commit | 5a9f4d1db25003e0baddcaae462207c50c4d5742 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Mon Nov 23 13:25:30 2015 -0800 |
committer | Colin Cross <ccross@android.com> | Mon Nov 23 13:25:30 2015 -0800 |
tree | 4ec86c5bdf0e9339547d2ec26985d7def3a201dd | |
parent | 9d1469d55967c45fc9b985efda9ceddd1a74a934 [diff] |
docs: support embedded anonymous property structs Embedded anonymous structs have no name, use the type as the name for now. Eventually we should hide the name completely and put the properties in the embedding struct.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.