (and the ``OPENGL_LIBRARIES`` |
| variable will use the corresponding libraries). Thus, for non-EGL-based |
| Linux targets, the ``OpenGL::GL`` target is most portable. |
| |
| A ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way |
| to provide legacy GL interfaces in case multiple choices are available. |
| The value may be one of: |
| |
| ``GLVND`` |
| If the GLVND OpenGL and GLX libraries are available, prefer them. |
| This forces ``OPENGL_gl_LIBRARY`` to be empty. |
| |
| .. versionchanged:: 3.11 |
| This is the default, unless policy :policy:`CMP0072` is set to ``OLD`` |
| and no components are requeted (since components |
| correspond to GLVND libraries). |
| |
| ``LEGACY`` |
| Prefer to use the legacy libGL library, if available. |
| |
| For EGL targets the client must rely on GLVND support on the user's system. |
| Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets. Using GLES* |
| libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this |
| module does not currently support that; contributions welcome. |
| |
| ``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of |
| GLVND. For non-GLVND Linux and other systems these are left undefined. |
| |
| macOS-Specific |
| ^^^^^^^^^^^^^^ |
| |
| On OSX FindOpenGL defaults to using the framework version of OpenGL. People |
| will have to change the cache values of OPENGL_glu_LIBRARY and |
| OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX. |
| #]=======================================================================] |
| |
| set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY) |
| |
| # Provide OPENGL_USE_<C> variables for each component. |
| foreach(component ${OpenGL_FIND_COMPONENTS}) |
| string(TOUPPER ${component} _COMPONENT) |
| set(OPENGL_USE_${_COMPONENT} 1) |
| endforeach() |
| |
| set(_OpenGL_CACHE_VARS) |
| |
| if (WIN32) |
| |
| if(BORLAND) |
| set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32") |
| set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32") |
| else() |
| set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32") |
| set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32") |
| endif() |
| |
| list(APPEND _OpenGL_CACHE_VARS |
| OPENGL_gl_LIBRARY |
| OPENGL_glu_LIBRARY |
| ) |
| elseif (APPLE) |
| # The OpenGL.framework provides both gl and glu |
| find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL library for OS X") |
| find_library(OPENGL_glu_LIBRARY OpenGL DOC |
| "GLU library for OS X (usually same as OpenGL library)") |
| find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OS X") |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR) |
| |
| list(APPEND _OpenGL_CACHE_VARS |
| OPENGL_INCLUDE_DIR |
| OPENGL_gl_LIBRARY |
| OPENGL_glu_LIBRARY |
| ) |
| else() |
| if (CMAKE_SYSTEM_NAME MATCHES "HP-UX") |
| # Handle HP-UX cases where we only want to find OpenGL in either hpux64 |
| # or hpux32 depending on if we're doing a 64 bit build. |
| if(CMAKE_SIZEOF_VOID_P EQUAL 4) |
| set(_OPENGL_LIB_PATH |
| /opt/graphics/OpenGL/lib/hpux32/) |
| else() |
| set(_OPENGL_LIB_PATH |
| /opt/graphics/OpenGL/lib/hpux64/ |
| /opt/graphics/OpenGL/lib/pa20_64) |
| endif() |
| elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku) |
| set(_OPENGL_LIB_PATH |
| /boot/develop/lib/x86) |
| set(_OPENGL_INCLUDE_PATH |
| /boot/develop/headers/os/opengl) |
| endif() |
| |
| # The first line below is to make sure that the proper headers |
