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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalVisualStudio14Generator.h"
#include "cmAlgorithms.h"
#include "cmDocumentationEntry.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs14generatorName[] = "Visual Studio 14 2015";
// Map generator name without year to name with year.
static const char* cmVS14GenName(const std::string& name, std::string& genName)
{
if (strncmp(name.c_str(), vs14generatorName,
sizeof(vs14generatorName) - 6) != 0) {
return 0;
}
const char* p = name.c_str() + sizeof(vs14generatorName) - 6;
if (cmHasLiteralPrefix(p, " 2015")) {
p += 5;
}
genName = std::string(vs14generatorName) + p;
return p;
}
class cmGlobalVisualStudio14Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
cmake* cm) const override
{
std::string genName;
const char* p = cmVS14GenName(name, genName);
if (!p) {
return 0;
}
if (!*p) {
return new cmGlobalVisualStudio14Generator(cm, genName, "");
}
if (*p++ != ' ') {
return 0;
}
if (strcmp(p, "Win64") == 0) {
return new cmGlobalVisualStudio14Generator(cm, genName, "x64");
}
if (strcmp(p, "ARM") == 0) {
return new cmGlobalVisualStudio14Generator(cm, genName, "ARM");
}
return 0;
}
void GetDocumentation(cmDocumentationEntry& entry) const override
{
entry.Name = std::string(vs14generatorName) + " [arch]";
entry.Brief = "Generates Visual Studio 2015 project files. "
"Optional [arch] can be \"Win64\" or \"ARM\".";
}
std::vector<std::string> GetGeneratorNames() const override
{
std::vector<std::string> names;
names.push_back(vs14generatorName);
return names;
}
std::vector<std::string> GetGeneratorNamesWithPlatform() const override
{
std::vector<std::string> names;
names.push_back(vs14generatorName + std::string(" ARM"));
names.push_back(vs14generatorName + std::string(" Win64"));
return names;
}
bool SupportsToolset() const override { return true; }
bool SupportsPlatform() const override { return true; }
std::vector<std::string> GetKnownPlatforms() const override
{
std::vector<std::string> platforms;
platforms.emplace_back("x64");
platforms.emplace_back("Win32");
platforms.emplace_back("ARM");
return platforms;
}
std::string GetDefaultPlatformName() const override { return "Win32"; }
};
cmGlobalGeneratorFactory* cmGlobalVisualStudio14Generator::NewFactory()
{
return new Factory;
}
cmGlobalVisualStudio14Generator::cmGlobalVisualStudio14Generator(
cmake* cm, const std::string& name,
std::string const& platformInGeneratorName)
: cmGlobalVisualStudio12Generator(cm, name, platformInGeneratorName)
{
std::string vc14Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\14.0\\Setup\\VC;"
"ProductDir",
vc14Express, cmSystemTools::KeyWOW64_32);
this->DefaultPlatformToolset = "v140";
this->DefaultCLFlagTableName = "v140";
this->DefaultCSharpFlagTableName = "v140";
this->DefaultLibFlagTableName = "v14";
this->DefaultLinkFlagTableName = "v140";
this->DefaultMasmFlagTableName = "v14";
this->DefaultRCFlagTableName = "v14";
this->Version = VS14;
}
bool cmGlobalVisualStudio14Generator::MatchesGeneratorName(
const std::string& name) const
{
std::string genName;
if (cmVS14GenName(name, genName)) {
return genName == this->GetName();
}
return false;
}
bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf)
{
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
return this->SelectWindows10SDK(mf, false);
}
return true;
}
bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf)
{
std::ostringstream e;
if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) {
if (this->DefaultPlatformToolset.empty()) {
e << this->GetName()
<< " supports Windows Store '8.0', '8.1' and "
"'10.0', but not '"
<< this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION.";
} else {
e << "A Windows Store component with CMake requires both the Windows "
<< "Desktop SDK as well as the Windows Store '" << this->SystemVersion
<< "' SDK. Please make sure that you have both installed";
}
mf->IssueMessage(MessageType::FATAL_ERROR, e.str());
return false;
}
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
return this->SelectWindows10SDK(mf, true);
}
return true;
}
bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf,
bool required)
{
// Find the default version of the Windows 10 SDK.
