| // automatically generated by the FlatBuffers compiler, do not modify |
| /* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */ |
| import * as flatbuffers from 'flatbuffers'; |
| import { TableB } from './my-game/other-name-space/table-b.js'; |
| export class TableA { |
| constructor() { |
| this.bb = null; |
| this.bb_pos = 0; |
| } |
| __init(i, bb) { |
| this.bb_pos = i; |
| this.bb = bb; |
| return this; |
| } |
| static getRootAsTableA(bb, obj) { |
| return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| static getSizePrefixedRootAsTableA(bb, obj) { |
| bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); |
| return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb); |
| } |
| b(obj) { |
| const offset = this.bb.__offset(this.bb_pos, 4); |
| return offset ? (obj || new TableB()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; |
| } |
| static getFullyQualifiedName() { |
| return 'TableA'; |
| } |
| static startTableA(builder) { |
| builder.startObject(1); |
| } |
| static addB(builder, bOffset) { |
| builder.addFieldOffset(0, bOffset, 0); |
| } |
| static endTableA(builder) { |
| const offset = builder.endObject(); |
| return offset; |
| } |
| static createTableA(builder, bOffset) { |
| TableA.startTableA(builder); |
| TableA.addB(builder, bOffset); |
| return TableA.endTableA(builder); |
| } |
| serialize() { |
| return this.bb.bytes(); |
| } |
| static deserialize(buffer) { |
| return TableA.getRootAsTableA(new flatbuffers.ByteBuffer(buffer)); |
| } |
| unpack() { |
| return new TableAT((this.b() !== null ? this.b().unpack() : null)); |
| } |
| unpackTo(_o) { |
| _o.b = (this.b() !== null ? this.b().unpack() : null); |
| } |
| } |
| export class TableAT { |
| constructor(b = null) { |
| this.b = b; |
| } |
| pack(builder) { |
| const b = (this.b !== null ? this.b.pack(builder) : 0); |
| return TableA.createTableA(builder, b); |
| } |
| } |