| # are used on a Linux machine with the NVidia drivers installed. |
| # They replace Mesa with NVidia's own library but normally do not |
| # install headers and that causes the linking to |
| # fail since the compiler finds the Mesa headers but NVidia's library. |
| # Make sure the NVIDIA directory comes BEFORE the others. |
| # - Atanas Georgiev <atanas@cs.columbia.edu> |
| find_path(OPENGL_INCLUDE_DIR GL/gl.h |
| /usr/share/doc/NVIDIA_GLX-1.0/include |
| /usr/openwin/share/include |
| /opt/graphics/OpenGL/include |
| ${_OPENGL_INCLUDE_PATH} |
| ) |
| find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH}) |
| find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH}) |
| find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h |
| /usr/share/doc/NVIDIA_GLX-1.0/include |
| /usr/openwin/share/include |
| /opt/graphics/OpenGL/include |
| ) |
| list(APPEND _OpenGL_CACHE_VARS |
| OPENGL_INCLUDE_DIR |
| OPENGL_GLX_INCLUDE_DIR |
| OPENGL_EGL_INCLUDE_DIR |
| OPENGL_xmesa_INCLUDE_DIR |
| ) |
| |
| # Search for the GLVND libraries. We do this regardless of COMPONENTS; we'll |
| # take into account the COMPONENTS logic later. |
| find_library(OPENGL_opengl_LIBRARY |
| NAMES OpenGL |
| PATHS ${_OPENGL_LIB_PATH} |
| ) |
| |
| find_library(OPENGL_glx_LIBRARY |
| NAMES GLX |
| PATHS ${_OPENGL_LIB_PATH} |
| PATH_SUFFIXES libglvnd |
| ) |
| |
| find_library(OPENGL_egl_LIBRARY |
| NAMES EGL |
| PATHS ${_OPENGL_LIB_PATH} |
| PATH_SUFFIXES libglvnd |
| ) |
| |
| find_library(OPENGL_glu_LIBRARY |
| NAMES GLU MesaGLU |
| PATHS ${OPENGL_gl_LIBRARY} |
| /opt/graphics/OpenGL/lib |
| /usr/openwin/lib |
| /usr/shlib |
| ) |
| |
| list(APPEND _OpenGL_CACHE_VARS |
| OPENGL_opengl_LIBRARY |
| OPENGL_glx_LIBRARY |
| OPENGL_egl_LIBRARY |
| OPENGL_glu_LIBRARY |
| ) |
| |
| set(_OpenGL_GL_POLICY_WARN 0) |
| if(NOT DEFINED OpenGL_GL_PREFERENCE) |
| set(OpenGL_GL_PREFERENCE "") |
| endif() |
| if(NOT OpenGL_GL_PREFERENCE STREQUAL "") |
| # A preference has been explicitly specified. |
| if(NOT OpenGL_GL_PREFERENCE MATCHES "^(GLVND|LEGACY)$") |
| message(FATAL_ERROR |
| "OpenGL_GL_PREFERENCE value '${OpenGL_GL_PREFERENCE}' not recognized. " |
| "Allowed values are 'GLVND' and 'LEGACY'." |
| ) |
| endif() |
| elseif(OpenGL_FIND_COMPONENTS) |
| # No preference was explicitly specified, but the caller did request |
| # at least one GLVND component. Prefer GLVND for legacy GL. |
| set(OpenGL_GL_PREFERENCE "GLVND") |
| else() |
| # No preference was explicitly specified and no GLVND components were |
| # requested. Use a policy to choose the default. |
| cmake_policy(GET CMP0072 _OpenGL_GL_POLICY) |
| if("x${_OpenGL_GL_POLICY}x" STREQUAL "xNEWx") |
| set(OpenGL_GL_PREFERENCE "GLVND") |
| else() |
| set(OpenGL_GL_PREFERENCE "LEGACY") |
| if("x${_OpenGL_GL_POLICY}x" STREQUAL "xx") |
| set(_OpenGL_GL_POLICY_WARN 1) |
| endif() |
| endif() |
| unset(_OpenGL_GL_POLICY) |
| endif() |
| |
| if("x${OpenGL_GL_PREFERENCE}x" STREQUAL "xGLVNDx" AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY) |
| # We can provide legacy GL using GLVND libraries. |
| # Do not use any legacy GL library. |
| set(OPENGL_gl_LIBRARY "") |
| else() |
| # We cannot provide legacy GL using GLVND libraries. |
| # Search for the legacy GL library. |
| find_library(OPENGL_gl_LIBRARY |
| NAMES GL MesaGL |
| PATHS /opt/graphics/OpenGL/lib |
| /usr/openwin/lib |
| /usr/shlib |
| ${_OPENGL_LIB_PATH} |
| PATH_SUFFIXES libglvnd |
| ) |
