| // automatically generated by the FlatBuffers compiler, do not modify |
| import * as flatbuffers from 'flatbuffers'; |
| export class Attacker { |
| constructor() { |
| this.bb = null; |
| this.bb_pos = 0; |
| } |
| __init(i, bb) { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| } |
| static getRootAsAttacker(bb, obj) { |
| return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| static getSizePrefixedRootAsAttacker(bb, obj) { |
| bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); |
| return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| swordAttackDamage() { |
| const offset = this.bb.__offset(this.bb_pos, 4); |
| return offset ? this.bb.readInt32(this.bb_pos + offset) : 0; |
| } |
| mutate_sword_attack_damage(value) { |
| const offset = this.bb.__offset(this.bb_pos, 4); |
| if (offset === 0) { |
| return false; |
| } |
| this.bb.writeInt32(this.bb_pos + offset, value); |
| return true; |
| } |
| static getFullyQualifiedName() { |
| return 'Attacker'; |
| } |
| static startAttacker(builder) { |
| builder.startObject(1); |
| } |
| static addSwordAttackDamage(builder, swordAttackDamage) { |
| builder.addFieldInt32(0, swordAttackDamage, 0); |
| } |
| static endAttacker(builder) { |
| const offset = builder.endObject(); |
| return offset; |
| } |
| static createAttacker(builder, swordAttackDamage) { |
| Attacker.startAttacker(builder); |
| Attacker.addSwordAttackDamage(builder, swordAttackDamage); |
| return Attacker.endAttacker(builder); |
| } |
| unpack() { |
| return new AttackerT(this.swordAttackDamage()); |
| } |
| unpackTo(_o) { |
| _o.swordAttackDamage = this.swordAttackDamage(); |
| } |
| } |
| export class AttackerT { |
| constructor(swordAttackDamage = 0) { |
| this.swordAttackDamage = swordAttackDamage; |
| } |
| pack(builder) { |
| return Attacker.createAttacker(builder, this.swordAttackDamage); |
| } |
| } |