commit | 262fd82632d4808a656de4a4de2be39125f7d1f0 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Mon Mar 16 10:47:37 2015 -0700 |
committer | colincross <github@colincross.com> | Mon Mar 16 10:47:37 2015 -0700 |
tree | 81df22ad2aa850d42cc254ad106af741131a1d8c | |
parent | 96555d687eda26cb78596dc9270d3b029bfd2a1e [diff] | |
parent | da78a71a595d47c8d0806ba04903c8128cfbb57c [diff] |
Merge pull request #6 from norwack/master Fix typo
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.