| list(APPEND _OpenGL_CACHE_VARS OPENGL_gl_LIBRARY) |
| endif() |
| |
| if(_OpenGL_GL_POLICY_WARN AND OPENGL_gl_LIBRARY AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY) |
| cmake_policy(GET_WARNING CMP0072 _cmp0072_warning) |
| message(AUTHOR_WARNING |
| "${_cmp0072_warning}\n" |
| "FindOpenGL found both a legacy GL library:\n" |
| " OPENGL_gl_LIBRARY: ${OPENGL_gl_LIBRARY}\n" |
| "and GLVND libraries for OpenGL and GLX:\n" |
| " OPENGL_opengl_LIBRARY: ${OPENGL_opengl_LIBRARY}\n" |
| " OPENGL_glx_LIBRARY: ${OPENGL_glx_LIBRARY}\n" |
| "OpenGL_GL_PREFERENCE has not been set to \"GLVND\" or \"LEGACY\", so for " |
| "compatibility with CMake 3.10 and below the legacy GL library will be used." |
| ) |
| endif() |
| unset(_OpenGL_GL_POLICY_WARN) |
| |
| # FPHSA cannot handle "this OR that is required", so we conditionally set what |
| # it must look for. First clear any previous config we might have done: |
| set(_OpenGL_REQUIRED_VARS) |
| |
| # now we append the libraries as appropriate. The complicated logic |
| # basically comes down to "use libOpenGL when we can, and add in specific |
| # context mechanisms when requested, or we need them to preserve the previous |
| # default where glx is always available." |
| if((NOT OPENGL_USE_EGL AND |
| NOT OPENGL_opengl_LIBRARY AND |
| OPENGL_glx_LIBRARY AND |
| NOT OPENGL_gl_LIBRARY) OR |
| (NOT OPENGL_USE_EGL AND |
| NOT OPENGL_glx_LIBRARY AND |
| NOT OPENGL_gl_LIBRARY) OR |
| (NOT OPENGL_USE_EGL AND |
| OPENGL_opengl_LIBRARY AND |
| OPENGL_glx_LIBRARY) OR |
| ( OPENGL_USE_EGL)) |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY) |
| endif() |
| |
| # GLVND GLX library. Preferred when available. |
| if((NOT OPENGL_USE_OPENGL AND |
| NOT OPENGL_USE_GLX AND |
| NOT OPENGL_USE_EGL AND |
| NOT OPENGL_glx_LIBRARY AND |
| NOT OPENGL_gl_LIBRARY) OR |
| ( OPENGL_USE_GLX AND |
| NOT OPENGL_USE_EGL AND |
| NOT OPENGL_glx_LIBRARY AND |
| NOT OPENGL_gl_LIBRARY) OR |
| (NOT OPENGL_USE_EGL AND |
| OPENGL_opengl_LIBRARY AND |
| OPENGL_glx_LIBRARY) OR |
| (OPENGL_USE_GLX AND OPENGL_USE_EGL)) |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_glx_LIBRARY) |
| endif() |
| |
| # GLVND EGL library. |
| if(OPENGL_USE_EGL) |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY) |
| endif() |
| |
| # Old-style "libGL" library: used as a fallback when GLVND isn't available. |
| if((NOT OPENGL_USE_EGL AND |
| NOT OPENGL_opengl_LIBRARY AND |
| OPENGL_glx_LIBRARY AND |
| OPENGL_gl_LIBRARY) OR |
| (NOT OPENGL_USE_EGL AND |
| NOT OPENGL_glx_LIBRARY AND |
| OPENGL_gl_LIBRARY)) |
| list(PREPEND _OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY) |
| endif() |
| |
| # We always need the 'gl.h' include dir. |
| list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR) |
| |
| unset(_OPENGL_INCLUDE_PATH) |
| unset(_OPENGL_LIB_PATH) |
| |
| find_library(OPENGL_glu_LIBRARY |
| NAMES GLU MesaGLU |
| PATHS ${OPENGL_gl_LIBRARY} |
| /opt/graphics/OpenGL/lib |
| /usr/openwin/lib |
| /usr/shlib |
| ) |
| endif () |
| |
| if(OPENGL_xmesa_INCLUDE_DIR) |
| set( OPENGL_XMESA_FOUND "YES" ) |
| else() |
| set( OPENGL_XMESA_FOUND "NO" ) |
| endif() |
| |
| if(OPENGL_glu_LIBRARY) |
| set( OPENGL_GLU_FOUND "YES" ) |
| else() |
| set( OPENGL_GLU_FOUND "NO" ) |
| endif() |
| |
| # OpenGL_OpenGL_FOUND is a bit unique in that it is okay if /either/ libOpenGL |
| # or libGL is found. |
| # Using libGL with libEGL is never okay, though; we handle that case later. |
