commit | ba5bf880bfe6b911da57997f9ebc3a46d69980ca | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Fri Jul 15 16:40:37 2016 -0700 |
committer | Colin Cross <ccross@android.com> | Fri Jul 15 16:43:42 2016 -0700 |
tree | d62f7dab3e664992ba82c7767b4a148661c4cf09 | |
parent | f9dbc3becc0fcdcb49bb6e6992a023fa4de7de80 [diff] |
Fix error messages containing variable types value.Type and value.Pos changed to methods, change the users that were not caught by error checking to use Type() or Pos(). Change-Id: I295a658c007fa2de68c89fb85ee367fbea5ed1aa
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.