commit | 40e81c3a3ee0e890fde5c7af5e6af9798c78d71f | [log] [tgz] |
---|---|---|
author | jgennis <jgennis@gmail.com> | Thu Mar 05 17:04:50 2015 -0800 |
committer | jgennis <jgennis@gmail.com> | Thu Mar 05 17:04:50 2015 -0800 |
tree | 7825051b4dd8acc17ddb00b15f78edcc0cb9ee14 | |
parent | c4b691f2fb3e4ecbdd10244e705098602c945533 [diff] | |
parent | e7a26ff65ae7cf3f2a2699539413394308000e5e [diff] |
Merge pull request #2 from colincross/docs Add overall Blueprint documentation
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.