std::string const version = this->GetWindows10SDKVersion();
if (required && version.empty()) {
std::ostringstream e;
e << "Could not find an appropriate version of the Windows 10 SDK"
<< " installed on this machine";
mf->IssueMessage(MessageType::FATAL_ERROR, e.str());
return false;
}
this->SetWindowsTargetPlatformVersion(version, mf);
return true;
}
void cmGlobalVisualStudio14Generator::SetWindowsTargetPlatformVersion(
std::string const& version, cmMakefile* mf)
{
this->WindowsTargetPlatformVersion = version;
if (!cmSystemTools::VersionCompareEqual(this->WindowsTargetPlatformVersion,
this->SystemVersion)) {
std::ostringstream e;
e << "Selecting Windows SDK version " << this->WindowsTargetPlatformVersion
<< " to target Windows " << this->SystemVersion << ".";
mf->DisplayStatus(e.str(), -1);
}
mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION",
this->WindowsTargetPlatformVersion.c_str());
}
bool cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
std::string& toolset) const
{
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
if (this->IsWindowsStoreToolsetInstalled() &&
this->IsWindowsDesktopToolsetInstalled()) {
toolset = "v140";
return true;
} else {
return false;
}
}
return this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset(
toolset);
}
bool cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const
{
const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\14.0\\VC\\Runtimes";
std::vector<std::string> vc14;
return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc14,
cmSystemTools::KeyWOW64_32);
}
bool cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const
{
const char universal10Key[] =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath";
std::string win10SDK;
return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
cmSystemTools::KeyWOW64_32);
}
std::string cmGlobalVisualStudio14Generator::GetWindows10SDKMaxVersion() const
{
// The last Windows 10 SDK version that VS 2015 can target is 10.0.14393.0.
//
// "VS 2015 Users: The Windows 10 SDK (15063, 16299, 17134, 17763) is
// officially only supported for VS 2017." From:
// https://blogs.msdn.microsoft.com/chuckw/2018/10/02/windows-10-october-2018-update/
return "10.0.14393.0";
}
#if defined(_WIN32) && !defined(__CYGWIN__)
struct NoWindowsH
{
bool operator()(std::string const& p)
{
return !cmSystemTools::FileExists(p + "/um/windows.h", true);
}
};
class WindowsSDKTooRecent
{
std::string const& MaxVersion;
public:
WindowsSDKTooRecent(std::string const& maxVersion)
: MaxVersion(maxVersion)
{
}
bool operator()(std::string const& v)
{
return cmSystemTools::VersionCompareGreater(v, MaxVersion);
}
};
#endif
std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion()
{
#if defined(_WIN32) && !defined(__CYGWIN__)
std::vector<std::string> win10Roots;
{
std::string win10Root;
if (cmSystemTools::GetEnv("CMAKE_WINDOWS_KITS_10_DIR", win10Root)) {
cmSystemTools::ConvertToUnixSlashes(win10Root);
win10Roots.push_back(win10Root);
}
}
{
// This logic is taken from the vcvarsqueryregistry.bat file from VS2015
// Try HKLM and then HKCU.
std::string win10Root;
if (cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"Windows Kits\\Installed Roots;KitsRoot10",
win10Root, cmSystemTools::KeyWOW64_32) ||
cmSystemTools::ReadRegistryValue(
"HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\"
"Windows Kits\\Installed Roots;KitsRoot10",
win10Root, cmSystemTools::KeyWOW64_32)) {
cmSystemTools::ConvertToUnixSlashes(win10Root);
win10Roots.push_back(win10Root);
}
}
if (win10Roots.empty()) {
return std::string();
}
std::vector<std::string> sdks;
// Grab the paths of the different SDKs that are installed
for (std::string const& i : win10Roots) {
std::string path = i + "/Include/*";
cmSystemTools::GlobDirs(path, sdks);
}
// Skip SDKs that do not contain <um/windows.h> because that indicates that
// only the UCRT MSIs were installed for them.
cmEraseIf(sdks, NoWindowsH());
// Only use the filename, which will be the SDK version.
for (std::string& i : sdks) {
i = cmSystemTools::GetFilenameName(i);
}
// Skip SDKs that cannot be used with our toolset.
std::string maxVersion = this->GetWindows10SDKMaxVersion();
if (!maxVersion.empty()) {
cmEraseIf(sdks, WindowsSDKTooRecent(maxVersion));
}
// Sort the results to make sure we select the most recent one.
std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater);
// Look for a SDK exactly matching the requested target version.
for (std::string const& i : sdks) {
if (cmSystemTools::VersionCompareEqual(i, this->SystemVersion)) {
return i;
}
}
if (!sdks.empty()) {
// Use the latest Windows 10 SDK since the exact version is not available.
return sdks.at(0);
}
#endif
// Return an empty string
return std::string();
}