Switch to custom-built ninja v1.6.0
2 files changed
tree: 8d3e421929442964bd10e7d1decab957a52ca299
  1. bootstrap/
  2. bpfmt/
  3. bpmodify/
  4. deptools/
  5. gotestmain/
  6. parser/
  7. pathtools/
  8. proptools/
  9. .travis.fix-fork.sh
  10. .travis.install-ninja.sh
  11. .travis.yml
  12. Blueprints
  13. bootstrap.bash
  14. build.ninja.in
  15. context.go
  16. context_test.go
  17. CONTRIBUTING.md
  18. doc.go
  19. LICENSE
  20. live_tracker.go
  21. mangle.go
  22. module_ctx.go
  23. ninja_defs.go
  24. ninja_strings.go
  25. ninja_strings_test.go
  26. ninja_writer.go
  27. ninja_writer_test.go
  28. package_ctx.go
  29. README.md
  30. scope.go
  31. singleton_ctx.go
  32. splice_modules_test.go
  33. unpack.go
  34. unpack_test.go
README.md

Blueprint Build System

Build Status

Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.