commit | 75c938b6ed6b97a2b7a695a37ba6af160c3289fb | [log] [tgz] |
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author | colincross <github@colincross.com> | Fri Oct 30 20:59:20 2015 -0700 |
committer | colincross <github@colincross.com> | Fri Oct 30 20:59:20 2015 -0700 |
tree | 30cd3cf46aec8526a8b70d881defca5c2de8fd93 | |
parent | 45021dcbbdf762b57878704adc1443e96169ea2e [diff] | |
parent | 763b6f18fa865a52f64fda453f471ee02f63a50a [diff] |
Merge pull request #63 from colincross/deprecate Deprecate EarlyMutator and DynamicDependencies
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.