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// Copyright 2019 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CRASHPAD_UTIL_STREAM_OUTPUT_STREAM_INTERFACE_H_
#define CRASHPAD_UTIL_STREAM_OUTPUT_STREAM_INTERFACE_H_
#include <stddef.h>
#include <stdint.h>
namespace crashpad {
//! \brief The interface for an output stream pipeline.
//!
//! Example:
//! <code>
//! class OutputStreamInterfaceImpl : public OutputStreamInterface {
//! ...
//! };
//!
//! // Create a OutputStream.
//! OutputStreamInterfaceImpl impl(...);
//! // Write the data multiple times.
//! while (has_data) {
//! impl.Write(data, size);
//! ...
//! }
//! // Flush internal buffer to indicate all data has been written.
//! impl.Flush();
//! </code>
//!
class OutputStreamInterface {
public:
virtual ~OutputStreamInterface() = default;
//! \brief Writes \a data to this stream. This method may be called multiple
//! times for streaming.
//!
//! \param[in] data The data that should be written.
//! \param[in] size The size of \a data.
//!
//! \return `true` on success.
virtual bool Write(const uint8_t* data, size_t size) = 0;
//! \brief Flush the internal buffer after all data has been written.
//!
//! Write() can't be called afterwards.
//! \return `true` on success.
virtual bool Flush() = 0;
};
} // namespace crashpad
#endif // CRASHPAD_UTIL_STREAM_OUTPUT_STREAM_INTERFACE_H_