| if(NOT OPENGL_opengl_LIBRARY AND NOT OPENGL_gl_LIBRARY) |
| set(OpenGL_OpenGL_FOUND FALSE) |
| else() |
| set(OpenGL_OpenGL_FOUND TRUE) |
| endif() |
| |
| if(OPENGL_glx_LIBRARY AND OPENGL_GLX_INCLUDE_DIR) |
| set(OpenGL_GLX_FOUND TRUE) |
| else() |
| set(OpenGL_GLX_FOUND FALSE) |
| endif() |
| |
| if(OPENGL_egl_LIBRARY AND OPENGL_EGL_INCLUDE_DIR) |
| set(OpenGL_EGL_FOUND TRUE) |
| else() |
| set(OpenGL_EGL_FOUND FALSE) |
| endif() |
| |
| # User-visible names should be plural. |
| if(OPENGL_EGL_INCLUDE_DIR) |
| set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR}) |
| endif() |
| |
| include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) |
| if (CMAKE_FIND_PACKAGE_NAME STREQUAL "GLU") |
| # FindGLU include()'s this module. It's an old pattern, but rather than |
| # trying to suppress this from outside the module (which is then sensitive to |
| # the contents, detect the case in this module and suppress it explicitly. |
| set(FPHSA_NAME_MISMATCHED 1) |
| endif () |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS} |
| HANDLE_COMPONENTS) |
| unset(FPHSA_NAME_MISMATCHED) |
| unset(_OpenGL_REQUIRED_VARS) |
| |
| # OpenGL:: targets |
| if(OPENGL_FOUND) |
| # ::OpenGL is a GLVND library, and thus Linux-only: we don't bother checking |
| # for a framework version of this library. |
| if(OPENGL_opengl_LIBRARY AND NOT TARGET OpenGL::OpenGL) |
| if(IS_ABSOLUTE "${OPENGL_opengl_LIBRARY}") |
| add_library(OpenGL::OpenGL UNKNOWN IMPORTED) |
| set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LOCATION |
| "${OPENGL_opengl_LIBRARY}") |
| else() |
| add_library(OpenGL::OpenGL INTERFACE IMPORTED) |
| set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LIBNAME |
| "${OPENGL_opengl_LIBRARY}") |
| endif() |
| set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES |
| "${OPENGL_INCLUDE_DIR}") |
| endif() |
| |
| # ::GLX is a GLVND library, and thus Linux-only: we don't bother checking |
| # for a framework version of this library. |
| if(OpenGL_GLX_FOUND AND NOT TARGET OpenGL::GLX AND TARGET OpenGL::OpenGL) |
| if(IS_ABSOLUTE "${OPENGL_glx_LIBRARY}") |
| add_library(OpenGL::GLX UNKNOWN IMPORTED) |
| set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LOCATION |
| "${OPENGL_glx_LIBRARY}") |
| else() |
| add_library(OpenGL::GLX INTERFACE IMPORTED) |
| set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LIBNAME |
| "${OPENGL_glx_LIBRARY}") |
| endif() |
| set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_LINK_LIBRARIES |
| OpenGL::OpenGL) |
| set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_INCLUDE_DIRECTORIES |
| "${OPENGL_GLX_INCLUDE_DIR}") |
| endif() |
| |
| if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL) |
| # A legacy GL library is available, so use it for the legacy GL target. |
| if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}") |
| add_library(OpenGL::GL UNKNOWN IMPORTED) |
| if(OPENGL_gl_LIBRARY MATCHES "/([^/]+)\\.framework$") |
| set(_gl_fw "${OPENGL_gl_LIBRARY}/${CMAKE_MATCH_1}") |
| if(EXISTS "${_gl_fw}.tbd") |
| string(APPEND _gl_fw ".tbd") |
| endif() |
| set_target_properties(OpenGL::GL PROPERTIES |
| IMPORTED_LOCATION "${_gl_fw}") |
| else() |
| set_target_properties(OpenGL::GL PROPERTIES |
| IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}") |
| endif() |
| else() |
| add_library(OpenGL::GL INTERFACE IMPORTED) |
| set_target_properties(OpenGL::GL PROPERTIES |
| IMPORTED_LIBNAME "${OPENGL_gl_LIBRARY}") |
| endif() |
