commit | 6afb72ff1bde8ad53bb0da4b85fa15e73e1bb1fe | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Tue Nov 24 11:23:39 2015 -0800 |
committer | colincross <github@colincross.com> | Tue Nov 24 11:23:39 2015 -0800 |
tree | 4ec86c5bdf0e9339547d2ec26985d7def3a201dd | |
parent | 5c11f817e1c09deaa0fc23b49d8defa679fc2f61 [diff] | |
parent | 5a9f4d1db25003e0baddcaae462207c50c4d5742 [diff] |
Merge pull request #83 from colincross/embed Support embedded anonymous property structs
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.