commit | 79324963f279f15fee76d4173a6fa82693871bb3 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Wed Jun 01 21:44:44 2016 -0700 |
committer | Colin Cross <ccross@android.com> | Thu Jun 02 12:38:24 2016 -0700 |
tree | 12b4b1fe6c871ee42dec2dccfa4c5d6f6c154ce7 | |
parent | d9f6fd55dd7a586b42eaab3b7f094954a28b9176 [diff] |
Fix documentation property type for pointers Change-Id: I7964215adb5e04f5e7a50370e3d98b51ee100ee5
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.