commit | 2efbb490236eafb37559bdf7a85c995991457e82 | [log] [tgz] |
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author | colincross <github@colincross.com> | Tue Nov 17 17:49:11 2015 -0800 |
committer | colincross <github@colincross.com> | Tue Nov 17 17:49:11 2015 -0800 |
tree | aa10221fab5e021defb68c3585bbd9819a42f98e | |
parent | 33c55fe809a13ed3ae4e4147e0bc691161a4c249 [diff] | |
parent | 24ad58713895346828bd2d3d78a88d5bf7d12efb [diff] |
Merge pull request #76 from colincross/variantmethods Add variant methods to SingletonContext and Context
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.