commit | 5c11f817e1c09deaa0fc23b49d8defa679fc2f61 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Wed Nov 18 16:21:06 2015 -0800 |
committer | colincross <github@colincross.com> | Wed Nov 18 16:21:06 2015 -0800 |
tree | c22df678617fc149dd050b4904c430065aecea63 | |
parent | 1af8a230c7cd2ae24ec67a1a44776ac26906775b [diff] | |
parent | 6d529f0e16b861d3b504f622137858f4ad094d9a [diff] |
Merge pull request #80 from colincross/optionalremove Make removing abandoned files optional
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.