commit | 9bb9545db3c95ee282e3daf17ebc25732328a15f | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Wed Nov 18 15:33:36 2015 -0800 |
committer | colincross <github@colincross.com> | Wed Nov 18 15:33:36 2015 -0800 |
tree | 5fadc24878b4006a78ba7b67c35cf38c1894d4e5 | |
parent | e6006362dab1494107f591c5ae3f168d8adbd512 [diff] | |
parent | 01739302cbf3c26e28bd8dcecc7dc90ae0bbdfc0 [diff] |
Merge pull request #81 from colincross/builddir Allow multiple calls to ctx.SetBuildDir
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.