commit | 0894cbc1a9f0564e77dfbe74ed09d03bc7eaf30d | [log] [tgz] |
---|---|---|
author | jgennis <jgennis@gmail.com> | Mon Jul 06 17:46:47 2015 -0700 |
committer | jgennis <jgennis@gmail.com> | Mon Jul 06 17:46:47 2015 -0700 |
tree | 52b51666c23f6d71a9be577364293de9016a3311 | |
parent | 0e5a7cde0ac66c20dbf6cc0f002f79569b7eb330 [diff] | |
parent | 7ccc2c22e22c9a441fe56e1596bfdc7846b37f5d [diff] |
Merge pull request #41 from jgennis/depfix Fix a sub-Blueprints deps bug.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.