commit | 75de3e8e1d4a939ef7d12875036df7360158aaaa | [log] [tgz] |
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author | jgennis <jgennis@gmail.com> | Tue Apr 14 22:44:22 2015 -0700 |
committer | jgennis <jgennis@gmail.com> | Tue Apr 14 22:44:22 2015 -0700 |
tree | 814ac77c1b3e7919d03b78e2640119d0a318e9d5 | |
parent | 82a6f6fa87dbb7cb70285026369217103078767b [diff] | |
parent | 0d44125b023a7d1b4423ec5417b3e172d2eab5d2 [diff] |
Merge pull request #20 from colincross/unique Fix makeUniquePackageNames
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.