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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmSourceFile_h
#define cmSourceFile_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <memory>
#include <string>
#include <vector>
#include "cmCustomCommand.h"
#include "cmListFileCache.h"
#include "cmPropertyMap.h"
#include "cmSourceFileLocation.h"
#include "cmSourceFileLocationKind.h"
class cmMakefile;
/** \class cmSourceFile
* \brief Represent a class loaded from a makefile.
*
* cmSourceFile is represents a class loaded from
* a makefile.
*/
class cmSourceFile
{
public:
/**
* Construct with the makefile storing the source and the initial
* name referencing it.
*/
cmSourceFile(
cmMakefile* mf, const std::string& name,
cmSourceFileLocationKind kind = cmSourceFileLocationKind::Ambiguous);
/**
* Get the custom command for this source file
*/
cmCustomCommand* GetCustomCommand() const;
void SetCustomCommand(std::unique_ptr<cmCustomCommand> cc);
//! Set/Get a property of this source file
void SetProperty(const std::string& prop, const char* value);
void AppendProperty(const std::string& prop, const std::string& value,
bool asString = false);
//! Might return a nullptr if the property is not set or invalid
const char* GetProperty(const std::string& prop) const;
//! Always returns a valid pointer
const char* GetSafeProperty(const std::string& prop) const;
bool GetPropertyAsBool(const std::string& prop) const;
/** Implement getting a property when called from a CMake language
command like get_property or get_source_file_property. */
const char* GetPropertyForUser(const std::string& prop);
//! Checks is the GENERATED property is set and true
/// @return Equivalent to GetPropertyAsBool("GENERATED")
bool GetIsGenerated() const { return this->IsGenerated; }
const std::vector<BT<std::string>>& GetCompileOptions() const
{
return this->CompileOptions;
}
const std::vector<BT<std::string>>& GetCompileDefinitions() const
{
return this->CompileDefinitions;
}
const std::vector<BT<std::string>>& GetIncludeDirectories() const
{
return this->IncludeDirectories;
}
/**
* Resolves the full path to the file. Attempts to locate the file on disk
* and finalizes its location.
*/
std::string const& ResolveFullPath(std::string* error = nullptr);
/**
* The resolved full path to the file. The returned file name might be empty
* if the path has not yet been resolved.
*/
std::string const& GetFullPath() const;
/**
* Get the information currently known about the source file
* location without attempting to locate the file as GetFullPath
* would. See cmSourceFileLocation documentation.
*/
cmSourceFileLocation const& GetLocation() const;
/**
* Get the file extension of this source file.
*/
std::string const& GetExtension() const;
/**
* Get the language of the compiler to use for this source file.
*/
std::string const& GetOrDetermineLanguage();
std::string GetLanguage() const;
/**
* Return the vector that holds the list of dependencies
*/
const std::vector<std::string>& GetDepends() const { return this->Depends; }
void AddDepend(const std::string& d) { this->Depends.push_back(d); }
// Get the properties
const cmPropertyMap& GetProperties() const { return this->Properties; }
// Set the properties
void SetProperties(cmPropertyMap properties);
/**
* Check whether the given source file location could refer to this
* source.
*/
bool Matches(cmSourceFileLocation const&);
void SetObjectLibrary(std::string const& objlib);
std::string GetObjectLibrary() const;
private:
cmSourceFileLocation Location;
cmPropertyMap Properties;
std::unique_ptr<cmCustomCommand> CustomCommand;
std::string Extension;
std::string Language;
std::string FullPath;
std::string ObjectLibrary;
std::vector<std::string> Depends;
std::vector<BT<std::string>> CompileOptions;
std::vector<BT<std::string>> CompileDefinitions;
std::vector<BT<std::string>> IncludeDirectories;
bool FindFullPathFailed = false;
bool IsGenerated = false;
bool FindFullPath(std::string* error);
void CheckExtension();
void CheckLanguage(std::string const& ext);
static const std::string propLANGUAGE;
static const std::string propLOCATION;
static const std::string propGENERATED;
static const std::string propCOMPILE_DEFINITIONS;
static const std::string propCOMPILE_OPTIONS;
static const std::string propINCLUDE_DIRECTORIES;
};
// TODO: Factor out into platform information modules.
#define CM_HEADER_REGEX "\\.(h|hh|h\\+\\+|hm|hpp|hxx|in|txx|inl)$"
#define CM_SOURCE_REGEX \
"\\.(C|F|M|c|c\\+\\+|cc|cpp|cxx|cu|f|f90|for|fpp|ftn|m|mm|" \
"rc|def|r|odl|idl|hpj|bat)$"
#define CM_PCH_REGEX "cmake_pch\\.(h|hxx)$"
#define CM_RESOURCE_REGEX "\\.(pdf|plist|png|jpeg|jpg|storyboard|xcassets)$"
#endif