| set_target_properties(OpenGL::GL PROPERTIES |
| INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}") |
| elseif(NOT TARGET OpenGL::GL AND TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX) |
| # A legacy GL library is not available, but we can provide the legacy GL |
| # target using GLVND OpenGL+GLX. |
| add_library(OpenGL::GL INTERFACE IMPORTED) |
| set_target_properties(OpenGL::GL PROPERTIES INTERFACE_LINK_LIBRARIES |
| OpenGL::OpenGL) |
| set_property(TARGET OpenGL::GL APPEND PROPERTY INTERFACE_LINK_LIBRARIES |
| OpenGL::GLX) |
| set_target_properties(OpenGL::GL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES |
| "${OPENGL_INCLUDE_DIR}") |
| endif() |
| |
| # ::EGL is a GLVND library, and thus Linux-only: we don't bother checking |
| # for a framework version of this library. |
| # Note we test for OpenGL::OpenGL as a target. When this module is updated to |
| # support GLES, we would additionally want to check for the hypothetical GLES |
| # target and enable EGL if either ::GLES or ::OpenGL is created. |
| if(TARGET OpenGL::OpenGL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL) |
| if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}") |
| add_library(OpenGL::EGL UNKNOWN IMPORTED) |
| set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION |
| "${OPENGL_egl_LIBRARY}") |
| else() |
| add_library(OpenGL::EGL INTERFACE IMPORTED) |
| set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LIBNAME |
| "${OPENGL_egl_LIBRARY}") |
| endif() |
| set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES |
| OpenGL::OpenGL) |
| # Note that EGL's include directory is different from OpenGL/GLX's! |
| set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES |
| "${OPENGL_EGL_INCLUDE_DIR}") |
| endif() |
| |
| if(OPENGL_GLU_FOUND AND NOT TARGET OpenGL::GLU) |
| if(IS_ABSOLUTE "${OPENGL_glu_LIBRARY}") |
| add_library(OpenGL::GLU UNKNOWN IMPORTED) |
| if(OPENGL_glu_LIBRARY MATCHES "/([^/]+)\\.framework$") |
| set(_glu_fw "${OPENGL_glu_LIBRARY}/${CMAKE_MATCH_1}") |
| if(EXISTS "${_glu_fw}.tbd") |
| string(APPEND _glu_fw ".tbd") |
| endif() |
| set_target_properties(OpenGL::GLU PROPERTIES |
| IMPORTED_LOCATION "${_glu_fw}") |
| else() |
| set_target_properties(OpenGL::GLU PROPERTIES |
| IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}") |
| endif() |
| else() |
| add_library(OpenGL::GLU INTERFACE IMPORTED) |
| set_target_properties(OpenGL::GLU PROPERTIES |
| IMPORTED_LIBNAME "${OPENGL_glu_LIBRARY}") |
| endif() |
| set_target_properties(OpenGL::GLU PROPERTIES |
| INTERFACE_LINK_LIBRARIES OpenGL::GL) |
| endif() |
| |
| # OPENGL_LIBRARIES mirrors OpenGL::GL's logic ... |
| if(OPENGL_gl_LIBRARY) |
| set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY}) |
| elseif(TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX) |
| set(OPENGL_LIBRARIES ${OPENGL_opengl_LIBRARY} ${OPENGL_glx_LIBRARY}) |
| else() |
| set(OPENGL_LIBRARIES "") |
| endif() |
| # ... and also includes GLU, if available. |
| if(TARGET OpenGL::GLU) |
| list(APPEND OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY}) |
| endif() |
| endif() |
| |
| # This deprecated setting is for backward compatibility with CMake1.4 |
| set(OPENGL_LIBRARY ${OPENGL_LIBRARIES}) |
| # This deprecated setting is for backward compatibility with CMake1.4 |
| set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR}) |
| |
| mark_as_advanced(${_OpenGL_CACHE_VARS}) |
| unset(_OpenGL_CACHE_VARS) |