commit | 6cafc2cddc317680eddae62d82a879125161aeaf | [log] [tgz] |
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author | Jamie Gennis <jgennis@google.com> | Fri Mar 20 22:39:29 2015 -0400 |
committer | Jamie Gennis <jgennis@google.com> | Sat Mar 21 01:03:36 2015 -0400 |
tree | 1406b3dcbcdfc431a09aff899e40f623e2d9616e | |
parent | 4dfe36d0291f6f5bdaa641a8c5e68530a0f2d36e [diff] |
Update import paths to include github
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.